Search found 2370 matches

by finale00
Fri Feb 10, 2012 12:32 am
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 109486

Re: 3D model reversing compilation

I've updated the model reverse guide by moving the descriptive explanations to a glossary page.
Logically that should be separated from a guide that's supposed to tell you how to do things and what you're looking for, not understanding the concepts behind it.
by finale00
Fri Feb 10, 2012 12:29 am
Forum: Game Archive
Topic: LittleBigPlanet .farc file
Replies: 1
Views: 759

Re: LittleBigPlanet .farc file

Hmm, well there if you go down a little to the GUID section you see some file names...
But I'm not sure if that's all there is.
by finale00
Fri Feb 10, 2012 12:25 am
Forum: 3D/2D models
Topic: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
Replies: 24
Views: 5574

Re: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6

Hardly imagine that, bu think that something is wrong, can you show a screenshot? Because the game looks like real 3D in video http://www.youtube.com/watch?v=5hlITLduzFs&feature=related :) Didn't look at this game in nifskope. I confused this game with http://forum.xentax.com/viewtopic.php?f=10...
by finale00
Thu Feb 09, 2012 10:10 pm
Forum: 3D/2D models
Topic: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
Replies: 24
Views: 5574

Re: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6

It's a 3D model, but all of the values for one of the axis are like 0 or something, so it just looks 2D. It's like projecting an object onto one of the planes. At least, when you start rotating the model, it doesn't look like it's 3D or anything. I'm looking at it in nifskope and it just looks stupid.
by finale00
Thu Feb 09, 2012 9:55 pm
Forum: 3D/2D models
Topic: Vertex colors
Replies: 28
Views: 5136

Re: Vertex colors

A list of things that I should be looking out for, along with how they are usually represented (vertex coords as 4 byte floats or 2 byte floats, 4x4 matrices, etc) would probably be nice. When I see that coords could be floats or half-floats it probably automatically makes me go "ok if floats d...
by finale00
Thu Feb 09, 2012 9:46 pm
Forum: Game Archive
Topic: Need a model viewer/editor for queens blade
Replies: 9
Views: 3057

Re: Need a model viewer/editor for queens blade

Maybe you can post what the problem you had was and how you solved it.
The same issue might arise with other games.
by finale00
Thu Feb 09, 2012 9:44 pm
Forum: Game Archive
Topic: [Request] 댕뺐彊娥
Replies: 7
Views: 1369

Re: [Request] 댕뺐彊娥

Flint is the name of this game? wtf, anyway you can check your old script? is not work at all, and compressed is how say before COMP_LZO1X Well it's a game name. You can call it whatever you want lol What does "not work at all" mean? It crashes? It doesn't find any files? The files are al...
by finale00
Thu Feb 09, 2012 7:56 pm
Forum: Game Archive
Topic: [Request] 댕뺐彊娥
Replies: 7
Views: 1369

Re: [Request] 댕뺐彊娥

lol ya it's the same company.
The game name is 火石
by finale00
Thu Feb 09, 2012 7:50 pm
Forum: Game Archive
Topic: [Request] 댕뺐彊娥
Replies: 7
Views: 1369

Re: [Request] 댕뺐彊娥

Links to homepage + client?

It's the same format as the other one with the PAKF3001 idstring (same company?)
It also have those recursively defined pak's (Just search PAKF3001 and you'll see a bunch of them)
by finale00
Thu Feb 09, 2012 7:05 pm
Forum: 3D/2D models
Topic: Vertex colors
Replies: 28
Views: 5136

Re: Vertex colors

I'm still split between "understanding what it is" vs "knowing what I'm seeing/what to find" Some people find it easier to understand the theory behind it and then go for it, while others like me just want to know what there is and will figure out some patterns along the way. May...
by finale00
Thu Feb 09, 2012 6:59 pm
Forum: Game Archive
Topic: Genghis Khan
Replies: 3
Views: 1092

Re: Genghis Khan

Run offzip on the game? As in the exe?
by finale00
Thu Feb 09, 2012 8:59 am
Forum: Game Archive
Topic: Genghis Khan
Replies: 3
Views: 1092

Genghis Khan

The contents of this post was deleted because of possible forum rules violation.
by finale00
Thu Feb 09, 2012 8:50 am
Forum: Game Archive
Topic: Need a model viewer/editor for queens blade
Replies: 9
Views: 3057

Re: Need a model viewer/editor for queens blade

The textures are stored in the "tex" archive. After you unpack them you put it in the same folder as the meshes because I don't do any special checks. It should be fairly easy to tell which goes where, but some of them are not obvious and use the same textures even though the character cod...
by finale00
Thu Feb 09, 2012 8:47 am
Forum: Game Archive
Topic: Sanjie PAK
Replies: 11
Views: 3540

Re: Sanjie PAK

CriticalError wrote:umm well I checked files and is not hard, changed first 8 bytes you can unpack it, thanks for support of finale00.
I never looked at this lol
by finale00
Thu Feb 09, 2012 6:10 am
Forum: Game Archive
Topic: San Jie Yan Yi
Replies: 0
Views: 556

San Jie Yan Yi

三界演义 http://3j.download.nigame.com.cn/sanjie1021.exe http://i.imgur.com/VmaL1.jpg http://i.imgur.com/dSCio.jpg http://i.imgur.com/fFRLW.jpg There are only two archives (100 MB and 700 MB), but they're compressed and/or encrypted all the way :[ From the files in the client's folder it looks like it m...