Search found 2370 matches

by finale00
Thu Mar 15, 2012 7:07 pm
Forum: Game Archive
Topic: Help with data.pak
Replies: 5
Views: 1452

Re: Help with data.pak

It's a big fish game.
It looks like I have to pay to get the game.

Aluigi wrote a script for big fish games some time ago I think.
by finale00
Thu Mar 15, 2012 7:05 pm
Forum: 3D/2D models
Topic: LithTech Models (.abc, .ltb, .dat)
Replies: 93
Views: 47406

Re: LithTech Models (.abc, .ltb)

It's in my dropbox folder.
by finale00
Thu Mar 15, 2012 8:35 am
Forum: Game Archive
Topic: Help with data.pak
Replies: 5
Views: 1452

Re: Help with data.pak

What game...?
by finale00
Thu Mar 15, 2012 6:35 am
Forum: Audio file formats
Topic: QQ Xian Xia Zhuan fsb Audio
Replies: 0
Views: 750

QQ Xian Xia Zhuan fsb Audio

Here are two small audio files.
Does it look like anything? Or maybe it uses some custom audio compression format?

There's an fev file; seems to be an index of sorts for the game. Probably not useful.

http://www.mediafire.com/?1y2196md0rx7a2d
by finale00
Thu Mar 15, 2012 5:50 am
Forum: 3D/2D models
Topic: [PC/Ps3]Lord of the Rings - Conquest Models/Textures
Replies: 32
Views: 10638

Re: [PC/Ps3]Lord of the Rings - Conquest Models/Textures

Maybe you can post samples?
by finale00
Thu Mar 15, 2012 5:09 am
Forum: 3D/2D models
Topic: Black Rock Shooter
Replies: 8
Views: 4036

Re: Black Rock Shooter

Any idea what the vertex data consists of?
I'm just scrolling through it with 010 and seeing some floats...but then a lot of things that aren't floats in between. Half-floats and floats mixed together?
by finale00
Thu Mar 15, 2012 4:47 am
Forum: Game Archive
Topic: War of Angels archives
Replies: 3
Views: 1288

War of Angels archives

Game site: http://warofangels.gamigo.com/en/ Interface files: http://www.mediafire.com/?blcbl8su89ayosy gamedata.head: http://www.mediafire.com/?3blxyk9ntwncdf9 Client: http://www.mediafire.com/?qo2yhnm0v7rqzts Here is what I've written down for the dat archive. It looks like if you see the sequence...
by finale00
Thu Mar 15, 2012 2:19 am
Forum: Game Archive
Topic: [PSP] Black Rock Shooter *.VOL (RTDP)
Replies: 15
Views: 8121

Re: [PSP] Black Rock Shooter *.VOL (RTDP)

3D model discussion continued

viewtopic.php?f=16&p=69300
by finale00
Thu Mar 15, 2012 2:16 am
Forum: Code Talk
Topic: Array element operation in 3dsmax.
Replies: 5
Views: 2264

Re: Array element operation in 3dsmax.

I think he is just trying to index into the array.

Or, maybe he's trying to work with a n-by-2 array (eg: append vertcount_array[v1,0])
by finale00
Thu Mar 15, 2012 2:15 am
Forum: 3D/2D models
Topic: Black Rock Shooter
Replies: 8
Views: 4036

Black Rock Shooter

Continued from http://forum.xentax.com/viewtopic.php?p=69288#p69288 I did a quick search for PTMD tags, which I can assume is the number of textures. The model file begins with INSM, followed by 2 shorts. Or 2 bytes and 1 short. Or maybe 4 bytes But if you compare a couple larger models with smaller...
by finale00
Wed Mar 14, 2012 6:19 pm
Forum: Game Archive
Topic: [PSP] Black Rock Shooter *.VOL (RTDP)
Replies: 15
Views: 8121

Re: [PSP] Black Rock Shooter *.VOL (RTDP)

hmm I haven't actually sat down and tried to examine the general structure of the file (last time I looked at it was awhile ago) Maybe I'll look into it tonight when I'm free. Maybe I'll finally get black gold saw! http://i.imgur.com/kJDri.jpg And ya, now that I look at what I posted about PTMD, it ...
by finale00
Wed Mar 14, 2012 2:24 pm
Forum: Tutorials
Topic: good tutorials for anything relates to resource reversal
Replies: 3
Views: 2595

good tutorials for anything relates to resource reversal

"Go learn it yourself" While the advice is useful, it is not useful if there are no useful leads. While ideally people should understand something from scratch, that is unrealistic for most purposes cause not everyone comes from the same background, and this typically means they don't come...
by finale00
Wed Mar 14, 2012 4:30 am
Forum: Holy Cow!
Topic: Lavatories, serious business
Replies: 0
Views: 1441

Lavatories, serious business

Watched this again out of boredom

http://www.youtube.com/watch?v=IzO1mCAVyMw
by finale00
Wed Mar 14, 2012 4:01 am
Forum: 3D/2D models
Topic: [PS3]Kidou Senshi Gundam UC flv&tpf
Replies: 4
Views: 2172

Re: [PS3]Kidou Senshi Gundam UC flv&tpf

It looks like the c# codes export to obj and dds as wanted.
If you have his source wouldn't he have released a tool......? Just ask him for the exe's.
by finale00
Wed Mar 14, 2012 3:48 am
Forum: Holy Cow!
Topic: Drag and drop should be a standard
Replies: 2
Views: 2110

Drag and drop should be a standard

I think drag and drop should be supported by any GUI application. Any application that requires you to "choose a file" should support drag and drop. Some applications are designed so that not only do you not have a BUTTON that you can click on to choose a file, but they force you to select...