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by JohnHudeski
Mon Dec 29, 2014 6:31 pm
Forum: Compressed files and methods
Topic: Any Alternatives to xbdecompress?
Replies: 3
Views: 1887

Re: Any Alternatives to xbdecompress?

Alternative Programs.
by JohnHudeski
Mon Dec 29, 2014 9:22 am
Forum: Code Talk
Topic: .luc decompiling
Replies: 5
Views: 8775

Re: .luc decompiling

This is what you need
Lua VM 5.1
I am currently doing this for 5.0
It is the most boring thing I have ever come across.
by JohnHudeski
Mon Dec 29, 2014 9:18 am
Forum: Code Talk
Topic: Unluac.NET > .NET Lua Decompiler!
Replies: 3
Views: 6802

Re: Unluac.NET > .NET Lua Decompiler!

I wish it supported 5.0
almost every binary i find is 5.0
by JohnHudeski
Mon Dec 29, 2014 9:04 am
Forum: Compressed files and methods
Topic: Way of the Samurai 2
Replies: 3
Views: 2172

Re: Way of the Samurai 2

Where can I find gnie's tool?
So i can check?
I got the volume.dat
I
by JohnHudeski
Sun Dec 28, 2014 11:38 pm
Forum: Compressed files and methods
Topic: Any Alternatives to xbdecompress?
Replies: 3
Views: 1887

Any Alternatives to xbdecompress?

I have spent the past 4 hours looking for this non-sense
any help ( I know you cant post it on this site)
by JohnHudeski
Thu Dec 25, 2014 12:43 am
Forum: 3D/2D models
Topic: HAVOK *.hkx
Replies: 11
Views: 5511

Re: HAVOK *.hkx

Just get the free sdk or havok tool. Its pretty easy
by JohnHudeski
Wed Dec 24, 2014 5:25 am
Forum: 3D/2D models
Topic: animation compression
Replies: 5
Views: 1623

Re: animation compression

I found out more about this possible representation by checking out the Lua decompiler (LOL) Signed representation --------------------------- It doesn’t use 2s complement. Instead, it has a bias equal to half the maximum integer that can be represented by its unsigned counterpart. For a field size ...
by JohnHudeski
Mon Dec 22, 2014 7:49 pm
Forum: 3D/2D models
Topic: animation compression
Replies: 5
Views: 1623

Re: animation compression

If you mean bms then I can't really help. I only know the c languages //assume those 3-15-15-15 value are axisflag s2 s1 s0 s0 = 1.41421*(s0-0x3FFF)/0x7FFF s1 = 1.41421*(s1-0x3FFF)/0x7FFF s2 = 1.41421*(s2-0x3FFF)/0x7FFF s3 = sqrt(1-(s0^2+s1^2+s2^2)) case AxisFlg of ( 3: return (quat s2 s1 s0 s3) 2: ...
by JohnHudeski
Mon Dec 22, 2014 7:16 pm
Forum: 3D/2D models
Topic: animation compression
Replies: 5
Views: 1623

Re: animation compression

Are you sure there is nothing like this in the unreal engine 4 source code?
I imagine the last few bits contain the sign for w

here
by JohnHudeski
Thu Dec 18, 2014 2:42 pm
Forum: 3D/2D models
Topic: XBM 360 model file
Replies: 11
Views: 4793

Re: XBM 360 model file

So I think I found the UV coordinates Basically the only file section i havent touched so far. And to my surprise it is something unreal I think the uv's are stored as halves or shorts or am I Nuts? Or maybe they aren't even uvs Only files with textures have this section with data other than 0xFFFF ...
by JohnHudeski
Thu Dec 18, 2014 1:12 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 23417

Re: Xbox 360 XPR2 (noesis plugin)

This doesn't happen with every file
The offending files are way to big to upload here
I don't know if I can use drop box on this site but here it is.
by JohnHudeski
Thu Dec 18, 2014 12:31 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 32
Views: 23417

Re: Xbox 360 XPR2 (noesis plugin)

Strange errors

I also cannot use the tecmo extractor cos i don't have tkinter
Here is its own error

Code: Select all

Traceback (Most recent call last):
File ....tecmo360texturesExtractorV14.py", line
16, in <module>
    from tkinter import *
importError: No module named tkinter
by JohnHudeski
Wed Dec 17, 2014 3:16 am
Forum: 3D/2D models
Topic: XBM 360 model file
Replies: 11
Views: 4793

Re: XBM 360 model file

Got everything but UVs
by JohnHudeski
Tue Dec 16, 2014 10:38 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773075

Re: Dead or Alive series formats and tools

If I pretend as if i understood that would you consider pointing me in the right direction?
I need to convert the textture to bmp, png or tga