Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe

Search found 757 matches

by Dinoguy1000
Wed Feb 28, 2007 11:16 pm
Forum: Miscellaneous
Topic: Bruteforce Scanner Comparisons
Replies: 11
Views: 3795

Yeha, I'd have to agree with you there... I think Mark0 originally designed it just to extract one filetype, he probably isn't focused enough on it to make it externally expandable...
by Dinoguy1000
Wed Feb 28, 2007 10:37 pm
Forum: Miscellaneous
Topic: Bruteforce Scanner Comparisons
Replies: 11
Views: 3795

I found another fileripper for you to test... BitmapRip v1.08, from the same gent who brought us that glorious file identification tool, TrID.
by Dinoguy1000
Fri Feb 23, 2007 6:57 pm
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 64387

*phony British accent* Here-here! :D
by Dinoguy1000
Thu Feb 22, 2007 9:24 pm
Forum: Miscellaneous
Topic: Bruteforce Scanner Comparisons
Replies: 11
Views: 3795

All right, I'll see if I can't get ahold of that source for you... :wink:

Good luck with the optimizing! :)
by Dinoguy1000
Thu Feb 22, 2007 9:22 pm
Forum: Code Talk
Topic: Recoding my ripper engine totally.
Replies: 39
Views: 19305

I'm not sure what your problem is, Strobe, the page loaded fine for me... Perhaps you should try again? BTW, while we're on the subject of the WIKI, Mr.Mouse, would it be possible to move the Google adverts to the left side of the page, underneath the toolbar? It's not unusual for the ads to end up...
by Dinoguy1000
Thu Feb 22, 2007 9:08 pm
Forum: Game Archive
Topic: Using Game Extractor Plugins On Multiex Commander
Replies: 4
Views: 2629

Hmm... perhaps that could be a worthwhile project... If mexCom could be 'trained' to support GE plugins, that would add support for at least another 150+ formats... I'm not sure who here would care to undertake a task like that, though... Mr.Mouse and Rahly are probably still cringing from the work ...
by Dinoguy1000
Thu Feb 22, 2007 9:01 pm
Forum: Website
Topic: Purge Forum Alert: Greet or die
Replies: 153
Views: 64387

Hmm... he may not want us to be here for him like my family... We're one of those "functionally dysfunctional" families... it's a hoot! :D
by Dinoguy1000
Thu Feb 22, 2007 9:00 pm
Forum: Miscellaneous
Topic: Bruteforce Scanner Comparisons
Replies: 11
Views: 3795

Hmm... based on your test, I'd say Jaeder Naub performs with the best of them, and it's only helped by the fact that it has support for so many formats... As for GFE, I remember asking the author if I could have the source to it a few months back, seeing as how he discontinued work on it and all, bu...
by Dinoguy1000
Thu Feb 22, 2007 8:51 pm
Forum: Holy Cow!
Topic: *cough*
Replies: 15
Views: 8716

| This is no signature.
|
\/
by Dinoguy1000
Tue Feb 20, 2007 8:52 pm
Forum: Game Archive
Topic: Using Game Extractor Plugins On Multiex Commander
Replies: 4
Views: 2629

Probably not possible, without lots and lots of reprogramming. Game Extracter and MexCom use completely different engines. MexCom uses MexScripts, which are sort of like Basic for archive formats, while GE uses plugins that are compiled Java scripts (not to be confused with JavaScript).
by Dinoguy1000
Tue Feb 20, 2007 8:50 pm
Forum: Holy Cow!
Topic: *cough*
Replies: 15
Views: 8716

This is no double-post.
by Dinoguy1000
Tue Feb 20, 2007 8:47 pm
Forum: Code Talk
Topic: Recoding my ripper engine totally.
Replies: 39
Views: 19305

I'm not sure what your problem is, Strobe, the page loaded fine for me... Perhaps you should try again? BTW, while we're on the subject of the WIKI, Mr.Mouse, would it be possible to move the Google adverts to the left side of the page, underneath the toolbar? It's not unusual for the ads to end up ...
by Dinoguy1000
Fri Feb 16, 2007 9:28 pm
Forum: Holy Cow!
Topic: *cough*
Replies: 15
Views: 8716

This is no link -> http://www.xentax.com

This is no fun (sorry, couldn't resist... :D )
by Dinoguy1000
Fri Feb 16, 2007 6:27 pm
Forum: Code Talk
Topic: Recoding my ripper engine totally.
Replies: 39
Views: 19305

AAUUUUGGGGHHHHHHHH!!!!!!!!!!!!! Such... large... requirements.... *has heart attack*

Nah, just kidding... Good work! :D
by Dinoguy1000
Fri Feb 16, 2007 6:23 pm
Forum: Holy Cow!
Topic: *cough*
Replies: 15
Views: 8716

This is no smilie... -> :bleh: