The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 757 matches
- Mon Feb 14, 2005 12:19 am
- Forum: Game Archive
- Topic: Carnivores, Carnivores 2, Carnivores Ice Age
- Replies: 65
- Views: 21287
Okay. From what you said, I won't get my hopes up, but I will keep my fingers crossed. Indeed, when I started shadowing here, and saw how simple most of the other formats were as opposed to these, I am beginning to doubt whether MexCom could even handle them. And I don't have a clue how to handle th...
- Sun Feb 13, 2005 11:00 pm
- Forum: Game Archive
- Topic: Carnivores, Carnivores 2, Carnivores Ice Age
- Replies: 65
- Views: 21287
- Tue Feb 08, 2005 4:50 pm
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12610
- Wed Feb 02, 2005 5:19 pm
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12610
- Sat Jan 22, 2005 6:13 pm
- Forum: Game Archive
- Topic: World of Warcraft file formats
- Replies: 30
- Views: 19259
- Fri Jan 21, 2005 4:46 am
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12610
- Thu Jan 20, 2005 3:32 am
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12610
- Sat Jan 15, 2005 2:54 am
- Forum: Game Archive
- Topic: Zoo Tycoon: ZT, Dinosaur Digs, Marine Mania
- Replies: 8
- Views: 4109
And here's the list... (in alphabetical order): .jpe | ASCII | image/jpeg | JFIF | Lossy Image format .jpeg image/jpg .jpg image/jp_ application/jpg application/x-jpg image/pjpeg image/pipeg image/vnd.swiftview-jpeg image/x-xbitmap --------------------------------------------------- .wav | ASCII | a...
- Fri Jan 14, 2005 7:16 pm
- Forum: Game Archive
- Topic: Zoo Tycoon: ZT, Dinosaur Digs, Marine Mania
- Replies: 8
- Views: 4109
File tags
The concept behind this thread is that on many file types, there is some sort of "identification tag" that you can use to uncover just what type of file it is (for example, jpeg images have a jfif (I think) tag, and wave sounds use a riff tag...). If you submit a tag (or tags), please try ...
- Fri Jan 14, 2005 5:15 pm
- Forum: Game Archive
- Topic: Zoo Tycoon: ZT, Dinosaur Digs, Marine Mania
- Replies: 8
- Views: 4109
Zoo Tycoon: ZT, Dinosaur Digs, Marine Mania
This isn't exactly a game request, so much as just filling you in on an archive that should already be supported by MexCom. For most all the necessary information, the game Zoo Tycoon (ZT) and its expansion packs, Dinosaur Digs (DD) and Marine Mania (MM) all use files with the extension .ztd. These ...
- Wed Jan 12, 2005 1:02 am
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12610
Umm... I think what I'm trying to say is, would I have to tell the program to get the number of, say, animations, and save that number as a variable, so that when it gets to the section of the animations, it calls the variable back up, and only goes through the number of animations specified by the ...
- Wed Jan 12, 2005 12:19 am
- Forum: Code Talk
- Topic: Mex Scripting Tutorial
- Replies: 28
- Views: 12610
Okay, I think I'm beginning to understand... So when I try to script it to read the number of animations, vertices, triangles, and sounds, is there any way I can tell it to 'expect' that given number of what they happen to be? (the numbers are stored in hexadecimal, not just decimal) I know that I w...
