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- Tue Apr 24, 2012 5:30 am
- Forum: Code Talk
- Topic: A simple file unpacker
- Replies: 2
- Views: 1545
A simple file unpacker
So I want to write an archive unpacker with a simple GUI interface for a simple format but am not sure about some things. By simple format, it is just one of those things where you have the file table with offsets sizes and names, and then the data. Is it better to read the file table and store all ...
- Mon Apr 23, 2012 9:51 pm
- Forum: 3D/2D models
- Topic: Warriors Orochi 3 has 2 linkdata.bin files
- Replies: 29
- Views: 9751
Re: Warriors Orochi 3 has 2 linkdata.bin files
(30 to 60 minutes) Lol can you add a simple GUI allows users to choose what they want to extract. Though, while I say simple, I don't actually know how simple it is to actually display a list of files in a ListView or something cause you'd probably have to store all of the offsets and sizes somewhe...
- Mon Apr 23, 2012 9:40 pm
- Forum: 3D/2D models
- Topic: FF assist
- Replies: 11
- Views: 2752
Re: FF assist
More likely the import script rather than the unpacking script.
- Mon Apr 23, 2012 9:15 pm
- Forum: 3D/2D models
- Topic: Game client download requests
- Replies: 31
- Views: 7108
Re: Game client download requests
Damn 10 gigs lol this thing's like 3x the size of the first game 
- Mon Apr 23, 2012 8:37 pm
- Forum: Game Archive
- Topic: BMS script for DEPONIA dosent work good
- Replies: 11
- Views: 3050
Re: BMS script for DEPONIA dosent work good
Compression maybe.Chocolade1972 wrote: Why there are 1195 files and they are all togeather 85.6mb if the original file is 43mb ?
Select the archive that you unpacked.And i didnt change yet anything in the big xml file. I selected only him to be reimport and it dosent work.
- Sun Apr 22, 2012 10:39 pm
- Forum: Code Talk
- Topic: Files embedded in exe's?
- Replies: 12
- Views: 4187
Re: Files embedded in exe's?
Where's the specs for these exe files? I saw one but it was like MS-DOS PE or something. Is that what I'm looking for?
- Sun Apr 22, 2012 5:47 pm
- Forum: 3D/2D models
- Topic: question about ff12's 3d model file format
- Replies: 2
- Views: 1345
Re: question about ff12's 3d model file format
What have you figured out already
- Sun Apr 22, 2012 5:46 pm
- Forum: Game Archive
- Topic: [PSP] Crimson Gem Saga - iron archives
- Replies: 2
- Views: 1045
Re: [PSP] Crimson Gem Saga - iron archives
Just infinite loop if you see a pattern.
- Sun Apr 22, 2012 5:41 pm
- Forum: Game Archive
- Topic: [PSP] Fairy Tail Zelef Kakusei
- Replies: 4
- Views: 2409
Re: [PSP] Fairy Tail Zelef Kakusei
Ya, I was totally disappointed when I say erza despite them having dozens of her outfits in there.
- Sun Apr 22, 2012 7:10 am
- Forum: Game Archive
- Topic: [PSP] Fairy Tail Zelef Kakusei
- Replies: 4
- Views: 2409
[PSP] Fairy Tail Zelef Kakusei
Anyone have an unpacker for this game?
The models are standard GMO's
The archive is uncompressed/unencrypted with a separate file table.
GitMO can grab some GMO's but not all.
The models are standard GMO's
The archive is uncompressed/unencrypted with a separate file table.
GitMO can grab some GMO's but not all.
- Sun Apr 22, 2012 5:44 am
- Forum: 3D/2D models
- Topic: Legend of the White Snake
- Replies: 1
- Views: 947
Re: Legend of the White Snake
Well this was simple enough #Legend of the White Snake .afx unpacker idstring "5SHEN" getdstring skip 27 get FILES long get TABLEOFS long goto TABLEOFS for i = 0 < FILES do getdstring NAME 260 getdstring unk 32 get unk long get OFFSET long get SIZE long get unk long get unk long log NAME O...
- Sun Apr 22, 2012 5:31 am
- Forum: 3D/2D models
- Topic: Game client download requests
- Replies: 31
- Views: 7108
- Sun Apr 22, 2012 3:58 am
- Forum: Graphic file formats
- Topic: Shutokou Battle Online .mmdl [Model] .MIA [textures]
- Replies: 13
- Views: 6673
Re: Shutokou Battle Online .mmdl [Model] .MIA [textures]
Sort of.
But without the textures they're kind of useless (I mean, these seem to be pretty much generic models of cars).
But without the textures they're kind of useless (I mean, these seem to be pretty much generic models of cars).
- Sat Apr 21, 2012 11:10 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1831
- Views: 566643
Re: Señor Casaroja's Noesis
In command-line mode, can I pass in a list of files to export? eg: noesis.exe ?cmode <options> "file1.unk" "file2.unk" "file3.unk" "file4.unk" ... Where the output filename is the same as the input filename, except with the output format as the extension. So I...
- Sat Apr 21, 2012 10:18 pm
- Forum: 3D/2D models
- Topic: (Xbox-360) Prototype 2 .P3D models
- Replies: 40
- Views: 17046
Re: (Xbox-360) Prototype 2 .P3D models
Is the script he wrote for prototype 2 or a previous game?
