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Search found 2370 matches

by finale00
Thu Jul 28, 2011 11:14 pm
Forum: 3D/2D models
Topic: 3d game studio .wrs ??
Replies: 1
Views: 1342

Re: 3d game studio .wrs ??

Did you forget to attach a link to that "example"?

I believe wrs files are archives, from this discussion
by finale00
Thu Jul 28, 2011 7:45 pm
Forum: 3D/2D models
Topic: problem with kingdom hearts (1)'s maps
Replies: 5
Views: 2221

Re: problem with kingdom hearts (1)'s maps

Maybe no one wrote scripts to support the maps, seeing how most people care about models.
by finale00
Thu Jul 28, 2011 7:43 pm
Forum: Game Archive
Topic: config.dat need help
Replies: 9
Views: 2125

Re: config.dat need help

Then ask them instead since they clearly already have a private server running? Though I'm curious how they built the server. Did they somehow get the server files or wrote everything from scratch?
by finale00
Thu Jul 28, 2011 6:44 pm
Forum: 3D/2D models
Topic: Kimi ga Yobu, Megiddo no Oka de
Replies: 9
Views: 2681

Re: Kimi ga Yobu, Megiddo no Oka de

Here is a rough outline of the format. I've identified the vertices, but the faces are still unknown and especially models with multiple meshes are weird. Here's an outline of a tree http://i.imgur.com/05724.jpg #for mesh type 0x01 only. Other type found: 0x81 char_3 idstring byte meshType word unk ...
by finale00
Thu Jul 28, 2011 6:35 pm
Forum: Tutorials
Topic: Sanae3D - 3D format converter
Replies: 19
Views: 30190

Re: [Tutorial] Sanae - 3D format converter

It occurred to me that metasequoia doesn't show vertices unless it is used by one of the faces. So I added a small testing function that will create the minimum number of triangles required to use all vertices for each mesh in the model. You can use it by specifying the "--join" option. Co...
by finale00
Thu Jul 28, 2011 2:50 pm
Forum: 3D/2D models
Topic: .GHG files...how open it?
Replies: 11
Views: 6364

Re: .GHG files...how open it?

If I find the time I'll try out blender... That may take some time just to figure out how to draw stuff in blender, in addition to python scripting. You can try Sanae 3D , which exports in MQO format (open with metasequoia, free software). Also in python, but everything is set up for you so all you...
by finale00
Thu Jul 28, 2011 2:12 pm
Forum: 3D/2D models
Topic: Studio MMX magic dbo format
Replies: 3
Views: 1068

Re: Studio MMX magic dbo format

oh, I get it. Most of the unknowns make sense then.
by finale00
Wed Jul 27, 2011 11:15 pm
Forum: Game Archive
Topic: Trinity online
Replies: 4
Views: 1844

Trinity online

The contents of this post was deleted because of possible forum rules violation.
by finale00
Wed Jul 27, 2011 7:22 pm
Forum: 3D/2D models
Topic: Studio MMX magic dbo format
Replies: 3
Views: 1068

Studio MMX magic dbo format

MMX has created several adult FPS (though by "adult" I mean a couple videos that you get as a reward when you...beat the game lol so it's really just FPS with a couple videos thrown into it to try to entice people into buying it) All of the models use the same format, I think. Low-poly. Th...
by finale00
Wed Jul 27, 2011 7:16 pm
Forum: 3D/2D models
Topic: .GHG files...how open it?
Replies: 11
Views: 6364

Re: .GHG files...how open it?

Write a script. A fully laid out format is a matter of translating into some language.

On the other hand, here you only have clues. I guess all you're interested in is a tool and not so much the process leading up to the tool? lol
by finale00
Wed Jul 27, 2011 6:08 pm
Forum: Holy Cow!
Topic: self-serving wish
Replies: 2
Views: 1775

Re: self-serving wish

Frankly,If I post some samples in quick succession, what do you feel on my posts?
Should be fine, I've been posting game after game and no one really said anything bad.
by finale00
Wed Jul 27, 2011 6:00 pm
Forum: 3D/2D models
Topic: .GHG files...how open it?
Replies: 11
Views: 6364

Re: .GHG files...how open it?

It just describes the structure of each piece of data so you have some idea what's going on. You typically use it as reference when going through the file cause there may be unknown information not captured explicitly. In your case, it wouldn't apply directly as it is not the same version that is de...
by finale00
Wed Jul 27, 2011 6:01 am
Forum: Compressed files and methods
Topic: RaiderZ filesystem
Replies: 38
Views: 21823

Re: RaiderZ filesystem

Google it. It's circulating since people have set up private servers already.
by finale00
Tue Jul 26, 2011 11:27 pm
Forum: Game Archive
Topic: Need help on unpack "Ai Sp@ce" archive
Replies: 17
Views: 5946

Re: Need help on unpack "Ai Sp@ce" archive

I don't know why I found this so difficult. Since aluigi already found the key once and the hed files are the same, I could've just taken the difference between a decrypted file and an unknown file and just produce the key there. So rather than figuring out how to guess the key I took the easy way o...