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by Vosvoy
Fri Apr 26, 2013 11:40 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34597

Re: Battlefield 3: Sounds recording technique

You guys are a lot more experienced than I, so I'm sure you'll have no problem. One thing I should mention for those going after gun sounds is this: Unlike BC & BC2, BF3 dynamically mixes multiple sounds together to create what you hear in the game. In terms of in game audio, the method they employ...
by Vosvoy
Fri Apr 26, 2013 10:57 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34597

Re: Battlefield 3: Sounds recording technique

Oh, I thought it was impossible to convert the sounds. Too bad for me I don't have XBOX360 version of this game for the moment to check it out.
by Vosvoy
Thu Apr 25, 2013 3:02 pm
Forum: Game Archive
Topic: Unity Assets Explorer [v 1.2]
Replies: 186
Views: 369101

Re: Unity Assets Explorer [v 1.2]

Hi mate,

I tried to open Contract Wars asset with your tool but it freeze each times. Any info?

Cordialy.
by Vosvoy
Wed Apr 17, 2013 9:41 pm
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34597

Re: Battlefield 3: Sounds recording technique

[DEPRECATED] NOTE: This is a fallback solution if you can't extract Battlefield 3 sounds with the way explained in the links below ( from " durandal217 " ). All right, I uploaded a commented YouTube video for that technique, because it's kind of hard to explain by writing. ( I prefer to prevent you...
by Vosvoy
Wed Apr 17, 2013 11:36 am
Forum: Audio file formats
Topic: Frostbite 2 sound extraction research
Replies: 144
Views: 34597

Frostbite 2 sound extraction research

Wop mates, I really don't know if I'm in the good place for that subject but I would ask you something. As you can know, it's impossible to extract Battlefield 3 sounds for the moment and two days ago, I found a little trick in Battlefield 3 which allowed me to record ( by StereoMix configuration ) ...
by Vosvoy
Sat Apr 13, 2013 1:32 pm
Forum: Audio file formats
Topic: [PC] Crysis 3 sounds converting problem
Replies: 5
Views: 3906

Re: [PC] Crysis 3 sounds converting problem

Already working on adding support for FSB5 to vgmstream Oh, all right. Any link to follow the development state? EDIT: Okay, so vgmstream seems to convert some ADPCM files to correct .wav files but it doesn't convert them properly for the others ( get messed files, again ). Maybe because of stereo ...
by Vosvoy
Fri Apr 12, 2013 9:49 pm
Forum: Audio file formats
Topic: [PC] Crysis 3 sounds converting problem
Replies: 5
Views: 3906

[PC] Crysis 3 sounds converting problem

Hi mates, I would know if you can help me here. I unpacked " Sound.pak " with the PakDecrypt from this topic . Next, I extracted sounds from FSB files with this tool but it giving me messed files ( with any arguments, surely because of ADPCM format or something ). Later, I found something interestin...
by Vosvoy
Mon Apr 08, 2013 5:33 pm
Forum: Audio file formats
Topic: Extract audio out off -> .XXX files
Replies: 37
Views: 12007

Re: Extract audio out off -> .XXX files

Apollo wrote:Its not unreal package nor ealayer3, its just streamed ea adpcm file thus those don't work.
I see. But what's wrong with this type of file exactly?
by Vosvoy
Sun Apr 07, 2013 4:11 pm
Forum: Audio file formats
Topic: Extract audio out off -> .XXX files
Replies: 37
Views: 12007

Re: Extract audio out off -> .XXX files

I tried to extract " Aud_Weapons_All_SoundRiot_stream.xxx " ( from PC ) via Umodel with this command line: umodel.exe -sounds Aud_Weapons_All_SoundRiot_stream.xxx pause and the console told me this: "C:\Umodel>umodel.exe -sounds Aud_Weapons_All_SoundRiot_stream.xxx Found 5 game files (7 skipped) ***...
by Vosvoy
Sat Mar 30, 2013 5:01 pm
Forum: Audio file formats
Topic: Battlefield Bad Company 1 .res convert problem
Replies: 14
Views: 3454

Re: Battlefield Bad Company 1 .res convert problem

Ah, so " Patience " is the big word :].

It's a pity that we can't detect the good offset via a code line in the .BAT converter ( like if -o 0x00 don't work, try next offset, again and again until find what we need ). Anyway, thank's a lot again for your good help.

Good luck in the future.

Vosvoy
by Vosvoy
Sat Mar 30, 2013 1:59 pm
Forum: Audio file formats
Topic: Battlefield Bad Company 1 .res convert problem
Replies: 14
Views: 3454

Re: Battlefield Bad Company 1 .res convert problem

Yeah I know, this time I found that by myself :wink: but thank's anyway.

But one last question run in my head. How did you find hex from those .RES by yourself? I mean just with HxD? Because there is truly a logic that I don't know about find offset.
by Vosvoy
Sat Mar 30, 2013 2:27 am
Forum: Audio file formats
Topic: Battlefield Bad Company 1 .res convert problem
Replies: 14
Views: 3454

Re: Battlefield Bad Company 1 .res convert problem

All right, thank's. I'll go deeper in my research.

EDIT: You give me very a good clue here. The offset was 0x00 so before the stereo flag. Many thank's and good luck for your projects.

Hope I didn't waste your time.

Vosvoy
by Vosvoy
Fri Mar 29, 2013 7:27 pm
Forum: Audio file formats
Topic: Battlefield Bad Company 1 .res convert problem
Replies: 14
Views: 3454

Re: Battlefield Bad Company 1 .res convert problem

I tried what you said but the 0x2C hex don't work with a bunch of sounds in Streaming_sounds00.fbrb ( for example ) that don't have the BB 80 hex nor AC 44 ( can't get any .WAV file at all because this is not the right offset apparently ). Here a screenshot of one of those .RES file: " Explosion_XXL...
by Vosvoy
Thu Mar 28, 2013 10:01 pm
Forum: Audio file formats
Topic: Battlefield Bad Company 1 .res convert problem
Replies: 14
Views: 3454

Re: Battlefield Bad Company 1 .res convert problem

All right, thank's mate for the advice. Another little question please: in certains .res files, the hex BB 80 00 don't exist. Does it mean that there is not sound in it? ( A little info: In other files ( where BB 80 hex is not available ), I found the AC 44 hex that apparently worked ). Many regards...
by Vosvoy
Thu Mar 28, 2013 5:16 pm
Forum: Audio file formats
Topic: Battlefield Bad Company 1 .res convert problem
Replies: 14
Views: 3454

Re: Battlefield Bad Company 1 .res convert problem

Second you may not be looking for the right offset. If by default you are getting those types of errors it means there are no audio files, or the wrong offset was entered. remember to search for BB 80 00 for single wav files or BB 80 00 00 skip two bytes and the following 00 will be your offset for...