Poll & Discussion: We wish the site to continue (Y/N)
Search found 2370 matches
- Sun Feb 12, 2012 8:17 am
- Forum: 3D/2D models
- Topic: Help file .MSH WYD (With your Destiny)
- Replies: 7
- Views: 2171
Re: Help file .MSH WYD (With your Destiny)
So as I mentioned, the textures are just DDS files except they decided to change the idstring and mess around with the "DXT1/3/5" part. Though, I think I made it overcomplicated. http://db.tt/Sc4li3Fd Anyways ok, so I also find it amusing that the guy's head loads far away from his body. W...
- Sun Feb 12, 2012 7:49 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 19306
- Sun Feb 12, 2012 7:44 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1831
- Views: 566644
Re: Señor Casaroja's Noesis
The contents of this post was deleted because of possible forum rules violation.
- Sun Feb 12, 2012 6:40 am
- Forum: 3D/2D models
- Topic: Weapon of the Gods
- Replies: 4
- Views: 1294
Re: Weapon of the Gods
k. I remember seeing it somewhere here but don't remember anymore.
- Sun Feb 12, 2012 6:30 am
- Forum: 3D/2D models
- Topic: Tian Xia 3
- Replies: 1
- Views: 913
- Sun Feb 12, 2012 6:08 am
- Forum: 3D/2D models
- Topic: Weapon of the Gods
- Replies: 4
- Views: 1294
Weapon of the Gods


Anyone looked at this before?
I remember DL'ing it but never got anywhere with it. But that was awhile ago.
http://sc.9you.com/web_v4/
Scroll down for DL links
- Sun Feb 12, 2012 5:49 am
- Forum: 3D/2D models
- Topic: Game client download requests
- Replies: 31
- Views: 7108
Re: Game client download requests
homepage: http://ilgh.mgame.com/?mainMX=ilgh
korean name: 일검향
chinese name: 一剑香
Looking for the client.

Ok it's just CG art, but who cares
korean name: 일검향
chinese name: 一剑香
Looking for the client.

Ok it's just CG art, but who cares
- Sun Feb 12, 2012 5:23 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 19306
Re: DK Online (XAC)
Ok I hacked around with some numbers in chunk 4 and it seems to work. Mainly because I really can't follow what the other two scripts are doing... Chunk 4 looks like this float[6] ? int16 ? int16 ? texName I took the first integer and used that as the material index. Sometimes it's greater than howe...
- Sun Feb 12, 2012 4:39 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 19306
Re: DK Online (XAC)
Hmm, I don't really understand how the materials work. One of the models is referencing material index 2 (so third material), but I have no clue which one that is. Chunk 3 and chunk 4 are confusing. Chunk 3 looks like material definitions, and chunk 4 defines which texture *some* material uses. Seve...
- Sun Feb 12, 2012 4:04 am
- Forum: Game Archive
- Topic: NeverDead .asrBE
- Replies: 14
- Views: 2538
- Sun Feb 12, 2012 3:22 am
- Forum: Game Archive
- Topic: NeverDead .asrBE
- Replies: 14
- Views: 2538
Re: NeverDead .asrBE
Still works for me.
Maybe your country blocked him. Derp.
Maybe your country blocked him. Derp.
- Sun Feb 12, 2012 2:01 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 19306
Re: DK Online (XAC)
k someone upload a couple models with their textures. I can't seem to find my samples for war of dragons or argo OR valiant.......


- Sun Feb 12, 2012 1:25 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 19306
Re: DK Online (XAC)
Being a moderator probably means you might have to actually do some work like move topics that are in the wrong forum or listen to boring reports or to uphold some level of professionalism (eg: following the rules even more than a regular member) I've been wanting to write a noesis plugin for the xa...
- Sun Feb 12, 2012 1:11 am
- Forum: 3D/2D models
- Topic: HTML5 3D viewer
- Replies: 5
- Views: 1688
Re: HTML5 3D viewer
I think a client-side implementation would be better overall considering how most upload speeds suck and how most files are probably in 1 MB range. From a user's POV I'd rather just have some javascript doing magic in the background. There are security issues when sending stuff to a server for proce...
- Sun Feb 12, 2012 12:32 am
- Forum: 3D/2D models
- Topic: DK Online (XAC)
- Replies: 55
- Views: 19306
Re: DK Online (XAC)
Nice. Ok, I looked at the xac file using chrrox's maxscript for reference, and it's the typical chunk-based format. One problem I see is the material chunk. There might be an extra struct afterwards which doesn't follow the proper chunk-based format for whatever reason (maybe they just hacked it in ...

