Search found 40 matches

by Knyazev
Tue Mar 22, 2011 8:37 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

I will start to search cars IDs using TSearch utility. [Memory Scanner]

but. Somebody has runned the unpacked game? Who?

Sorry for my bad english.

__________________

in GamePC.cpr :

Code: Select all

// Dubai start pos
//DEFAULTSTARTPOSITION 18432 0 12288
maybe future new island :D
by Knyazev
Tue Mar 22, 2011 3:33 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

Yesterday I have decrypted a file GamePC.cpr from TDU2 Lines 379-382 in file. // IDs of cars to install in garage (offline only) //DefaultGarageConfig 371 //204 317 313 310 244 298 DefaultGarageConfig 379 //204 317 313 310 244 298 DefaultGarageConfig2 326 379 371 348 383 117 370 Question: Who knows ...
by Knyazev
Fri Mar 04, 2011 8:59 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

1. I removed files *.big + *.map
2. I removed files *.big

All unpacked files in "Euro" folder.

result: game crashes.
by Knyazev
Fri Mar 04, 2011 4:30 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

I tried to start unpacked game, as a result game was crashed.

Whether probably to start unpacked game?
by Knyazev
Mon Feb 21, 2011 2:03 am
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

qwerty you a new quickbms script doesn't work :-( you should extract files from map+big with this script. you've got files with extensions instead of bin's. i updated this script just because not all bin files are bnks. Yes. Yes. I was mistaken a script *PARDON* Sorry. 752 bnk files extracted from ...
by Knyazev
Sun Feb 20, 2011 10:48 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

vagos21 Nice tool ;-) Thanks) Necessary to create universal TDU2-unpacker (music/cars/locations, etc...) :-D with GUI understandable for users :-) good idea, isn't it? _______________________ vagos21 , Textures are imposed on 3d-model after import? or no? (using your MaxScript) [textures, which con...
by Knyazev
Sun Feb 20, 2011 9:20 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

vagos21

Great work!
_______

And I perhaps, will suffer with textures. I didn't use 3ds Max for a long time. Has forgotten it is a little :D
by Knyazev
Sun Feb 20, 2011 8:39 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

Thank you very much :-)

My first work:
Pagani Zonda Tricolore
Image Image Image
Temporarily without textures)
by Knyazev
Sun Feb 20, 2011 7:59 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

vagos21

It isn't run a your Max Script (import tdu2 mesh). I run it (Max Script -> Run Script...) , and occurs nothing (
Maybe I something not so do?

I use two versions of 3ds Max: 2009 and 2010.
by Knyazev
Sun Feb 20, 2011 5:10 pm
Forum: Game Archive
Topic: Test Drive Unlimited 2 [2011/BNK]
Replies: 632
Views: 217927

Re: Test Drive Unlimited 2 [2011/BNK]

I successfully unpacked archives (*.big files) of game TDU2, and also unpack *.bin files :-) [QuickBMS + 2 scripts] Look at the image: http://pics.i-knyazev.ru/thumb-E568_4D613B63.jpg 2ds - textures (in maps folder) 3dg - 3d-models right? Who questions: 1. What are formats *.2dm and *.3dd? 2. What d...