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Search found 757 matches

by Dinoguy1000
Wed Feb 08, 2012 10:43 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 601973

Re: Señor Casaroja's Noesis

That looks to me like Unicode (specifically UTF-8), so any string functions that can handle Unicode strings should be able to handle it just fine, no need for convoluted parsing or anything.
by Dinoguy1000
Fri Feb 03, 2012 8:37 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 601973

Re: Señor Casaroja's Noesis

Are the first two bytes FE FF (or FF FE)? If so, it probably uses UTF-16 encoding (not that this really helps with your question). Nope. I think that's only used as a standard that's only really useful when sharing your files with others. I think with formats like these, their engine would parse al...
by Dinoguy1000
Fri Feb 03, 2012 8:29 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 601973

Re: Señor Casaroja's Noesis

Are the first two bytes FE FF (or FF FE)? If so, it probably uses UTF-16 encoding (not that this really helps with your question).
by Dinoguy1000
Wed Feb 01, 2012 8:43 am
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 117943

Re: 3D model reversing compilation

All right, will-do.
by Dinoguy1000
Wed Feb 01, 2012 1:23 am
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 117943

Re: 3D model reversing compilation

I knocked the protection down to semi (meaning registered users can edit it), so you should be able to work on it now. Now, here's hoping the vandals don't come en masse...
by Dinoguy1000
Tue Jan 31, 2012 7:46 pm
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 117943

Re: 3D model reversing compilation

The main page needs a lot of work. One of these days I'm going to have to sit down and rewrite the whole thing, I think, but I keep putting it off. =D
by Dinoguy1000
Tue Jan 31, 2012 9:12 am
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 117943

Re: 3D model reversing compilation

The only ones bugmenot has listed for the forum are "bm1", "bmn", "bugmenott", and "abcpoker". This is for forum.xentax.com on bugmenot; xentax.com is blocked. Do you know if the username "gjinka" was listed under "xentax.com" before "...
by Dinoguy1000
Mon Jan 30, 2012 11:15 pm
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 117943

Re: 3D model reversing compilation

gjinka2 wrote:I mean the forum

http://www.bugmenot.com/
Okay, but which account? The only ones bugmenot has listed for the forum are "bm1", "bmn", "bugmenott", and "abcpoker".
by Dinoguy1000
Mon Jan 30, 2012 5:59 am
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 117943

Re: 3D model reversing compilation

@mods: next time you ban someones account because it's listed in bugmenot.com, do us a favor and check that it actually works, will ya!? Seems like someone likes me... You're gonna have to be more specific than that; are you referring to a block I did on the wiki? Because all of those were bot acco...
by Dinoguy1000
Sun Jan 22, 2012 10:35 pm
Forum: Holy Cow!
Topic: 7zip opens ISO's
Replies: 4
Views: 2629

Re: 7zip opens ISO's

Of more general interest is http://en.wikipedia.org/wiki/Comparison ... _archivers. It doesn't explicitly note which archivers are open source, though (unfortunately).
by Dinoguy1000
Sun Jan 22, 2012 10:18 pm
Forum: Holy Cow!
Topic: The 2012 elections and Me Spamming My Party
Replies: 3
Views: 2529

Re: The 2012 elections and Me Spamming My Party

I was ready to reply with "lolwut" or "cool story bro" or something, but decided to give him the benefit of the doubt. Don't ask me why, I must be feeling unusually charitable today. =D
by Dinoguy1000
Thu Jan 19, 2012 10:07 pm
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 117943

Re: 3D model reversing compilation

Actually, pages that are just named after extensions are meant to be disambiguation pages for all formats known to use that extension, e.g. PAK . Generally speaking, a page dedicated to a single format should never be named with just the extension. I really didn't word my previous comment as well as...
by Dinoguy1000
Thu Jan 19, 2012 9:55 pm
Forum: Troubleshooting
Topic: trojan horse
Replies: 1
Views: 1093

Re: trojan horse

No, but his sig makes him look like a spammer. I say nuke the thread, and nuke his account.
by Dinoguy1000
Thu Jan 19, 2012 1:36 am
Forum: Holy Cow!
Topic: Your opinion on the ethics of reverse engineering
Replies: 14
Views: 6191

Re: Your opinion on the ethics of reverse engineering

As far as I'm concerned, if you're not charging money for your work (asking for donations vis-a-vis XeNTaX is fine IMHO), and you're not doing it for crackers and the like, it's fine - but you also need to respect the devs' requests; if they ask that you refrain from or stop reverse-engineering a ga...
by Dinoguy1000
Thu Jan 19, 2012 1:02 am
Forum: 3D/2D models
Topic: 3D model reversing compilation
Replies: 70
Views: 117943

Re: 3D model reversing compilation

I like grouping it by game title and following the subpage structure for article names. ie: MyGame/Archive MyGame/Model MyGame/Sound MyGame/Image Of course a single game could have multiple archive formats, or multiple model formats, etc but that could be handled as well. This makes it easier to li...