Search found 2370 matches

by finale00
Wed Feb 08, 2012 7:24 pm
Forum: Code Talk
Topic: Clear and understandable format spec writing
Replies: 3
Views: 1746

Clear and understandable format spec writing

Graphics, audio, images, 3D, etc. There doesn't seem to be a set standard for spec-writing. Some of it can be very technical, or very verbose. Some people are really comfortable with technical specs, while others probably not so much. Any ideas on making easy-to-understand yet precise format specs? ...
by finale00
Wed Feb 08, 2012 3:34 pm
Forum: Game Archive
Topic: The Invincible Online GFPK
Replies: 19
Views: 6715

Re: The Invincible Online GFPK

It's not reading the paths properly
Other than that, same model format as their other two games.

Try extracting PC archive and you'll find it gives names, but the names are cut off and it's getting numbers at the end.
by finale00
Wed Feb 08, 2012 8:04 am
Forum: 3D/2D models
Topic: Game client download requests
Replies: 31
Views: 7108

Game client download requests

http://bp.kr.gameclub.com/bpmain.asp
http://tz.kr.gameclub.com/Event/20120126/Event_Main.asp

So, anyone have download links to the above games from gameclub?
Hopefully it's the same format as dragon and queens blade :D
by finale00
Wed Feb 08, 2012 7:28 am
Forum: Game Archive
Topic: Queens Blade MMO
Replies: 13
Views: 9341

Re: Queens Blade MMO

So I found some nude models.... :dance: I'm sure that's what people were looking for right? So that when the animations are loaded, you can have a naked girl with huge guns running around right? Of course, that should generate more interest in this game. http://i.imgur.com/hY2n8.jpg Like holy crap h...
by finale00
Wed Feb 08, 2012 6:20 am
Forum: Game Archive
Topic: Dragona Online
Replies: 29
Views: 12697

Re: Dragona Online

Models same format as queens blade. Great :)
by finale00
Wed Feb 08, 2012 6:12 am
Forum: Game Archive
Topic: yongshi online
Replies: 8
Views: 1756

Re: yongshi online

That's weird.
Is anyone else getting models that look very...2D?

Cause I'm looking at 20.6 engine and the coords are also very...2D
by finale00
Wed Feb 08, 2012 5:53 am
Forum: 3D/2D models
Topic: noesis Gamebryo nif importer
Replies: 38
Views: 15912

Re: noesis Gamebryo nif importer

Need a way to structure the files. Basically, we know that gamebryo has a whole slew of formats from their first engine to what...30.whatever now? Each version basically introduced new stuff, removed old stuff, or changed existing stuff. The docs on niftools explains what was available in what versi...
by finale00
Wed Feb 08, 2012 5:12 am
Forum: Holy Cow!
Topic: Ps vita
Replies: 7
Views: 7910

Re: Ps vita

So...what's amazing about vita that would make me want to buy it when I already have all their previous playstations? lol
by finale00
Wed Feb 08, 2012 4:15 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1831
Views: 566644

Re: Señor Casaroja's Noesis

Queen's blade topic updated with script + models. String parsing is getting quite difficult for me. For example in that game, a lot of the materials reference tex paths that contain korean characters mixed with normal ascii characters. So for example you might have the following path d:\work\pc\엔진\p...
by finale00
Wed Feb 08, 2012 3:58 am
Forum: Game Archive
Topic: Queens Blade MMO
Replies: 13
Views: 9341

Re: Queens Blade MMO

Well considering the trailer you'd think it might.
http://www.youtube.com/watch?v=m7Tpy4LqfIo

Though there appear to be naked models in this game, which I have not found....
by finale00
Wed Feb 08, 2012 3:54 am
Forum: 3D/2D models
Topic: Queen's Blade MMO
Replies: 73
Views: 37053

Re: Queen's Blade MMO

The contents of this post was deleted because of possible forum rules violation.
by finale00
Wed Feb 08, 2012 3:36 am
Forum: 3D/2D models
Topic: Queen's Blade MMO
Replies: 73
Views: 37053

Re: Queen's Blade MMO

Someone want to help figure out skeleton data? I only converted the meshes :( http://i.imgur.com/GgLGp.jpg All of the files required at stored in a single folder, so you don't have to go looking for stuff. Except textures. Those are stored in a separate tex folder for some reason even though each ma...
by finale00
Wed Feb 08, 2012 2:04 am
Forum: Game Archive
Topic: Queens Blade MMO
Replies: 13
Views: 9341

Re: Queens Blade MMO

Are you going to work on the models? They're pretty hot (:
The items and map assets looked pretty straightforward, so the models are probably not too hard either.
by finale00
Wed Feb 08, 2012 1:05 am
Forum: 3D/2D models
Topic: [Request] Loong
Replies: 49
Views: 9426

Re: [Request] Loong

Oh uh actually when we were looking at those fskin files we found that there was a section of stuff right after the indices, which corresponded bone indices that were referenced in the vertex section. So....that might be it lol The format for each struct is dword index float[16] matrix But if you we...