Thank you it works fine nowerik945 wrote:Install XNA framework:
http://www.microsoft.com/en-us/download ... x?id=20914
Has anyone found textures of Aiden?
Search found 21 matches
- Wed May 28, 2014 11:18 am
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 81439
Re: Watch_Dogs fat and dat archives
- Wed May 28, 2014 11:03 am
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 81439
Re: Watch_Dogs fat and dat archives
Wow that's very very nice , Excellent work guys I was about to finish a quickbms script , but never mind your tools are perfect :D @Rick I've a problem while unpacking files says : could not find an acceptable version of XnaNative installed to use Command I'm using Gibbed.Disrupt.Unpack.exe shaders....
- Mon May 26, 2014 7:14 pm
- Forum: Game Archive
- Topic: Watch_Dogs fat and dat archives
- Replies: 210
- Views: 81439
Re: Watch_Dogs fat and dat archives
Thanks to you guys I was able to extract the XCompress using quickbms , but there is a little modification to the file struct. All big endian //-------------------------------------- //--- XCOMPRESS //--- Watch Dogs 2014 //-------------------------------------- long Identifier; // # XCOMPRESS_FILE_I...
- Mon May 26, 2014 10:31 am
- Forum: Game Archive
- Topic: Wolfenstein .Pages files (idtech5 virtualtextures)
- Replies: 60
- Views: 26885
Re: Wolfenstein .Pages files (idtech5 virtualtextures)
.pages file structure , all little endian offset type description ---------------------------- 0x00 int[4] 0x77339904 0x04 int[4] size in tiles 0x08 int[4] ? 0x0c int[4] log2(size in tiles) 0x10 char[2] 'UU' 0x12 char[6] ? 0x18 int[4] size of the file in bytes 0x1c int[4] 0x0 Information taken from ...
- Thu May 22, 2014 5:23 pm
- Forum: Game Archive
- Topic: wolfenstein ps3 atreamed.resources
- Replies: 15
- Views: 4791
Re: wolfenstein ps3 atreamed.resources
Unfortunately yesEkey wrote:Game only for x64 right?
- Thu May 22, 2014 3:18 pm
- Forum: Game Archive
- Topic: wolfenstein ps3 atreamed.resources
- Replies: 15
- Views: 4791
Re: wolfenstein ps3 atreamed.resources
Here it isEkey wrote:Share chunk11.index and chunk11.resources
http://www.sendspace.com/file/yl5v1j
- Thu May 22, 2014 2:36 pm
- Forum: Game Archive
- Topic: wolfenstein ps3 atreamed.resources
- Replies: 15
- Views: 4791
Re: wolfenstein ps3 atreamed.resources
Is there any way to extract the textures from the .pages ? What compression algorithm is used ?
- Wed Nov 06, 2013 12:19 am
- Forum: Game Archive
- Topic: Call of Duty - Ghost - PC - *.pak/*.ff
- Replies: 28
- Views: 16604
Re: Call of Duty - Ghost - PC - *.pak/*.ff
Hi guys .. this is a small program I wrote in C# it extracts the *.flac audio files
a bit better than VGM because it searches for "fLaC" string , while this read the file size from header
just drag the *.pak file (which contains the sound) and drop it on the exe and it will extract ..
a bit better than VGM because it searches for "fLaC" string , while this read the file size from header
just drag the *.pak file (which contains the sound) and drop it on the exe and it will extract ..
- Tue Nov 13, 2012 4:42 pm
- Forum: Game Archive
- Topic: Call of Duty Black Ops II new ff files
- Replies: 6
- Views: 5426
Re: Call of Duty Black Ops II new ff files
As far as I know with small knowledge , *.sabs files contains "flac" audio file format each file is a container of many files , extracting them is very simple I may write a small tool to extract them about *.sabl still don't know what they are :( *.ff I guess they are using some kind of encryption ,...
- Mon Nov 28, 2011 2:04 pm
- Forum: Game Archive
- Topic: L.A. Noire
- Replies: 441
- Views: 136909
Re: L.A. Noire
The contents of this post was deleted because of possible forum rules violation.
- Tue Oct 25, 2011 5:15 pm
- Forum: Game Archive
- Topic: Battlefield 3 , Packages .cas
- Replies: 8
- Views: 5188
Re: Battlefield 3 , Packages .cas
pretty sure. considering they werent in the beta, and the files that were in the beta are now only kb, the .cas file is decrypted by origin and puts the contents into the real files. kinda like .sid/sim with steamworks titles. The game is out now , and after install with orgin the same files , and ...
- Sun Oct 23, 2011 5:09 pm
- Forum: Game Archive
- Topic: Battlefield 3 , Packages .cas
- Replies: 8
- Views: 5188
Re: Battlefield 3 , Packages .cas
Are you sure about that ?!Pepper wrote:.cas files are for origin to decrypt and rebuild game files from on launch date. i doubt it would be legal to decrypt them with something other than origin.
- Sat Oct 22, 2011 10:34 am
- Forum: Game Archive
- Topic: Battlefield 3 , Packages .cas
- Replies: 8
- Views: 5188
Battlefield 3 , Packages .cas
The contents of this post was deleted because of possible forum rules violation.
- Sun Sep 18, 2011 3:57 am
- Forum: Game Archive
- Topic: FIFA 12 Demo , *.sbs sound
- Replies: 1
- Views: 1118
Re: FIFA 12 Demo , *.sbs sound
up up !!
- Tue Sep 13, 2011 12:15 pm
- Forum: Game Archive
- Topic: FIFA 12 Demo , *.sbs sound
- Replies: 1
- Views: 1118
FIFA 12 Demo , *.sbs sound
Hi any one know how to open/convert *.sbs sound in FIFA 12 Demo here is example of the file : http://www.putlocker.com/file/2E23A2DF2BC6B6CC I've searched and found a topic but it was for *.sns and didn't work edit : this topic that I found : http://forum.xentax.com/viewtopic.php?f=21&t=6233 any hel...
