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Search found 128 matches

by rengareng
Mon Feb 25, 2019 12:07 am
Forum: Game Archive
Topic: Metro Exodus vfx Unpacker
Replies: 13
Views: 3181

Re: Metro Exodus vfx Unpacker

Hey Friend, I've been searching the internet for a way to Extract the Files from Metro Exodus, specifically the Audio Files, and I found your tool. I tried using it and ran into some trouble. I was hoping you could help me. I saw where you said to make a shortcut of the EXE and in the properties ta...
by rengareng
Tue Feb 19, 2019 3:11 am
Forum: Game Archive
Topic: Metro Exodus vfx Unpacker
Replies: 13
Views: 3181

Metro Exodus vfx Unpacker

Hi, I'm sharing the vfx unpacker tool for the new Metro game. Please let me know if you encounter any issue while unpacking. You can selectively unpack files only you need using filter. ----- Metro: Exodus - vfx unpacker ---- ------- celikeins - 2019.02.16 -------- Usage: metro-vfx-unpacker.exe <com...
by rengareng
Sun Feb 17, 2019 3:10 am
Forum: Holy Cow!
Topic: Should we upgrade the forum to phpBB 3.2.5?
Replies: 18
Views: 7080

Re: Should we upgrade the forum to phpBB 3.2.5?

Is there any future plan to use https?
by rengareng
Fri Feb 08, 2019 4:52 pm
Forum: Game Localization
Topic: Far Cry 5 Localization Tool
Replies: 2
Views: 704

Far Cry 5 Localization Tool

Hi y'all, I'm sharing the tool to export and import *.oasis.bin files of Far Cry 5. This tool is based on Gibbed's and generalsmods tool for previous Far Cry. Have fun translations! Usage examples: Export: JGR.Dunia2.ConvertXml.exe --osx oasisstrings_subtitles.oasis.bin Creates oasisstrings_subtitle...
by rengareng
Fri Jan 25, 2019 6:35 pm
Forum: Game Localization
Topic: Watch Dogs 2 language files
Replies: 3
Views: 2095

Re: Watch Dogs 2 language files

Hi guys, this tool viewtopic.php?f=21&t=11599&p=147905#p147905 should unpack Watch Dogs 1 and 2 loc files. Only you have to give first and last ids.
For Watch Dogs 2 try following:

Code: Select all

wd_loc.exe main_english.loc main_english.txt 4555 20000520
by rengareng
Fri Jan 25, 2019 6:29 pm
Forum: Game Localization
Topic: Watch Dogs 2 main_english.loc file
Replies: 16
Views: 3009

Re: Watch Dogs 2 main_english.loc file

You can extract loc files using the tool here: viewtopic.php?f=21&t=11599&p=147905#p147905
by rengareng
Fri Jan 25, 2019 7:59 am
Forum: Compressed files and methods
Topic: Compressed Watch Dogs Localization Files
Replies: 10
Views: 6544

Re: Compressed Watch Dogs Localization Files

Hi everyone, I finally managed to unpack loc files. Unfortunately, the loc file does not have ids, therefore you have to give min and max ids. I attached unpacker with Watch_Dogs 1 main_english.loc file and unpacked main_english.txt file. I won't spend time on writing tool to repack. Unpacked main_e...
by rengareng
Sat Feb 14, 2015 9:43 am
Forum: Game Localization
Topic: Resident Evil HD REMASTER Font
Replies: 1
Views: 1093

Re: Resident Evil HD REMASTER Font

Wrong topic. Correct topic is viewforum.php?f=18
by rengareng
Wed Jan 28, 2015 9:21 am
Forum: Game Archive
Topic: Dying Light PAK
Replies: 14
Views: 6388

Re: Dying Light PAK

Yes, game executable checks PAK files. Therefore, either you modify engine.dll to skip executable check, or try that
http://blog.gib.me/2011/09/09/fixzip-mo ... ngine-dll/
by rengareng
Wed Jan 28, 2015 9:08 am
Forum: Compressed files and methods
Topic: Compressed Watch Dogs Localization Files
Replies: 10
Views: 6544

Re: Compressed Watch Dogs Localization Files

I do not know what those bytes mean. Probably, ID of string block.
Yes, there should be offsets somewhere. Because, when I look at the memory of the game, stings are loaded when needed.
Hence, game should be able to seek the needed string.
by rengareng
Mon Jan 26, 2015 4:43 pm
Forum: Compressed files and methods
Topic: Compressed Watch Dogs Localization Files
Replies: 10
Views: 6544

Re: Compressed Watch Dogs Localization Files

Hi people, I made a good progress. I finally build string fragments table. But, I do not know how this fragment table is indexed from the file. I successfuly build string fragments table for both small file provided in previous entry and main_english.loc file. However, I do not know how indexing wor...
by rengareng
Tue Jan 20, 2015 10:02 pm
Forum: Game Localization
Topic: [PC]Batman Arkham City - UPK Text Extractor and Repacker
Replies: 7
Views: 3997

Re: [PC]Batman Arkham City - UPK Text Extractor and Repacker

shadowlonely1989 wrote:Great! Nice work! Thanks for your cool tool! Subtitle's text stored in *.usm video.
Image
If you can take and look this file, what a awesome!
You may hex edit those usm files, there is not many of them.
by rengareng
Sun Jan 18, 2015 9:55 pm
Forum: Game Localization
Topic: [PC]Batman Arkham City - UPK Text Extractor and Repacker
Replies: 7
Views: 3997

[PC]Batman Arkham City - UPK Text Extractor and Repacker

Hi all, Here is the tool for Batman Arkham City to extract texts from upk files and repack them again. But, you need to decompress upk files using Gildor's decompress tool. Usage is simple To extract texts: UPKTool.exe <upk file1> <upk file2> ... -------------------------------------- Example: UPKTo...
by rengareng
Wed Dec 17, 2014 1:31 pm
Forum: Game Archive
Topic: Far Cry 4 Convert Bin to Xml
Replies: 3
Views: 1295

Re: Far Cry 4 Convert Bin to Xml

by rengareng
Wed Dec 17, 2014 1:28 pm
Forum: Game Localization
Topic: Far Cry 4
Replies: 7
Views: 1314

Re: Far Cry 4

beyler burası ingilizce bir forum, Türkçe konuşmayın lütfen.
English is common language in this forum, please do not use other languages.