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by michalss
Mon Aug 22, 2011 1:53 pm
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 203245

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

mnn wrote:Upload only a few megabytes - I don't need whole file!

Use some hex editor to cut off unnecessary data.

OK give me 5 mins :)
by michalss
Mon Aug 22, 2011 1:41 pm
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 203245

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

mnn wrote:Please upload bigfile.000 - not the whole file, just a few megabytes. Because bigfile.000 contains header along with all file information.
OK i will do so but it is 1.5 GB size
by michalss
Mon Aug 22, 2011 12:40 pm
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 203245

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

anyone please ?
by michalss
Sun Aug 21, 2011 10:40 am
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 203245

BIGFILE.000 - Deus Ex Human Revolution Unpack

Hi all,

I was wonder if someone allready try to upcaked the bigfiles from new Deus EX ? Here is the example of BIGFILE, can anyone have a look pls ?

DL:

Code: Select all

http://dl.dropbox.com/u/38234344/BIGFILE.000_new

Code: Select all

http://dl.dropbox.com/u/38234344/BIGFILE.004
Regards
by michalss
Mon Jul 11, 2011 4:39 pm
Forum: Game Localization
Topic: Portal 2
Replies: 8
Views: 3542

Re: Portal 2

rengareng wrote:you can change little endian to big endian with notepad++. just from coding, choose convert to big endian. then try to this txt file compile in sdk.

Hm, you cant do it as it is byte reversed!
by michalss
Mon Jul 11, 2011 4:37 pm
Forum: Game Archive
Topic: Transformers: War for Cybertron coalesced.int unpack
Replies: 59
Views: 29908

Re: Transformers: War for Cybertron coalesced.int unpack

I cannot see any download link for the tool ? Does it woek also for X360 version ?
by michalss
Sun Jul 10, 2011 11:23 am
Forum: Game Localization
Topic: Portal 2
Replies: 8
Views: 3542

Re: Portal 2

rengareng wrote:i think source sdk can convert txt to dat format.
with captioncompiler that is in source sdk.
Idid worked but only for PC, i would like to get something for X360 . Anyone pls ?
by michalss
Fri Jul 08, 2011 9:23 pm
Forum: Game Localization
Topic: Portal 2
Replies: 8
Views: 3542

Re: Portal 2

rengareng wrote:i think source sdk can convert txt to dat format.
with captioncompiler that is in source sdk.
Ok i have it just need to try thx a lot for kick up :)
by michalss
Thu Jul 07, 2011 2:08 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354350

Re: ForgeX Beta Released

cau u also do a repack of forge files ? What about suppot x360 - that would be reall deal :)
by michalss
Thu Jul 07, 2011 12:09 am
Forum: Game Localization
Topic: Edit .xxx Files PS3
Replies: 13
Views: 6650

Re: Edit .xxx Files PS3

gildor know more about unreal then anyone the best bet is to ask him about how its structured but the package format can vary from game to game. his site is gildor.org he is a nice guy. Yes he is nice but wont help you to edit coal... files allready ask him :( Also Repacker for XXX file would be gr...
by michalss
Wed Jul 06, 2011 9:22 am
Forum: Game Localization
Topic: All COALESCED system games *HELP*
Replies: 2
Views: 1838

All COALESCED system games *HELP*

Hi All, I would like to ask for help to everyone who is interest about the Unreal Engine games. I need help to revers a new coalesced format please, as i have not enought knowledge to do it myself. :( Please anyone help to do it as this is used on most games and it would be great if anyone can break...
by michalss
Mon Jul 04, 2011 11:48 am
Forum: Game Localization
Topic: Portal 2
Replies: 8
Views: 3542

Re: Portal 2

please anyone ?
by michalss
Fri Jul 01, 2011 5:45 am
Forum: Game Localization
Topic: Portal 2
Replies: 8
Views: 3542

Portal 2

Hello, Can anyone help me to repack this files please? What i need is to subtitles_czech.txt file turn into subtitles_english.360.dat format for x360. it should be the same format as it is for PC expect it is big endiannes. So if you repack the PC file than X360 would be piece of cake after all. :) ...
by michalss
Thu Jun 30, 2011 5:36 pm
Forum: Tutorials
Topic: Quick BMS Editor GUI + Tools
Replies: 85
Views: 124804

Re: Quick BMS Editor GUI + File Size Changer

since critics are better than good things that's my list of negative critics :) BSM? is it a typo or what does it mean? I guess it's a typo by reading the About if you plan to continue the development I highly suggest you to make a homepage where hosting it, maybe ask to mr.mouse for the space pers...
by michalss
Thu Jun 30, 2011 5:23 pm
Forum: Game Archive
Topic: [HELP] QuickBMS - Reinjection
Replies: 15
Views: 5304

Re: [HELP] QuickBMS - Reinjection

the problem is simple: you MUST select the folder where you extracted the files and NOT the one where is located the file you want to import. I have explained and repeated this thing various times and that's why I say that the reimport feature is exactly identical to the extraction except that inst...