Search found 2370 matches

by finale00
Thu Jul 19, 2012 9:11 pm
Forum: Game Archive
Topic: [Request] Heroes Scions of Phoenix
Replies: 7
Views: 1889

Re: [Request] Heroes Scions of Phoenix

That's the point.
by finale00
Thu Jul 19, 2012 7:54 pm
Forum: 3D/2D models
Topic: Personal Games Repository
Replies: 28
Views: 9186

Re: Personal Games Repository

I think you shouldn't publicly advertise the repository, but instead, people will "PM you for samples" and then you'll give them the link, and then they'll know.
by finale00
Thu Jul 19, 2012 7:52 pm
Forum: 3D/2D models
Topic: God Man
Replies: 5
Views: 1186

Re: God Man

Ya the models (or at least, the skeletons) are anca I don't think it's packed though.
by finale00
Thu Jul 19, 2012 9:17 am
Forum: 3D/2D models
Topic: God Man
Replies: 5
Views: 1186

Re: God Man

The pak file. With the UZ's

viewtopic.php?f=10&t=8336
by finale00
Thu Jul 19, 2012 8:52 am
Forum: 3D/2D models
Topic: God Man
Replies: 5
Views: 1186

Re: God Man

There is a bms script for that particular archive, but I don't remember for what game.
Might have been the same game but under a different name.
by finale00
Thu Jul 19, 2012 6:54 am
Forum: 3D/2D models
Topic: rise of flight mgm format
Replies: 13
Views: 3404

Re: rise of flight mgm format

You have to look at both the hex and what it represents. Which means you have to have some idea about different types in computing, and how they are stored (eg: 4-byte integers, 4-byte floats, etc) The beginning of the file is a 4-byte integer representing the length of a string (0x12, or 18), follo...
by finale00
Thu Jul 19, 2012 6:10 am
Forum: 3D/2D models
Topic: rise of flight mgm format
Replies: 13
Views: 3404

Re: rise of flight mgm format

Here, maybe you can help me with the format. You don't need to write an importer or understand how to write code. Just figure out the pattern for the files. You will need to be able to interpret hex data with the help of a hex editor (maybe), and some logical thinking and creative puzzle-solving. Th...
by finale00
Thu Jul 19, 2012 5:25 am
Forum: 3D/2D models
Topic: Personal Games Repository
Replies: 28
Views: 9186

Re: Personal Games Repository

lol the folder names are great. I wonder what kind of encoding is used to rotate it 180 degrees.
by finale00
Thu Jul 19, 2012 5:22 am
Forum: 3D/2D models
Topic: Lazeska Online
Replies: 14
Views: 2586

Re: Lazeska Online

We don't really have any real alternatives for nif formats unfortunately :( The game seems to use multiple nif formats. There are some 20.2.0.8's in the samples folder as well as 20.3.0.9's nifskope should be able to load the 20.3.0.9's though I think. It looks like it should be loadable... EDIT: de...
by finale00
Thu Jul 19, 2012 5:19 am
Forum: 3D/2D models
Topic: rise of flight mgm format
Replies: 13
Views: 3404

Re: rise of flight mgm format

Didn't look at the format too long but it's kind of annoying. There are 4 integers somewhere in the mesh header that gives the vert count, face count, vert offset, and face offset, but first you have to figure out how they decided to serialize the format with their whole "class model" &quo...
by finale00
Thu Jul 19, 2012 3:52 am
Forum: 3D/2D models
Topic: Lazeska Online
Replies: 14
Views: 2586

Re: Lazeska Online

I wonder if nifskope can open it.
by finale00
Thu Jul 19, 2012 3:19 am
Forum: 3D/2D models
Topic: Lazeska Online
Replies: 14
Views: 2586

Re: Lazeska Online

Models are one of the older nif versions I think.
by finale00
Wed Jul 18, 2012 7:57 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566628

Re: Señor Casaroja's Noesis

Lol I would like some sort of sysin console, kind of like how we have the log.

Then you might write code like

Code: Select all

value = noesis.input("type some input")
And then it will wait for user input until you hit return or something.
by finale00
Wed Jul 18, 2012 2:36 pm
Forum: 3D/2D models
Topic: Personal Games Repository
Replies: 28
Views: 9186

Re: Personal Games Repository

CriticalError wrote:here is the link of client, but slow transfer.

Lazeska_1.0.0.5.rar
Getting an error when I try to view it

nvm here's the DL page: http://dl.pcgames.com.cn/download/47716.html
by finale00
Wed Jul 18, 2012 7:25 am
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11278

Re: Martial Empires / Seven Souls

Ya, that's how it works. Pretty interesting way to store data lol