Search found 2370 matches

by finale00
Sat Dec 17, 2011 5:49 pm
Forum: Compressed files and methods
Topic: How to open .mdl?
Replies: 14
Views: 2873

Re: How to open .mdl?

I really don't see the difference between asking people here (who might know how to open it) and asking your friend (who seemingly does know how to open it).

It is the easiest way to get an answer to your question rather than getting someone else to look into it.
by finale00
Sat Dec 17, 2011 5:35 am
Forum: 3D/2D models
Topic: Touhou Sky arena
Replies: 16
Views: 7075

Re: Touhou Sky arena

The contents of this post was deleted because of possible forum rules violation.
by finale00
Sat Dec 17, 2011 5:23 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566632

Re: Señor Casaroja's Noesis

I have managed to assign materials to faces correctly after doing some math and figuring out how to cut up the index buffer. The textures are stored in the local directory, but for whatever reason I want to create a texList with all of the texture objects (I guess for exporting). So I started by ope...
by finale00
Sat Dec 17, 2011 3:56 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566632

Re: Señor Casaroja's Noesis

just make a new function that reads one value and return tuple[0] I'm only concerned that I would be making a ton of extra calls in between to go through the custom read method which would slow things down for anyone that uses it. Especially since I tend to read a lot of individual values rather th...
by finale00
Sat Dec 17, 2011 2:48 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566632

Re: Señor Casaroja's Noesis

I've come to realize that the way I'm doing my interface is wrong; the NoeBitStream object should be directly accessible and additional methods written only to make certain things "easier" (meaning, for myself), rather than completely hiding it away. The only reason for that was in case yo...
by finale00
Sat Dec 17, 2011 12:05 am
Forum: Compressed files and methods
Topic: How to open .mdl?
Replies: 14
Views: 2873

Re: How to open .mdl?

It is a technical solution since your friend has the solution to open it using a program.
I don't know what marmoset is (all I'm getting are rows and rows of monkeys in google).

But other than that I guess you can post some samples and someone might recognize how to work with it.
by finale00
Fri Dec 16, 2011 11:20 pm
Forum: 3D/2D models
Topic: Touhou Dokasuka
Replies: 0
Views: 526

Touhou Dokasuka

Well here is an interesting game. It's a simple 3D fighter written in D. http://www.youtube.com/watch?v=FVWUtUHnx2U The game comes with all of the source code along with instructions for building it (lol) The models are stored in plain XML. Anyone could probably find the function that parses it also...
by finale00
Fri Dec 16, 2011 10:40 pm
Forum: 3D/2D models
Topic: Fate/Extra Models
Replies: 1
Views: 1446

Fate/Extra Models

The contents of this post was deleted because of possible forum rules violation.
by finale00
Fri Dec 16, 2011 10:13 pm
Forum: Game Archive
Topic: LittleBigPlanet .farc file
Replies: 6
Views: 2515

Re: LittleBigPlanet .farc file

rengareng wrote:Modifying game files without permission is illegal. Read the EULA of the game, before installation.
But, you are saying sharing file is illegal. Why you are here then?
He never said he wanted to modify it :)
Plus he wasn't sure whether it's illegal to distribute game files.
by finale00
Fri Dec 16, 2011 9:55 pm
Forum: Game Archive
Topic: Fate/Extra pak archives
Replies: 8
Views: 5988

Re: Fate/Extra pak archives

Now I know how to use arrays lol
by finale00
Fri Dec 16, 2011 9:38 pm
Forum: Compressed files and methods
Topic: How to open .mdl?
Replies: 14
Views: 2873

Re: How to open .mdl?

If your friend knows how to open it maybe you should ask directly...
by finale00
Fri Dec 16, 2011 9:33 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566632

Re: Señor Casaroja's Noesis

lol they really changed a lot in 3.x...
I have to read the documentation.

I have some model formats stored in plain XML.
Does noesis come with python's XML module?
by finale00
Fri Dec 16, 2011 10:55 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566632

Re: Señor Casaroja's Noesis

Think I found a type issue. I'm doing something like #n is an int numFace = n / 6 for i in range(numFace) ... But then it says "TypeError: 'float' object cannot be interpreted as an integer" When I printed out type(numFace) it was int though since python interpreted it as integer division....
by finale00
Fri Dec 16, 2011 4:41 am
Forum: Game Archive
Topic: wii cpk
Replies: 6
Views: 2699

Re: wii cpk

Did you try both drag/drop and through command-line. I think it should at least give some error if it tried to do something and failed.

It should start by saying "cpk_unpack (some version)", followed by anything that might happen.
by finale00
Fri Dec 16, 2011 4:40 am
Forum: Game Archive
Topic: Fate/Extra pak archives
Replies: 8
Views: 5988

Fate/Extra pak archives

I extracted the cpk archive using cpk_unpack and among some compressed archives I found some pak archives which were uncompressed (a lot of them had "RIFF WAVE" near the top) The format is looks simple and should take some people only a couple minutes (just a table at the top followed by t...