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Search found 2370 matches

by finale00
Fri Aug 31, 2012 12:34 am
Forum: 3D/2D models
Topic: Catherine[PS3] Microvolts[PC] nif importer Blender249
Replies: 19
Views: 11870

Re: Catherine[PS3] Microvolts[PC] nif importer Blender249

It doesn't help to know that you got a syntax error.
by finale00
Thu Aug 30, 2012 5:19 pm
Forum: 3D/2D models
Topic: [PS3] Mahjong Dream C Club
Replies: 20
Views: 10120

Re: [PS3] Mahjong Dream C Club

lol I thought it was cause your students were bugging you with trivial hacking requests.

...But no one writes exporters for lightwave!
by finale00
Thu Aug 30, 2012 8:33 am
Forum: Holy Cow!
Topic: Game cube ISO
Replies: 4
Views: 4337

Re: Game cube ISO

Oh, that's a lot of consoles. Looks like something nice to have around.
by finale00
Thu Aug 30, 2012 8:23 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 607549

Re: Señor Casaroja's Noesis

The textures are stored in the same file as the model. for i in range(numTex): offset, size, unk, unk = self.inFile.read('4L') self.inFile.seek(offset) texData = self.inFile.readBytes(size) texName = "texture[%d]" %i tex = rapi.loadTexByHandler(texData, ".pvr") if tex: tex.name =...
by finale00
Thu Aug 30, 2012 4:56 am
Forum: 3D/2D models
Topic: [PS3] Mahjong Dream C Club
Replies: 20
Views: 10120

Re: [PS3] Mahjong Dream C Club

ya gantai girl awesome.

Too bad she doesn't look like how she looks in 2D :|
by finale00
Thu Aug 30, 2012 3:19 am
Forum: 3D/2D models
Topic: Music Gril For Miku (Music Girl 初音ミク)
Replies: 41
Views: 13991

Re: Music Gril For Miku (Music Girl 初音ミク)

What do the p/q/s values represent?
by finale00
Thu Aug 30, 2012 12:14 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 607549

Re: Señor Casaroja's Noesis

Well if it works what's there to elaborate lol I define a single parser class for the format, because I just copy a template and fill in the blanks. `self` is just python's (accepted) way of referencing instance methods. `parse` is just a choice of method naming to make it clear what you're doing. n...
by finale00
Wed Aug 29, 2012 6:57 pm
Forum: 3D/2D models
Topic: Fatal Action Zero
Replies: 1
Views: 1163

Fatal Action Zero

http://i.imgur.com/3thsZ.jpg Textured meshes only. Some of the textures are wrong too (not sure how it is stored, I assumed first entry is diffuse tex and second entry is normal...) Unpacker # Fatal Action Zero idstring "LARC" get FILES long for i = 0 < FILES get len short getdstring NAME...
by finale00
Wed Aug 29, 2012 8:57 am
Forum: 3D/2D models
Topic: dino and aliens msh files
Replies: 25
Views: 7883

Re: dino and aliens msh files

Just print out the index you're trying to get and the size of your list...
Maybe you're just parsing the file wrong.
by finale00
Tue Aug 28, 2012 4:56 am
Forum: 3D/2D models
Topic: Music Gril For Miku (Music Girl 初音ミク)
Replies: 41
Views: 13991

Re: Music Gril For Miku (Music Girl 初音ミク)

lol after looking at the file more closely it was pretty obvious it was xor'd... I wonder if the two models are from the same person, or in fact two different people decided to make their own outfits and then put it together and then one guy was like "hey let's xor this thing" and the othe...
by finale00
Tue Aug 28, 2012 1:26 am
Forum: Compressed files and methods
Topic: Wolf RPG editor archives
Replies: 2
Views: 4801

Re: Wolf RPG editor archives

Thanks a lot :)
Can you get the directory structure as well?
by finale00
Mon Aug 27, 2012 10:06 pm
Forum: 3D/2D models
Topic: PSP Bakemonogatari amo/amt
Replies: 18
Views: 11869

Re: PSP Bakemonogatari amo/amt

Thanks I will try it out :)
For faces, I think it is ok to just leave turn off face-culling, although it is not a real solution I guess....
by finale00
Mon Aug 27, 2012 5:32 pm
Forum: 3D/2D models
Topic: PSP Bakemonogatari amo/amt
Replies: 18
Views: 11869

Re: PSP Bakemonogatari amo/amt

ah right, ya I think I remember you said that before.
Did you get anything? The positions looked kind of weird so I didn't really try to add faces.
by finale00
Mon Aug 27, 2012 1:03 am
Forum: 3D/2D models
Topic: Music Gril For Miku (Music Girl 初音ミク)
Replies: 41
Views: 13991

Re: Hello every body,can anybody give us a help?please.

Btw do you know how the materials work?

For example, the head model has 6 textures, but there are only 4 meshes. Though I didn't actually look at the textures so they might have been like "alternate colours" or something.
by finale00
Mon Aug 27, 2012 12:47 am
Forum: 3D/2D models
Topic: PSP Bakemonogatari amo/amt
Replies: 18
Views: 11869

Re: PSP Bakemonogatari amo/amt

Furry: is there an article on ps23d that explains how the vertices are "typically" stored and how the faces are done?

LOL I think I've asked this before but I don't remember where to go back and look at what you might have written.