Poll & Discussion: We wish the site to continue (Y/N)
Search found 2370 matches
- Tue Jan 17, 2012 5:03 pm
- Forum: Holy Cow!
- Topic: 7zip opens ISO's
- Replies: 4
- Views: 2341
Re: 7zip opens ISO's
lol what a program 
- Tue Jan 17, 2012 6:24 am
- Forum: Holy Cow!
- Topic: 7zip opens ISO's
- Replies: 4
- Views: 2341
7zip opens ISO's
I did not know 7zip can open and extract data from disk images until today.
- Tue Jan 17, 2012 5:06 am
- Forum: 3D/2D models
- Topic: Shaiya Online [Solved]
- Replies: 15
- Views: 9519
Re: Shaiya Online [Solved]
Doesn't the tool do all of that?
It looks like it's supposed to be a modding tool.
It looks like it's supposed to be a modding tool.
- Mon Jan 16, 2012 10:59 pm
- Forum: Compressed files and methods
- Topic: Tony Tough and The Night of Roasted Moths
- Replies: 6
- Views: 1959
Re: Tony Tough and The Night of Roasted Moths
Don't use fileserve use mediafire.
- Mon Jan 16, 2012 10:04 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1831
- Views: 566643
Re: Señor Casaroja's Noesis
When assigning materials in immediate mode, do I just call rapi.rpgSetMaterial before I start making the triangles?
How about per-face materials? call the function inside the loop for every iteration?
How about per-face materials? call the function inside the loop for every iteration?
- Mon Jan 16, 2012 10:03 pm
- Forum: Code Talk
- Topic: Preserve and manage your tools!
- Replies: 2
- Views: 1512
Re: Preserve and manage your tools!
I toss mine on skydrive and dropbox.
But ya putting on a repository of tools would be useful.
But ya putting on a repository of tools would be useful.
- Mon Jan 16, 2012 9:25 pm
- Forum: Compressed files and methods
- Topic: Homura Combat
- Replies: 2
- Views: 996
Re: Homura Combat
Thanks!
Was it stored in the exe?
Was it stored in the exe?
- Mon Jan 16, 2012 8:22 pm
- Forum: 3D/2D models
- Topic: Legend Of Immortal (gamebryo engine)
- Replies: 4
- Views: 1558
Re: Legend Of Immortal (gamebryo engine)
Looks like a good game.
Nothing seems useful from that file so maybe there is a file index somewhere else.
Nothing seems useful from that file so maybe there is a file index somewhere else.
- Mon Jan 16, 2012 7:10 am
- Forum: 3D/2D models
- Topic: [NOESIS] Dragon Nest, help needed
- Replies: 24
- Views: 16711
Re: [NOESIS] Dragon Nest, help needed
The chinese characters are all messed up in pastebin. Maybe you can post it somewhere else or just upload it? numVerts, numIdx, unk, renderMode There are two "render modes" as the spec says. One of them (when it's 1 or 257) requires you to commit triangles using TRIANGLE_STRIP, the other (...
- Mon Jan 16, 2012 5:35 am
- Forum: Game Archive
- Topic: "Prinny 2 dawn of operation panties dood" .dat files?
- Replies: 6
- Views: 1841
Re: "Prinny 2 dawn of operation panties dood" .dat files?
Really?it's possible to see what files are in the .dat
post a screenshot.
- Sun Jan 15, 2012 10:06 pm
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 109485
- Sun Jan 15, 2012 10:04 pm
- Forum: 3D/2D models
- Topic: Virtua Cop Elite Edition PS2
- Replies: 9
- Views: 2635
- Sun Jan 15, 2012 9:24 pm
- Forum: 3D/2D models
- Topic: Kingdom Under Fire 2
- Replies: 95
- Views: 32391
Re: Kingdom Under Fire 2
You can even see the gloss on the skin
- Sun Jan 15, 2012 9:20 pm
- Forum: 3D/2D models
- Topic: Shaiya Online [Solved]
- Replies: 15
- Views: 9519
Re: Shaiya Online [Solved]
Usually the same format with some variations.pixellegolas wrote:Nice! I like seing more maps not just models...witch maybe is the same thing in the end
Though there are games that store them completely different.
- Sun Jan 15, 2012 7:20 pm
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 109485
Re: 3D model reversing compilation
Tutorial for blender would be great.
I just want to be able to map textures!
I just want to be able to map textures!
