Search found 2370 matches

by finale00
Mon Feb 06, 2012 10:59 pm
Forum: 3D/2D models
Topic: Queen's Blade MMO
Replies: 73
Views: 37053

Re: Queen's Blade MMO

Wow her nipple isn't even covered up.
Only korea can get away with this in an MMO.
by finale00
Mon Feb 06, 2012 1:45 pm
Forum: 3D/2D models
Topic: Shui Hu Q Zhuan 2 online (Unreal engine)
Replies: 13
Views: 4302

Re: Shui Hu Q Zhuan 2 online (Unreal engine)

Assuming you don't need those 12 bytes for any of the models/textures, we can just skip those 12 bytes by increasing the offset of each file. #Shui Hu Q Zhuan 2 #temp unpacker #doesn't decompress files idstring "FSH24001" get FSIZE long get FILES long set FOLDER_NAME = "/" for i ...
by finale00
Mon Feb 06, 2012 8:22 am
Forum: 3D/2D models
Topic: Kungfu Hero
Replies: 0
Views: 516

Kungfu Hero

功夫英雄
HP: http://games.sina.com.cn/gfyx/index.shtml
downloads: http://games.sina.com.cn/z/gfyx/download.shtml

You can ride a bike with a huge sword on your back. Obviously that is what is trendy these days.

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by finale00
Mon Feb 06, 2012 8:13 am
Forum: 3D/2D models
Topic: Xun Long Online (UE3)
Replies: 7
Views: 3214

Xun Long Online (UE3)

寻龙
http://xl.zygames.com/v1/main.html

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This game uses unreal engine 3.
Testing period's over so no DL from main site, but these should be links

http://games.sina.com.cn/z/xunlong/download.shtml

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by finale00
Mon Feb 06, 2012 8:06 am
Forum: 3D/2D models
Topic: Legend of the White Snake
Replies: 1
Views: 947

Legend of the White Snake

白蛇传说
Homepage: http://baishe.klgame.com/

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Just saw this game and downloading. Will post more when I'm done. Hopefully it's not another odd archive..

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by finale00
Mon Feb 06, 2012 7:29 am
Forum: Holy Cow!
Topic: Dropbox is great
Replies: 3
Views: 1970

Re: Dropbox is great

Oh ya, SVN is a good idea also.
Though, I imagine a lot of people don't know how to use SVN lol

google code has an option to browse repositories in the browser?
by finale00
Mon Feb 06, 2012 6:39 am
Forum: Holy Cow!
Topic: Dropbox is great
Replies: 3
Views: 1970

Dropbox is great

So I'm lazy. I write a bunch of noesis plugins but they're mostly incomplete. I figure I'll get back to them when I figure out more of this 3D stuff. So the stuff is just sitting there gathering dust. Then I remembered dropbox had public folders and so I thought maybe I could just use that. And what...
by finale00
Mon Feb 06, 2012 6:17 am
Forum: 3D/2D models
Topic: Vertex colors
Replies: 28
Views: 5136

Vertex colors

What's the point of vertex colors? I know they have an NP-complete problem for vertex coloring, but other than that...
How are they used?
Are there any practical uses that one should be aware of?
by finale00
Mon Feb 06, 2012 5:16 am
Forum: 3D/2D models
Topic: Onechanbara Z Kagura [still WIP]
Replies: 47
Views: 21254

Re: Onechanbara Z Kagura [still WIP]

Can we get source or format also? :]
by finale00
Mon Feb 06, 2012 4:48 am
Forum: 3D/2D models
Topic: [Request] Loong
Replies: 49
Views: 9426

Re: [Request] Loong

http://i.imgur.com/9AblT.jpg Now...skel files. It is not obvious which skel file is associated with which model. Kind of weird. At a glance, it looks like you have the skeleton names, followed by a list of integers which I guess might have something to do with indexing and parenting and stuff. Then...
by finale00
Mon Feb 06, 2012 1:36 am
Forum: 3D/2D models
Topic: GuildWars models
Replies: 22
Views: 4988

Re: GuildWars models

That is a known issue with the struct module. First time I ran into it, had no clue what was going on and spent about an hour just trying to figure out why I'm reading 22 bytes rather than (what I thought would be) 14 :[ http://docs.python.org/library/struct.html#examples import struct struct.calcsi...
by finale00
Sun Feb 05, 2012 8:42 pm
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 109486

Re: 3D model reversing compilation

Getting started with model reversing can be an easy or hard task depending on the kind of skills the user already has, how quickly she can learn the tools and ideas, etc. Well at least for me, although I understood hex pretty quickly and the basics of 3D easily since there are text formats to work w...
by finale00
Sun Feb 05, 2012 8:34 pm
Forum: Graphic file formats
Topic: Looks like a MDX File. Need a little help
Replies: 1
Views: 924

Re: Looks like a MDX File. Need a little help

Appears to be different? From what?

Looks like a simple model file. A bunch of frames (maybe) followed by vertex buffer and then index buffer.
Textures referenced are tga's.
by finale00
Sun Feb 05, 2012 8:32 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566644

Re: Señor Casaroja's Noesis

Are there any cases where it is actually bad to change the winding order? (eg: something goes wrong and the faces aren't drawn correctly and maybe crashes occur)
by finale00
Sun Feb 05, 2012 8:07 pm
Forum: Game Archive
Topic: DragonSoul AUP Decoding
Replies: 5
Views: 1229

Re: DragonSoul AUP Decoding

Game looks nice.
Hope someone looks into it.

My first guess is that it's compressed, considering the integer at the beginning of each file relative to the size of the file.