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by Vosvoy
Mon Sep 26, 2016 9:05 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 33432

Re: Frostbite 2 sound extraction research

yes, all the latest frostbite games usually work with that extractor Well, I only found the old Frankelstner script (bf4dumper from xentax) and got this in the process: Traceback (most recent call last): File "D:\test\Python_Scripts\dumper.py", line 282, in <module> cat=Cat(catName) File "D:\test\P...
by Vosvoy
Mon Sep 26, 2016 8:44 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 33432

Re: Frostbite 2 sound extraction research

daemon1 wrote:tried star wars extractor?
Heh? Same engine?
by Vosvoy
Mon Sep 26, 2016 7:46 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 33432

Re: Frostbite 2 sound extraction research

I post this question here as I don't want to flood the forum with new topics: BF1 Open Beta has been available one or two weeks ago. I tried the usual tool and, as I expected, it doesn't work: Traceback (most recent call last): File "D:\test\bf4dumper.py", line 258, in <module> if "tocRoot2" in loca...
by Vosvoy
Sun Jan 31, 2016 11:01 pm
Forum: Audio file formats
Topic: Help with FrostBite 2 game [Battlefield 3]
Replies: 13
Views: 2574

Re: Help with FrostBite 2 game [Battlefield 3]

The whole story is explained overthere:

viewtopic.php?f=17&t=10347&hilit=battlefield+3

Works with PC version only.

Cordialy.
by Vosvoy
Thu Dec 10, 2015 8:51 pm
Forum: Audio file formats
Topic: Rainbow Six: Siege AudioKinetic PCK container
Replies: 53
Views: 16540

Re: Rainbow Six: Siege AudioKinetic PCK container

Okay thanks mate. I'll give it a shot tomorrow.
by Vosvoy
Thu Dec 10, 2015 6:58 am
Forum: Audio file formats
Topic: Rainbow Six: Siege AudioKinetic PCK container
Replies: 53
Views: 16540

Re: Rainbow Six: Siege AudioKinetic PCK container

Nice,

I noticed that some (not all of them) at3 files are correctly converted but can't be played by any audio software.
by Vosvoy
Thu Dec 10, 2015 6:10 am
Forum: Audio file formats
Topic: Rainbow Six: Siege AudioKinetic PCK container
Replies: 53
Views: 16540

Re: Rainbow Six: Siege AudioKinetic PCK container

Ok thanks mate I'll try it.

I've attached some lwav samples and one at3 file.
by Vosvoy
Wed Dec 09, 2015 7:46 am
Forum: Audio file formats
Topic: Rainbow Six: Siege AudioKinetic PCK container
Replies: 53
Views: 16540

Re: Rainbow Six: Siege AudioKinetic PCK container

Alright, thanks spider91. Now, I've got some questions: I've got, at least, 4 containers extracted from .pck (with this func_getTYPE.bms from the .pck archive extractor you gave me): -at3 ( don't know anything about this format at all ) -lwav ( don't know much about this format too ) -wwise ( can't ...
by Vosvoy
Tue Dec 08, 2015 3:39 pm
Forum: Audio file formats
Topic: Rainbow Six: Siege AudioKinetic PCK container
Replies: 53
Views: 16540

Rainbow Six: Siege AudioKinetic PCK container

Hi mates, I was wondering if someone was curious enough to look into the .pck audio containers from this game because it's pissing me off. Indeed, it appears that different audio format are used in a same .pck container: like Wwise OGG Vorbis and Wwise IMA ADPCM (not sure for this one). I already tr...
by Vosvoy
Tue Apr 21, 2015 7:36 pm
Forum: Audio file formats
Topic: Medal of Honor - audio extractor
Replies: 14
Views: 4208

Re: Medal of Honor - audio extractor

I've got the music decoded. In each music bank there are about 100-200 audio files. Some are complete music pieces, but most are short fragments, combining which you can compile music tracks, or loop them infinitely. I saw that in the Xbox360 version but it was very messy. Each samples didn't have ...
by Vosvoy
Tue Apr 21, 2015 4:30 pm
Forum: Audio file formats
Topic: Medal of Honor - audio extractor
Replies: 14
Views: 4208

Re: Medal of Honor - audio extractor

I didn't know that Medal Of Honor 2010 was also called "Reboot". I was looking to test it too.
by Vosvoy
Tue Apr 21, 2015 2:25 pm
Forum: Audio file formats
Topic: Medal of Honor - audio extractor
Replies: 14
Views: 4208

Re: Medal of Honor - audio extractor

For the Unreal Packages extractor, go see Gildor's website guys: http://www.gildor.org
by Vosvoy
Tue Apr 14, 2015 7:49 pm
Forum: Audio file formats
Topic: EA audio extraction
Replies: 1
Views: 945

Re: EA audio extraction

Many possibilities about .dbx files:

_Old version of .ebx files (Bad Company 2, for example).
_Geometry files?
_Shader info file?

I think I'm not far from the truth with the first one.
by Vosvoy
Tue Apr 14, 2015 11:07 am
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 33432

Re: Frostbite 2 sound extraction research

daemon1 wrote:Good. Was it extracted before?
Yes, the old script worked with the BF3OpenBeta. The one provided by OrangeC didn't work I think because it was specially made for BF4 and BFH.

I also noticed that you added the mpeg library to the process. Why is that?
by Vosvoy
Mon Apr 13, 2015 3:00 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 33432

Re: Frostbite 2 sound extraction research

Oh man, you know your shit. Multitask guy heh?

Jokes apart, script works with BF3OpenBeta. Thanks mate.