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Search found 882 matches
- Fri Dec 23, 2011 12:35 pm
- Forum: Game Archive
- Topic: Sacred 2 index Archives
- Replies: 4
- Views: 1295
Re: Sacred 2 index Archives
thank you for your help. It is very sad, keep doing worst every day with this formats 
- Fri Dec 23, 2011 12:30 pm
- Forum: Tutorials
- Topic: Quick BMS Editor GUI + Tools
- Replies: 85
- Views: 131962
Re: Quick BMS Editor GUI + Tools
What you mean undo ?piratesephiroth wrote:2 more things
1 - There's no 'Undo' command
2 - If there are spaces in the path to the Output folder, it doesn't extract anything.
Yeah i know about the spaces it will be fix in next release probably next week
- Fri Dec 23, 2011 12:29 pm
- Forum: Game Archive
- Topic: Sacred 2 index Archives
- Replies: 4
- Views: 1295
Re: Sacred 2 index Archives
reall noone can help pls ?
- Thu Dec 22, 2011 4:45 pm
- Forum: Game Archive
- Topic: Sacred 2 index Archives
- Replies: 4
- Views: 1295
Re: Sacred 2 index Archives
anyone please ?
- Thu Dec 22, 2011 10:02 am
- Forum: Game Archive
- Topic: Sacred 2 index Archives
- Replies: 4
- Views: 1295
Sacred 2 index Archives
Hi all,
Please anyone can help me out to repack this files. Or at least BMS script with reimport possible? Game is Sacred 2 and X360 version.Index file is readable with texts...
tahnk you
Please anyone can help me out to repack this files. Or at least BMS script with reimport possible? Game is Sacred 2 and X360 version.Index file is readable with texts...
Code: Select all
http://dl.dropbox.com/u/38234344/Sacred_2_X360.rar- Wed Dec 21, 2011 9:03 pm
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 112
- Views: 69947
Re: Need For Speed: The Run [.SB & .TOC]
does work for loc files
but extracted text files are mess 
- Wed Dec 21, 2011 8:24 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 720
- Views: 307262
Re: Star Wars - The Old Republic - Beta
is there any tools to repack assets, i mean only texts or any way how to use translated texts in game ?
- Wed Dec 21, 2011 6:47 pm
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 112
- Views: 69947
Re: Need For Speed: The Run [.SB & .TOC]
Ok, here is the script for unpacking chunks and bundles from toc+sb files. Audio and video are stored in chunks, while textures, levels and cars geometry and other data are in bundles. There is no chunk filenames stored in .toc, only hashes, so extracted filenames will be like "1DBEAD526CD3C6A...
- Tue Dec 20, 2011 6:42 am
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 720
- Views: 307262
Re: Star Wars - The Old Republic - Beta
use App call reflector
- Mon Dec 19, 2011 7:59 am
- Forum: Game Archive
- Topic: Dark Souls 360 / PS3
- Replies: 39
- Views: 31594
Re: Dark Souls 360 / PS3
anyone news pls ?
- Mon Dec 19, 2011 7:21 am
- Forum: Game Archive
- Topic: Rise of Nigtmares - Cpk Archive
- Replies: 12
- Views: 3582
Re: Rise of Nigtmares - Cpk Archive
that cpk you linked indeed doesn't contain the UTF header, it looks encrypted or similar Yes, it is encrypted. I made a special build for this once, it seems this just uses the same key. http://hcs64.com/files/utf_tab07b4_special.zip There are two cpk_unpack executables in the zip, read the special...
- Sun Dec 18, 2011 8:40 pm
- Forum: Game Archive
- Topic: Rise of Nigtmares - Cpk Archive
- Replies: 12
- Views: 3582
Re: Rise of Nigtmares - Cpk Archive
chrrox wrote:the tool from hcs can extract this but you will need to leave your pc on overnight its very slow.
link pls?
- Sun Dec 18, 2011 2:45 pm
- Forum: Game Archive
- Topic: Rise of Nigtmares - Cpk Archive
- Replies: 12
- Views: 3582
Re: Rise of Nigtmares - Cpk Archive
anyone pls?
- Fri Dec 16, 2011 9:13 pm
- Forum: Game Archive
- Topic: Rise of Nigtmares - Cpk Archive
- Replies: 12
- Views: 3582
Re: Rise of Nigtmares - Cpk Archive
PLease anyone can help me to find texts ? All other files are with aax.extention - any idea please ?
- Fri Dec 16, 2011 6:01 pm
- Forum: Game Archive
- Topic: Rise of Nigtmares - Cpk Archive
- Replies: 12
- Views: 3582
Re: Rise of Nigtmares - Cpk Archive
it works perfectly with the files you provided. if it returns that error with the others than mean they are not supported or are no cpk at all. the script is valid for the reinjection so read carefully the section 3 of quickbms.txt: http://aluigi.org/papers/bms/quickbms.txt Well, i know reimport fu...
