The pak files are compressed.
The txg files are uncompressed and just contain a bunch of textures and should be easily unpacked.
I don't see any scg's
Did you upload the wrong files?
Poll & Discussion: We wish the site to continue (Y/N)
Search found 2370 matches
- Mon Feb 13, 2012 9:33 pm
- Forum: 3D/2D models
- Topic: Senko no Ronde DUO scg/txg
- Replies: 1
- Views: 852
- Mon Feb 13, 2012 8:55 pm
- Forum: 3D/2D models
- Topic: WarBane Rising of Darkness [BMS]
- Replies: 14
- Views: 3004
Re: WarBane Rising of Darkness [BMS]
Does the maxscript actually load these models? There are two more structs in the mesh. If you look at chrrox's script, if type == 0 do ( append vertstart_array (ftell f) for c = 1 to Count3 do ( fseek f 0xC#seek_cur ) ) if type == 1 do ( append normalstart_array (ftell f) for c = 1 to Count3 do ( fs...
- Mon Feb 13, 2012 4:58 pm
- Forum: 3D/2D models
- Topic: WarBane Rising of Darkness [BMS]
- Replies: 14
- Views: 3004
Re: WarBane Rising of Darkness [BMS]
Post the ones that don't load or are wrong with their textures. Also post a link to the client.
- Mon Feb 13, 2012 4:45 pm
- Forum: 3D/2D models
- Topic: [Request]Virtual On Oratorio Tangram Ver.5.66
- Replies: 18
- Views: 4148
Re: [Request]Virtual On Oratorio Tangram Ver.5.66
The parsing is crudely done and I don't understand how the faces are drawn. It might have something to do with the unknown section after each veered buffer but I see nothing obvious.
Since you have the game, does the images resemble anything? Especially the one with all the spirals.
Since you have the game, does the images resemble anything? Especially the one with all the spirals.
- Mon Feb 13, 2012 4:38 pm
- Forum: Website
- Topic: Thank users for their posts!
- Replies: 23
- Views: 15302
Re: Thank users for their posts!
How about neg reps lol
- Mon Feb 13, 2012 4:15 pm
- Forum: Game Archive
- Topic: Senko no Ronde DUO *.pak
- Replies: 4
- Views: 1100
Re: Senko no Ronde DUO *.pak
Did you use offzip?
- Mon Feb 13, 2012 4:07 pm
- Forum: Game Archive
- Topic: [Request] Digimon Masters Online
- Replies: 7
- Views: 3917
Re: [Request] Digimon Masters Online
Repost the tool thx
And sample models + tex
And sample models + tex
- Mon Feb 13, 2012 4:03 pm
- Forum: 3D/2D models
- Topic: WarBane Rising of Darkness [BMS]
- Replies: 14
- Views: 3004
Re: WarBane Rising of Darkness [BMS]
Noesis plugin works?
- Mon Feb 13, 2012 7:08 am
- Forum: 3D/2D models
- Topic: Asda 2 jbm
- Replies: 1
- Views: 621
Re: Asda 2 jbm
There's the untextured meshes. http://i.imgur.com/mgd3x.jpg The script I have currently skips a whole bunch of data. In fact if I were to post the reference I wrote up, it's pretty much "skip skip skip skip skip read this skip skip" Here's the script so far. It is more interesting to try t...
- Mon Feb 13, 2012 6:16 am
- Forum: 3D/2D models
- Topic: Asda 2 jbm
- Replies: 1
- Views: 621
Asda 2 jbm
The contents of this post was deleted because of possible forum rules violation.
- Mon Feb 13, 2012 12:15 am
- Forum: 3D/2D models
- Topic: Final Fantasy XIII-2 extraction
- Replies: 123
- Views: 61347
Re: Final Fantasy XIII-2 extraction
Aluigi's site is fine.
Just don't use the altervista one.
Just don't use the altervista one.
- Sun Feb 12, 2012 11:39 pm
- Forum: 3D/2D models
- Topic: RF Online Unknow rare model extracted
- Replies: 33
- Views: 13116
Re: RF Online Unknow rare model extracted
Alright the first matrix in the mesh is the transformation that should be applied to the vertex group. Just update the existing tools to apply that matrix and it should be fine. http://i.imgur.com/Uld00.jpg The only issue now is that the UV's are stored per-face. There are two ways to deal with this...
- Sun Feb 12, 2012 9:20 pm
- Forum: 3D/2D models
- Topic: [Request]Virtual On Oratorio Tangram Ver.5.66
- Replies: 18
- Views: 4148
Re: [Request]Virtual On Oratorio Tangram Ver.5.66
Alright no clue what I am looking at.
Here's whatever I did for anyone that wants to continue.
http://db.tt/IZfm2Nuy
Here's whatever I did for anyone that wants to continue.
http://db.tt/IZfm2Nuy
- Sun Feb 12, 2012 8:50 pm
- Forum: Graphic file formats
- Topic: [Request] Yi Jian Xiang
- Replies: 7
- Views: 2376
Re: [Request] Yi Jian Xiang
lol I'm not sure what that means.
Maybe MrAdults knows what might be happening.
Maybe MrAdults knows what might be happening.
- Sun Feb 12, 2012 8:45 pm
- Forum: 3D/2D models
- Topic: [Request]Virtual On Oratorio Tangram Ver.5.66
- Replies: 18
- Views: 4148
Re: [Request]Virtual On Oratorio Tangram Ver.5.66
You know if you look carefully at the first image I posted, you can sort of see those heart shaped bows in the OP's image. But her body doesn't make any sense to me. Maybe they launch projectiles as well like gundams? Or have like upgrades and all? Maybe you can buff them up with massive shields. Ma...
