Search found 2370 matches

by finale00
Wed Jun 27, 2012 10:12 pm
Forum: Graphic file formats
Topic: Flame Dragon Plus
Replies: 1
Views: 966

Flame Dragon Plus

Here's an old DOS game. Company has already disappeared, so copyright issues probably aren't an issue.

Anyways I've unpacked the archives and am looking at (presumably) an image file since it's from an archive called "BACKGRND"

Image
by finale00
Wed Jun 27, 2012 6:46 pm
Forum: Graphic file formats
Topic: RPG Maker DS
Replies: 0
Views: 774

RPG Maker DS

Some DS images, though it doesn't use those standard nintendo formats.
Width and height is at offset 4, but the pixel data is err...

Maybe there are some standard pixel formats used in DS? lol

Image
by finale00
Wed Jun 27, 2012 6:16 pm
Forum: 3D/2D models
Topic: scarlet legacy fail import with noesis
Replies: 36
Views: 8000

Re: scarlet legacy fail import with noesis

Copy

Code: Select all

self.inFile = NoeBitStream(data)
self.animList = []
self.texList = []
self.matList = []
self.boneList = []
Replace in plugin

Code: Select all

super(SanaeParser, self).__init__(data)
by finale00
Tue Jun 26, 2012 11:30 pm
Forum: 3D/2D models
Topic: scarlet legacy fail import with noesis
Replies: 36
Views: 8000

Re: scarlet legacy fail import with noesis

You have to replace the __init__ method completely with the one in the former superclass (SanaeObject)
by finale00
Tue Jun 26, 2012 5:41 pm
Forum: 3D/2D models
Topic: scarlet legacy fail import with noesis
Replies: 36
Views: 8000

Re: scarlet legacy fail import with noesis

Start by deleting the import line. Then replace all references to `SanaeObject` with `Object`. Then open Sanae.py, go to the `__init__` method and copy the thing over to the plugin's `__init__` method. Look for any references to `read_string` and replace it with `noeStrFromBytes(...)`, and type in t...
by finale00
Mon Jun 25, 2012 8:24 pm
Forum: 3D/2D models
Topic: scarlet legacy fail import with noesis
Replies: 36
Views: 8000

Re: scarlet legacy fail import with noesis

There are some issues with textures because I don't know where the material library is.
by finale00
Sun Jun 24, 2012 5:08 pm
Forum: 3D/2D models
Topic: scarlet legacy fail import with noesis
Replies: 36
Views: 8000

Re: scarlet legacy fail import with noesis

Send me the files I can't find them lol
by finale00
Sat Jun 23, 2012 7:36 pm
Forum: 3D/2D models
Topic: matrix path of neo
Replies: 3
Views: 2307

Re: matrix path of neo

Textures are stored inside the material library (mlb_INW11). They're just regular DDS files with a custom header.

dcm_INW11 I guess would be the models. Looks like a mesh anme followed by vertex and index buffers, but not sure.

At least, the data is in plain sight.
by finale00
Sat Jun 23, 2012 6:08 pm
Forum: 3D/2D models
Topic: Need help seperating materials.
Replies: 2
Views: 705

Re: Need help seperating materials.

What are you exporting to?
by finale00
Sat Jun 23, 2012 6:07 pm
Forum: 3D/2D models
Topic: PS2 Avatar The Last Airbender - models?
Replies: 26
Views: 12208

Re: PS2 Avatar The Last Airbender - models?

Just screenshot the beginning and end of the file or get the first and last MB. I'm not downloading 600 MB to see what it might look like.
by finale00
Sat Jun 23, 2012 1:26 am
Forum: Holy Cow!
Topic: avoid rapidshare
Replies: 21
Views: 10623

Re: avoid rapidshare

lol lately I've been getting 20 KB/s =/
by finale00
Sat Jun 23, 2012 1:13 am
Forum: Graphic file formats
Topic: [X360] Crysis 2 .DDS (.01) (.02) (.03)
Replies: 6
Views: 1679

Re: [X360] Crysis 2 .DDS (.01) (.02) (.03)

But what game is it?
by finale00
Fri Jun 22, 2012 9:01 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 77066

Re: Phantasy Star Online 2

Most of them are compressed, from what I'm seeing. Judging from the fact that there's a sega lz77 decompress file that's probably it. They are also encrypted with sega's custom blowfish apparently
by finale00
Fri Jun 22, 2012 7:47 pm
Forum: 3D/2D models
Topic: Phantasy Star Online 2
Replies: 121
Views: 77066

Re: Phantasy Star Online 2

What's the compression format for the alpha archives?
by finale00
Fri Jun 22, 2012 7:34 pm
Forum: Game Archive
Topic: Phantasy Star Online 2 archives
Replies: 5
Views: 1984

Re: Phantasy Star Online 2 archives

It's probably the same format except they changed the header or something. Too bad we don't have any source to work with.

Oh, nvm, it looks like it went from version 3 to version 4 archives lol

So where do I get the client?