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Search found 2370 matches
- Tue May 14, 2013 2:47 am
- Forum: Compressed files and methods
- Topic: [solved] microsoft BMP, unknown encryption/compression
- Replies: 4
- Views: 1823
Re: microsoft BMP, unknown encryption/compression
Can you send me the tool/source? I want to see how it works. I read the algorithm but lol I don't know how to apply it.
- Sun May 12, 2013 1:51 am
- Forum: Compressed files and methods
- Topic: [solved] microsoft BMP, unknown encryption/compression
- Replies: 4
- Views: 1823
[solved] microsoft BMP, unknown encryption/compression
Someone sent me some samples but didn't tell me the name of the source.
Anyways at the top you can see something that looks like "BM6" so presumably it's just an obfuscated BMP file.

Look like anything?
Anyways at the top you can see something that looks like "BM6" so presumably it's just an obfuscated BMP file.

Look like anything?
- Sat Apr 27, 2013 5:02 pm
- Forum: Holy Cow!
- Topic: My source code for that C64 music player
- Replies: 2
- Views: 2935
Re: My source code for that C64 music player
I don't think I can do that even with a high-level programming language 
- Sat Apr 27, 2013 1:05 am
- Forum: 3D/2D models
- Topic: the 3d game file format
- Replies: 7
- Views: 1971
Re: the 3d game file format
Still needs a name though.
- Sat Apr 27, 2013 1:02 am
- Forum: 3D/2D models
- Topic: Samurai Shodown: Sen .k2mp
- Replies: 24
- Views: 9445
Re: Samurai Shodown: Sen .k2mp
If it's a direct3D file they probably have frame transforms or something.
- Tue Apr 16, 2013 6:09 pm
- Forum: Code Talk
- Topic: A serious question regarding languages used
- Replies: 5
- Views: 3041
Re: A serious question regarding languages used
To me, if I can boss my computer around to get what I want done, then it is a fully qualified programming language. Doesn't matter if it is not as fast, or requires more effort to get things done. I prefer high-level languages because they are easier to write (for me anyways), but will turn to lower...
- Tue Apr 16, 2013 5:52 pm
- Forum: Code Talk
- Topic: Favorite hex editor
- Replies: 12
- Views: 7262
Re: Favorite hex editor
010 editor v4 comes with the ability to modify the inspector using an inspector template (in Tools --> Options) This allows you to define custom functions for interpreting data on-the-fly. This is the default template //----------------------------------- //--- 010 Editor v4.0 Binary Template // // ...
- Sat Apr 06, 2013 7:16 pm
- Forum: Tutorials
- Topic: Hire tutor?
- Replies: 3
- Views: 3111
Re: Hire tutor?
Chrrox's tutorials should be enough to get you started. At least, that's how I figured out how it all works. Basic model converting: http://forum.xentax.com/viewtopic.php?f=29&t=3739 Importing with noesis: http://forum.xentax.com/viewtopic.php?f=29&t=7760 Obviously, you will require motivati...
- Fri Mar 15, 2013 4:28 am
- Forum: General game tools
- Topic: Noesis Plugins and Scripts
- Replies: 8
- Views: 22817
Re: Noesis Plugins and Scripts
oh ya I forgot about it 
- Sun Mar 10, 2013 2:09 am
- Forum: 3D/2D models
- Topic: Three Rings serialization format?
- Replies: 2
- Views: 878
Re: Three Rings serialization format?
The serialization is kind of boring there's probably a specific way to read each node or something.
- Sat Mar 09, 2013 10:07 pm
- Forum: 3D/2D models
- Topic: Three Rings serialization format?
- Replies: 2
- Views: 878
Three Rings serialization format?
I received some samples for an online game called Spiral Knights. It's developed by threerings and it's probably using one of their frameworks https://www.threerings.net/code/ The format is not hard; it's just that it come with a LOT of other data like package imports and other things. Anyone know i...
- Sat Mar 09, 2013 2:01 am
- Forum: 3D/2D models
- Topic: Plz help get 3d model from Pride of Soul!!!
- Replies: 9
- Views: 2145
Re: Plz help get 3d model from Pride of Soul!!!
I have self-proclaimed filename OCD and require all my files to be nicely named
Guess I should take an hour or two to figure out how nif.xml works...I mean, presumably it's just a matter of adding a couple extra lines to the specs to map out the format of these new chunks.
Guess I should take an hour or two to figure out how nif.xml works...I mean, presumably it's just a matter of adding a couple extra lines to the specs to map out the format of these new chunks.
- Sat Mar 09, 2013 12:06 am
- Forum: 3D/2D models
- Topic: Plz help get 3d model from Pride of Soul!!!
- Replies: 9
- Views: 2145
Re: Plz help get 3d model from Pride of Soul!!!
Well at least we know it's zip compression lol
- Wed Mar 06, 2013 3:10 am
- Forum: 3D/2D models
- Topic: Plz help get 3d model from Pride of Soul!!!
- Replies: 9
- Views: 2145
Re: Plz help get 3d model from Pride of Soul!!!
Can't get past the archives 
- Tue Mar 05, 2013 6:55 pm
- Forum: 3D/2D models
- Topic: Plz help get 3d model from Pride of Soul!!!
- Replies: 9
- Views: 2145
Re: Plz help get 3d model from Pride of Soul!!!
I don't know what the game is about but I liked the girl with the blades so I will look at these.
