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Search found 757 matches

by Dinoguy1000
Thu May 10, 2007 5:02 pm
Forum: 3D/2D models
Topic: I need some kind of importer
Replies: 3
Views: 3175

Heh, don't mention it! :wink:
by Dinoguy1000
Sun May 06, 2007 8:38 pm
Forum: Game Archive
Topic: Guild Wars .DAT File
Replies: 207
Views: 115552

Hmm... Is there any particular reason two of the files are named xentax? :wink:
by Dinoguy1000
Mon Apr 30, 2007 2:56 am
Forum: Code Talk
Topic: Zone 66 (Classic DOS Arcade Shooter) Modding Update
Replies: 7
Views: 4982

Sounds pretty nice. As for adding to the WIKI, don't worry, I can clean it up for you when you're done, and if it needs it... :wink:
by Dinoguy1000
Fri Apr 27, 2007 2:57 am
Forum: Code Talk
Topic: Zone 66 (Classic DOS Arcade Shooter) Modding Update
Replies: 7
Views: 4982

Cool beans. Could you add this to the WIKI?
by Dinoguy1000
Fri Apr 06, 2007 9:27 pm
Forum: Miscellaneous
Topic: URL posting problem in Wiki article
Replies: 6
Views: 3913

That is a very weird problem, indeed... We'll just have to wait for Captain to look into it, then.
by Dinoguy1000
Fri Mar 30, 2007 6:01 pm
Forum: Holy Cow!
Topic: The Stone Oakvalley Authentic SID Collection
Replies: 5
Views: 3592

Yeah, that hardware setup was almost as crazy as the project itself... :P
by Dinoguy1000
Wed Mar 28, 2007 7:08 pm
Forum: Holy Cow!
Topic: The Stone Oakvalley Authentic SID Collection
Replies: 5
Views: 3592

A truly insane project... That's the only way to describe it... :eek: 300 GIG?!?!
by Dinoguy1000
Wed Mar 21, 2007 11:33 pm
Forum: Game Archive
Topic: Guild Wars .DAT File
Replies: 207
Views: 115552

:lol: Don't worry, BD, I'm sure someone here will take your code and turn it into a beautiful peace of art before long (or, I could just be full of crap... only time will tell :P )...
by Dinoguy1000
Sat Mar 17, 2007 9:15 pm
Forum: Compressed files and methods
Topic: First thread
Replies: 9
Views: 4460

Re: 2 threads to move here

PmData wrote:Hello,

I think you could move these threads here:
- viewtopic.php?t=2253
(Wipeout .cmp, compressed archive)
- viewtopic.php?t=1304
(Resident Evil 2 .adt, compressed image)
Done. Thanks for the links!
by Dinoguy1000
Thu Mar 15, 2007 3:43 am
Forum: Code Talk
Topic: Excel in Hex hunt.
Replies: 10
Views: 6483

That sounds like something you would use a macro for. Unfortunately, I have no idea how to make or use macros, but a quick Google search should turn up some tutorials...
by Dinoguy1000
Tue Mar 13, 2007 8:32 pm
Forum: Compressed files and methods
Topic: First thread
Replies: 9
Views: 4460

Heh, thanks... :D
by Dinoguy1000
Tue Mar 13, 2007 8:19 pm
Forum: Compressed files and methods
Topic: First thread
Replies: 9
Views: 4460

Please also post links in this thread to any existing compression/encryption threads so that they can be moved to this forum. Thanks! :wink:
by Dinoguy1000
Tue Mar 13, 2007 1:17 am
Forum: Miscellaneous
Topic: Bruteforce Scanner Comparisons
Replies: 11
Views: 3795

Aah, sorry, I think in your list you just called it 'BitmapRip v0.8' or something, hence the confusion... :|
by Dinoguy1000
Wed Mar 07, 2007 7:19 pm
Forum: Miscellaneous
Topic: FYI Mr Mouse
Replies: 3
Views: 2237

Damn straight! :D

What would we change our name to, though? "XeNTaX, the organization that pwned you bitches"? :P
by Dinoguy1000
Wed Mar 07, 2007 7:13 pm
Forum: Game Archive
Topic: Guild Wars .DAT File
Replies: 207
Views: 115552

BlackDragon wrote:I don't have any webspace to upload this too, so can someone host it for me?
Depending on how big it is, you can email it to me, and I'll find a place to upload it.