Search found 2370 matches

by finale00
Mon Feb 13, 2012 9:33 pm
Forum: 3D/2D models
Topic: Senko no Ronde DUO scg/txg
Replies: 1
Views: 852

Re: Senko no Ronde DUO scg/txg

The pak files are compressed.
The txg files are uncompressed and just contain a bunch of textures and should be easily unpacked.
I don't see any scg's

Did you upload the wrong files?
by finale00
Mon Feb 13, 2012 8:55 pm
Forum: 3D/2D models
Topic: WarBane Rising of Darkness [BMS]
Replies: 14
Views: 3004

Re: WarBane Rising of Darkness [BMS]

Does the maxscript actually load these models? There are two more structs in the mesh. If you look at chrrox's script, if type == 0 do ( append vertstart_array (ftell f) for c = 1 to Count3 do ( fseek f 0xC#seek_cur ) ) if type == 1 do ( append normalstart_array (ftell f) for c = 1 to Count3 do ( fs...
by finale00
Mon Feb 13, 2012 4:58 pm
Forum: 3D/2D models
Topic: WarBane Rising of Darkness [BMS]
Replies: 14
Views: 3004

Re: WarBane Rising of Darkness [BMS]

Post the ones that don't load or are wrong with their textures. Also post a link to the client.
by finale00
Mon Feb 13, 2012 4:45 pm
Forum: 3D/2D models
Topic: [Request]Virtual On Oratorio Tangram Ver.5.66
Replies: 18
Views: 4148

Re: [Request]Virtual On Oratorio Tangram Ver.5.66

The parsing is crudely done and I don't understand how the faces are drawn. It might have something to do with the unknown section after each veered buffer but I see nothing obvious.

Since you have the game, does the images resemble anything? Especially the one with all the spirals.
by finale00
Mon Feb 13, 2012 4:38 pm
Forum: Website
Topic: Thank users for their posts!
Replies: 23
Views: 15302

Re: Thank users for their posts!

How about neg reps lol
by finale00
Mon Feb 13, 2012 4:15 pm
Forum: Game Archive
Topic: Senko no Ronde DUO *.pak
Replies: 4
Views: 1100

Re: Senko no Ronde DUO *.pak

Did you use offzip?
by finale00
Mon Feb 13, 2012 4:07 pm
Forum: Game Archive
Topic: [Request] Digimon Masters Online
Replies: 7
Views: 3917

Re: [Request] Digimon Masters Online

Repost the tool thx
And sample models + tex
by finale00
Mon Feb 13, 2012 4:03 pm
Forum: 3D/2D models
Topic: WarBane Rising of Darkness [BMS]
Replies: 14
Views: 3004

Re: WarBane Rising of Darkness [BMS]

Noesis plugin works?
by finale00
Mon Feb 13, 2012 7:08 am
Forum: 3D/2D models
Topic: Asda 2 jbm
Replies: 1
Views: 621

Re: Asda 2 jbm

There's the untextured meshes. http://i.imgur.com/mgd3x.jpg The script I have currently skips a whole bunch of data. In fact if I were to post the reference I wrote up, it's pretty much "skip skip skip skip skip read this skip skip" Here's the script so far. It is more interesting to try t...
by finale00
Mon Feb 13, 2012 6:16 am
Forum: 3D/2D models
Topic: Asda 2 jbm
Replies: 1
Views: 621

Asda 2 jbm

The contents of this post was deleted because of possible forum rules violation.
by finale00
Mon Feb 13, 2012 12:15 am
Forum: 3D/2D models
Topic: Final Fantasy XIII-2 extraction
Replies: 123
Views: 61347

Re: Final Fantasy XIII-2 extraction

Aluigi's site is fine.
Just don't use the altervista one.
by finale00
Sun Feb 12, 2012 11:39 pm
Forum: 3D/2D models
Topic: RF Online Unknow rare model extracted
Replies: 33
Views: 13116

Re: RF Online Unknow rare model extracted

Alright the first matrix in the mesh is the transformation that should be applied to the vertex group. Just update the existing tools to apply that matrix and it should be fine. http://i.imgur.com/Uld00.jpg The only issue now is that the UV's are stored per-face. There are two ways to deal with this...
by finale00
Sun Feb 12, 2012 9:20 pm
Forum: 3D/2D models
Topic: [Request]Virtual On Oratorio Tangram Ver.5.66
Replies: 18
Views: 4148

Re: [Request]Virtual On Oratorio Tangram Ver.5.66

Alright no clue what I am looking at.
Here's whatever I did for anyone that wants to continue.

http://db.tt/IZfm2Nuy
by finale00
Sun Feb 12, 2012 8:50 pm
Forum: Graphic file formats
Topic: [Request] Yi Jian Xiang
Replies: 7
Views: 2376

Re: [Request] Yi Jian Xiang

lol I'm not sure what that means.
Maybe MrAdults knows what might be happening.
by finale00
Sun Feb 12, 2012 8:45 pm
Forum: 3D/2D models
Topic: [Request]Virtual On Oratorio Tangram Ver.5.66
Replies: 18
Views: 4148

Re: [Request]Virtual On Oratorio Tangram Ver.5.66

You know if you look carefully at the first image I posted, you can sort of see those heart shaped bows in the OP's image. But her body doesn't make any sense to me. Maybe they launch projectiles as well like gundams? Or have like upgrades and all? Maybe you can buff them up with massive shields. Ma...