Search found 2370 matches

by finale00
Wed Jun 20, 2012 12:24 am
Forum: Game Archive
Topic: D. Gray-man PS2
Replies: 2
Views: 875

Re: D. Gray-man PS2

Oh, that's an interesting way to look at it. It was kind of odd that the first integer for each entry was pretty much increasing linearly, while there was a whole bunch of null bytes everywhere in the data portion. I guess the data is rather spread out, seeing how I compressed the archive to 15% ori...
by finale00
Wed Jun 20, 2012 12:22 am
Forum: 3D/2D models
Topic: scarlet legacy fail import with noesis
Replies: 36
Views: 8000

Re: scarlet legacy fail import with noesis

I forgot to remove that package dependency from my test code lol
Usually I use it for convenience testing and then take it out when I move to a different format.

I've updated it by removing that dependency
Don't have the game on the computer anymore though so I couldn't test whether it works or not.
by finale00
Tue Jun 19, 2012 9:19 pm
Forum: Game Archive
Topic: D. Gray-man PS2
Replies: 2
Views: 875

D. Gray-man PS2

I'm not sure if there are some standards for packing PS2 data. There's an ELF file, but don't know if that contains anything I need. There are a bunch of strings in the ELF file though, so it might be needed. File table at the top followed by data, but I don't see anything that looks like sizes or o...
by finale00
Sun Jun 17, 2012 9:40 pm
Forum: 3D/2D models
Topic: HellGate London
Replies: 12
Views: 6292

Re: HellGate London

Just build it in visual C# .
Though the strange thing is that I sort of expect them to have a release version already, judging from their instructions

https://code.google.com/p/reanimator/
by finale00
Sun Jun 17, 2012 5:09 pm
Forum: 3D/2D models
Topic: MGS3 - CMDL Format
Replies: 1
Views: 2251

Re: MGS3 - CMDL Format

Well, it doesn't look obfuscated at least lol
by finale00
Sat Jun 16, 2012 7:24 pm
Forum: 3D/2D models
Topic: Game client download requests
Replies: 31
Views: 7108

Re: Game client download requests

I put everything under DK_Online xac cause I wrote the xac parser for it.
by finale00
Sat Jun 16, 2012 1:02 am
Forum: Graphic file formats
Topic: Diablo 3 Model Swap
Replies: 1
Views: 1273

Re: Diablo 3 Model Swap

Try disabling auto-update, unless it's blizzard's way of screwing simple modders over.
I mean, it can't be too hard to disable the check..
by finale00
Sat Jun 16, 2012 1:00 am
Forum: Graphic file formats
Topic: LithTech dtx and calculating pixeldata size
Replies: 12
Views: 3538

Re: LithTech dtx and calculating pixeldata size

I'm assuming all dtx formats are standard to the engine.
There seems to be an odd dtx format as well, mainly used for wall/floor textures. Couldn't figure that one out.
by finale00
Sat Jun 16, 2012 12:56 am
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 77067

Re: Phantasy Star Online 2

Chrrox share the source code? lol
by finale00
Fri Jun 15, 2012 12:16 am
Forum: Game Archive
Topic: Onimusha 2 *.DAT file
Replies: 17
Views: 5041

Re: Onimusha 2 *.DAT file

Can't make out anything.
by finale00
Thu Jun 14, 2012 12:22 pm
Forum: 3D/2D models
Topic: Scions of Fate 2
Replies: 16
Views: 5421

Re: Scions of Fate 2

The main problem is I don't know how to piece together the data to form the skeleton lol All I have is a pile of bones. Here's a blender import for War of Dragons http://pastebin.com/VeY7GWYg The bone struct contains the transform, 4 integers (?, parent index, ?, ?), and the bone name. After that, I...
by finale00
Thu Jun 14, 2012 11:26 am
Forum: 3D/2D models
Topic: Does anyone interested in webgl?
Replies: 41
Views: 23083

Re: Does anyone interested in webgl?

Ok I've found the textures with a webgl device, but that's realy strange, for some reason the texture links wouldn't save in the cache. Do you happen to know why? Also the 3D models are saved elsewhere, there is absolutely no way to capture them like if it was a normal 3D renderer. edit : sorry, I ...
by finale00
Thu Jun 14, 2012 8:46 am
Forum: 3D/2D models
Topic: Scions of Fate 2
Replies: 16
Views: 5421

Scions of Fate 2

yulgang2 Client: http://forum.xentax.com/viewtopic.php?p=73513#p73513 Model format: xac tex format: xtex Probably the same company that made war of dragon, DK Online, and argos online I've updated the noesis xac parser to support these models, though no bones/animations Someone want to add them? htt...
by finale00
Thu Jun 14, 2012 8:22 am
Forum: 3D/2D models
Topic: Game client download requests
Replies: 31
Views: 7108

Re: Game client download requests

Script updated to support chunk 5 materials from yulgang2.

Image

Still no bones/animations though. Someone want to add it?
by finale00
Wed Jun 13, 2012 6:41 pm
Forum: 3D/2D models
Topic: Game client download requests
Replies: 31
Views: 7108

Re: Game client download requests

That particular model only contains the skeleton.