Search found 569 matches

by Dinoguy1000
Mon Aug 08, 2005 10:06 pm
Forum: Game Archive
Topic: Criket 2005 .ssh files ps2???
Replies: 21
Views: 7288

Give them time, I've seen a month go by before they had time to work on a format, or a way to edit it...
by Dinoguy1000
Mon Aug 08, 2005 4:08 am
Forum: Game Archive
Topic: Carnivores Cityscape *.gro files
Replies: 9
Views: 2355

Carnivores Cityscape *.gro files

Could you please add support for *.gro files from Carnivores Cityscape? You may not have to do much, I believe that they are a standard archive format. Too large to upload, so I'll attach snippets here for you... EDIT: Hold on, I've got to crunch the file smaller... and clear out my upload thingie. ...
by Dinoguy1000
Thu Jul 14, 2005 11:49 pm
Forum: Code Talk
Topic: PROJECT: MultiEx Plugin Support
Replies: 291
Views: 70301

ok, question for ya? Extracting files mpExportFileByNameToFile(Format, Handle, "*.WAV", "C:\AllMyWavs") should the plugin assume the directory exists? or should plugins force directories to exist? Sorry for butting in like this, but I just had to say my thoughts. Perhaps the plugin should first che...
by Dinoguy1000
Fri Jul 08, 2005 7:13 am
Forum: Code Talk
Topic: 3D help?
Replies: 7
Views: 3400

Hey, I could use some help with 3D formats as well... for the Carnivores games. .car files are for animals and weapons, only some 'triangle' data to be figured out. ( http://machf.tripod.com/Hunt/Carn/car.htm ) .3df files are for some of the objects in the games, some 'triangles' and 'bones' data to...
by Dinoguy1000
Sun Jun 12, 2005 12:47 am
Forum: Game Archive
Topic: Nerf Arenablast
Replies: 4
Views: 1484

Okay. I remember seeing that some of the maps were actually for a different game, can't remember what it was called though... seems like it was Unreal Tournament or something...
by Dinoguy1000
Fri Jun 10, 2005 4:30 pm
Forum: Game Archive
Topic: Nerf Arenablast
Replies: 4
Views: 1484

Well, the CD says it's copyright 1999...

There are a number of downloadable maps, and some textures and sounds too, I just need to find the URL. Hang on...

EDIT: Ahh, here it is... http://www.nerfarenablast.net/

Just use the links to the side. I think sounds are located under 'other'...
by Dinoguy1000
Thu Jun 09, 2005 11:37 pm
Forum: Game Archive
Topic: Nerf Arenablast
Replies: 4
Views: 1484

Nerf Arenablast

Hey all, this is another game that uses the Unreal engine, actually a rather old one. I've heard multiple times that different games using the Unreal engine usually use their own, slightly different formats, so I figured I'd point this out. Unfortunately, I have the game installed on another comp, s...
by Dinoguy1000
Wed Jun 08, 2005 1:17 am
Forum: Compressed files and methods
Topic: Zlib compression.....
Replies: 6
Views: 4199

Sorry, that was me... :cry:
by Dinoguy1000
Mon Jun 06, 2005 8:18 pm
Forum: Compressed files and methods
Topic: Zlib compression.....
Replies: 6
Views: 4199

Well, there are a few things to consider: Different compression programs, even compressing using the same method, will often give you different results. Also, were you just decompressing, and then compressing immediately after, or did you edit the decompressed file?
by Dinoguy1000
Thu May 19, 2005 2:11 am
Forum: Game Archive
Topic: Help again! WWE WMXXI
Replies: 159
Views: 33477

I once tried to use CLI programs as if they were GUI... before I even knew what CLIs were or how to use them. I asked the author of the program via email politely how to use it, and he quickly filled me out... Doesn't take a computer geek at all, just somewhat of a brave soul...
by Dinoguy1000
Wed May 04, 2005 8:25 pm
Forum: Game Archive
Topic: Lego Star Wars
Replies: 7
Views: 3294

You're welcome! :wink:
by Dinoguy1000
Tue May 03, 2005 6:13 pm
Forum: Game Archive
Topic: Lego Star Wars
Replies: 7
Views: 3294

Zip it, make sure the extension is something like zip or rar, and then try uploading it again.
by Dinoguy1000
Sat Apr 23, 2005 11:53 pm
Forum: Game Archive
Topic: packer unpacker for a 2 games
Replies: 37
Views: 12392

baccello wrote:sure

C++ language, it use zlib1.dll (hxxp://www.zlib.org/)

bye friend! :wink:
You wouldn't happen to be a poster at the GameTalk forums, would you?
by Dinoguy1000
Fri Apr 15, 2005 3:55 pm
Forum: Game Archive
Topic: support for perimeter .pak files.
Replies: 16
Views: 5661

Never... :twisted:
by Dinoguy1000
Wed Apr 13, 2005 4:06 pm
Forum: Game Archive
Topic: support for perimeter .pak files.
Replies: 16
Views: 5661

Wow... amazing how many programmers take the easy way out... :D