Search found 151 matches
- Mon Jul 30, 2012 7:26 am
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 106
- Views: 49263
Re: Need For Speed: The Run [.SB & .TOC]
I knew it... Yes indeed Frosbite 2 is complicated. Well let's just hope Most Wanted will be easier... It does got cars from the run. Aw man even a low rated game cant be cracked...
. Screw Frosbite -.-
- Sun Jul 29, 2012 1:33 pm
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 106
- Views: 49263
Re: Need For Speed: The Run [.SB & .TOC]
It's already a lot of months after The RUN's release and none has made their progress to extract 3d data of cars with texture and music files. Most Wanted is coming this October/November. Isn't it a bit sad that a modern need for speed's data to be un-extractable? So far i only know that most NFS ge...
- Fri Apr 27, 2012 7:01 pm
- Forum: Graphic file formats
- Topic: Shutokou Battle Online .mmdl [Model] .MIA [textures]
- Replies: 13
- Views: 5327
Re: Shutokou Battle Online .mmdl [Model] .MIA [textures]
That's right. Without someone who's good with those texture codes, guess it seems it's impossible for this project to finish. Even though we can grab models, no texture means that it needs further editing to make it's own texture, and THAT is going to take a while (Or even UV-Map it with some other ...
- Sun Apr 22, 2012 3:56 am
- Forum: Graphic file formats
- Topic: Shutokou Battle Online .mmdl [Model] .MIA [textures]
- Replies: 13
- Views: 5327
Re: Shutokou Battle Online .mmdl [Model] .MIA [textures]
Sorry for the late reply. So do you manage to extract 3d model datas out of the .mmdl files?
If i understand a lot of those coding, i might be able to figure out how to extract texture datas out of those .MIA files.
Well, thanks for the reply. :\
If i understand a lot of those coding, i might be able to figure out how to extract texture datas out of those .MIA files.
Well, thanks for the reply. :\
- Sun Apr 08, 2012 8:30 am
- Forum: Graphic file formats
- Topic: Shutokou Battle Online .mmdl [Model] .MIA [textures]
- Replies: 13
- Views: 5327
Shutokou Battle Online .mmdl [Model] .MIA [textures]
I've recently got informed by some online friends that "His friend" was converting Shutokou from this game to GTA San Andreas. But he did not provide me with enough information on how he got the map. More than that, he goes off-topic talking that his friend used 3DRipperDX on PSP on Tokyo Xtreme Rac...
- Sat Mar 17, 2012 5:40 am
- Forum: Game Archive
- Topic: Auto Club Revolution - Car Model Extracting
- Replies: 0
- Views: 1801
Auto Club Revolution - Car Model Extracting
Well, i've recently trying to rip cars from this newly made game which just turned from Closed Beta into Open Beta. I'm a Beta tester of this game. I used 3DRipperDX (injected into firefox.exe) to rip the cars. I went on the website : " http://www.autoclubrevolution.com/en/index " to rip the cars. F...
- Sun Mar 04, 2012 2:23 pm
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 106
- Views: 49263
Re: Need For Speed: The Run [.SB & .TOC]
Hamidvip, why ask such question on this kind of thread? This forum does have an owner. It is not nobody's forum... Duh... And please, don't go OFFTOPIC. This thread is to discuss the extraction of models, textures, sounds/music/audio/song, or language files from Need For Speed: The Run from .sb and ...
- Wed Feb 01, 2012 5:18 pm
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 106
- Views: 49263
Re: Need For Speed: The Run [.SB & .TOC]
Axsis, a very nice work you did there!
I'm hoping to see car's 3D Model with their textures
Good luck in the progress mate
I'm hoping to see car's 3D Model with their textures
Good luck in the progress mate
- Fri Jan 20, 2012 10:43 am
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 106
- Views: 49263
Re: Need For Speed: The Run [.SB & .TOC]
white00gt, 3DRipperDX does not work with DirectX 11 games. The RUN itself uses DirectX 11 because of it's new engine, the Frosbite 2.0 by DICE. A modder of GTA IV once uploaded his Lamborghini Aventador mod to GTAInside. In the description, he says that he ripped it from Need For Speed The Run Limit...
- Wed Dec 14, 2011 9:01 am
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 106
- Views: 49263
Re: Need For Speed: The Run [.SB & .TOC]
Hhhhmmm... if the unpacker is done... Will it extract car model and texture data(s)?
If it is possible, good
. If we can also extract some dummies like headlight dummies, or wheel dummies (for wheel position), it'll be a hella nice work 
If it is possible, good
- Sun Nov 27, 2011 5:59 pm
- Forum: Game Archive
- Topic: Need For Speed: The Run [.SB & .TOC]
- Replies: 106
- Views: 49263
Re: Need For Speed: The Run [.SB & .TOC]
Man! I'll be really happy if we can extract files from those compressed files! After we figure out an extractor, of course someone needs to make a program to convert it to useful format like Forza Studio for FM3 and FM4 cars. Hope Oleg the maker of ZModeler 2 can make a filter for the extracted file...
- Sun Oct 30, 2011 5:06 am
- Forum: Game Archive
- Topic: Driver: San Francisco (.pck)
- Replies: 5
- Views: 3302
Re: Driver: San Francisco (.pck)
Damn... good thing i haven't posted a topic like this... But which .pck file does that one that you uploaded refers to? I mean... what is the name of the .pck file that you uploaded inside that .zip? Well, i wanted anyone who's good with this kind of stuff to extract " dngvehicles.sp " . If i had th...
- Sat Jul 02, 2011 6:46 pm
- Forum: 3D/2D models
- Topic: [3D Model Request] Initial D Mountain Vengeance .LVL Files
- Replies: 5
- Views: 1892
Re: [3D Model Request] Initial D Mountain Vengeance .LVL Fil
so... did anyone started working on this? i cant wait >_<
sorry if i'm being an "impatient" ultra-noob. :\
sorry if i'm being an "impatient" ultra-noob. :\
- Wed Jun 29, 2011 7:58 am
- Forum: 3D/2D models
- Topic: [3D Model Request] Initial D Mountain Vengeance .LVL Files
- Replies: 5
- Views: 1892
Re: [3D Model Request] Initial D Mountain Vengeance .LVL Fil
The contents of this post was deleted because of possible forum rules violation.
- Wed Jun 29, 2011 7:15 am
- Forum: 3D/2D models
- Topic: [3D Model Request] Initial D Mountain Vengeance .LVL Files
- Replies: 5
- Views: 1892
[3D Model Request] Initial D Mountain Vengeance .LVL Files
plz, can someone help me on this? many people around the 3d models world were really crazy to get track model files from Initial D Mountain Vengeance since it's very detailed! All i can do with 3DRipperDX was only ripping 1/4 part of the map. The game crashes if i do ALT+TAB. This is indeed the gam...
