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by Vosvoy
Thu Jun 06, 2013 12:47 am
Forum: Audio file formats
Topic: [XBOX360] Red Dead Redemption .awc audio file format
Replies: 4
Views: 2726

[XBOX360] Red Dead Redemption .awc audio file format

Hi mates. All right, first of all I want to notify that I know OpenIV can now read this audio format but as you can know XBox360 .rpf archives are not supported by the software . Before extract the rpf archive from RDR, I thought that the audio format would be XMA encoded. How silly I was! It's not ...
by Vosvoy
Sun Jun 02, 2013 9:41 am
Forum: Audio file formats
Topic: Call Of Juarez Gunslinger XWB
Replies: 8
Views: 2013

Re: Call Of Juarez Gunslinger XWB

if you look in a hex editor in a xwb file there is a table with there names. I thought the XSB has been merged with the xwb file. I know I already try this and it didn't work. Now, maybe I made a mistake in the offset: "-b N OFF, N is the name of the XSB containing the names of the XWB audio files ...
by Vosvoy
Sat Jun 01, 2013 8:03 pm
Forum: Audio file formats
Topic: Call Of Juarez Gunslinger XWB
Replies: 8
Views: 2013

Re: Call Of Juarez Gunslinger XWB

But unxwb doesn't extract the files with there names from the table. Yeah we need a .xsb file to at least list the names of the sounds ( according to unxwb help ) but I don't know how to do that. I'm downloading XACT just by curiosity but I wonder why there is no .xsb files with .xwb ones. If anyon...
by Vosvoy
Fri May 10, 2013 4:35 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Frostbite 2 sound extraction research

Its not going to convert X360 sounds because. 1. its EA XMA format. 2. Needs third party tools to be implemented into the script such as: "ea-Multi_xma to parse the XMA streams" "QuickBMS and XMA header Script to Add the Proper XMA header and Towav to convert the XMA files to wav. Oh yeah I complet...
by Vosvoy
Fri May 10, 2013 2:57 am
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Frostbite 2 sound extraction research

All right. I believe that this time is the right one for console users. As OrangeC said: Frankelstner updated his script that can handle console FB2 games ( Army of Two: Devil's Cartel at least ) and seems to be functional. Here is the last script: #needs python 2.7 import string import sys from bin...
by Vosvoy
Thu May 09, 2013 9:01 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Frostbite 2 sound extraction research

That's god damn good.

Still have issues with Xbox360 version by the way?
by Vosvoy
Thu May 09, 2013 12:06 am
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Battlefield 3: Sounds recording technique

Hey mates! Some news here: From Frankelstner: Alright, here's a version that can deal with mohw (and hopefully big-endian files too, though I haven't tested that). For some reason the codec sometimes uses very strange values for the number of channels. E.g. the byte usually is 00 for 1 channel and 0...
by Vosvoy
Tue May 07, 2013 4:58 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Battlefield 3: Sounds recording technique

We've got some useful details from the script creator: From Frankelstner: The dll does exactly one thing: It converts a encoded block of 76 bytes into a decoded block of 128 floats. So the dll already does everything audio specific already. The task of the Python script is to feed the right bytes to...
by Vosvoy
Wed May 01, 2013 2:32 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Battlefield 3: Sounds recording technique

Yeah, we need to find a solution for that. I'll investigate scrupulously the python script for my part. Otherwise, maybe the script creator could help us.

Anyway, we now know that .ebx files from PC are not compliant with Xbox360 version. It's a small step forward.
by Vosvoy
Wed May 01, 2013 1:17 am
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Battlefield 3: Sounds recording technique

OrangeC wrote:shouldn't be too hard, match the ebx with the id. Although it would be cool to have a linker script as not to rename manually one by one but this will do for now. then we can add our own xma header. and convert.
I don't know anything about .xma format. So, I can't help you for that...
by Vosvoy
Wed May 01, 2013 12:54 am
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Battlefield 3: Sounds recording technique

Xbox360 version users, GO THERE ( no virus ): https://rapidshare.com/files/1987796284/BF3EBX.rar Cordialy. Interesting, how were you able to convert exb from bf3? can it be done for other 360 frostbite 2 games? Just a test to see if Xbox360 users can handle .ebx BF3 PC files ( with .xma converter ).
by Vosvoy
Wed May 01, 2013 12:24 am
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Battlefield 3: Sounds recording technique

Well the problem is not converting 360 files (xma) since theres ea_multi_xma and the various header scripts. The problem is getting the chunkID out of the ebx files. I cannot convert console ebx files to txt to get the chunkID. The ebx converter script doesn't work on the ebx stuff from consoles. E...
by Vosvoy
Wed May 01, 2013 12:21 am
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Battlefield 3: Sounds recording technique

( Deleted content )
by Vosvoy
Tue Apr 30, 2013 11:48 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Battlefield 3: Sounds recording technique

Whats the Bad company 2 technique and would it convert the ebx to txt? The Bad Company 2 technique of converting .res files to WAV. In this case he is talking about extracting the data from the 360 version of the game and converting the ebx to txt, search for the ChunkId and then locate it, add a ....
by Vosvoy
Tue Apr 30, 2013 11:24 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34591

Re: Battlefield 3: Sounds recording technique

Tried it still get the same error. EDIT: by the way what is dbx3.py that I keep reading about, I don't have that nor did I see any instructions for that anywhere besides "Run the script with F5. And read the short comment in the dbx3.py file to interpret the indices at the end of the filenames." I ...