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Search found 757 matches
- Wed Feb 08, 2012 10:43 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 601973
Re: Señor Casaroja's Noesis
That looks to me like Unicode (specifically UTF-8), so any string functions that can handle Unicode strings should be able to handle it just fine, no need for convoluted parsing or anything.
- Fri Feb 03, 2012 8:37 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 601973
Re: Señor Casaroja's Noesis
Are the first two bytes FE FF (or FF FE)? If so, it probably uses UTF-16 encoding (not that this really helps with your question). Nope. I think that's only used as a standard that's only really useful when sharing your files with others. I think with formats like these, their engine would parse al...
- Fri Feb 03, 2012 8:29 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 601973
Re: Señor Casaroja's Noesis
Are the first two bytes FE FF (or FF FE)? If so, it probably uses UTF-16 encoding (not that this really helps with your question).
- Wed Feb 01, 2012 8:43 am
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 117943
Re: 3D model reversing compilation
All right, will-do.
- Wed Feb 01, 2012 1:23 am
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 117943
Re: 3D model reversing compilation
I knocked the protection down to semi (meaning registered users can edit it), so you should be able to work on it now. Now, here's hoping the vandals don't come en masse...
- Tue Jan 31, 2012 7:46 pm
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 117943
Re: 3D model reversing compilation
The main page needs a lot of work. One of these days I'm going to have to sit down and rewrite the whole thing, I think, but I keep putting it off. =D
- Tue Jan 31, 2012 9:12 am
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 117943
Re: 3D model reversing compilation
The only ones bugmenot has listed for the forum are "bm1", "bmn", "bugmenott", and "abcpoker". This is for forum.xentax.com on bugmenot; xentax.com is blocked. Do you know if the username "gjinka" was listed under "xentax.com" before "...
- Mon Jan 30, 2012 11:15 pm
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 117943
Re: 3D model reversing compilation
Okay, but which account? The only ones bugmenot has listed for the forum are "bm1", "bmn", "bugmenott", and "abcpoker".
- Mon Jan 30, 2012 5:59 am
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 117943
Re: 3D model reversing compilation
@mods: next time you ban someones account because it's listed in bugmenot.com, do us a favor and check that it actually works, will ya!? Seems like someone likes me... You're gonna have to be more specific than that; are you referring to a block I did on the wiki? Because all of those were bot acco...
- Sun Jan 22, 2012 10:35 pm
- Forum: Holy Cow!
- Topic: 7zip opens ISO's
- Replies: 4
- Views: 2629
Re: 7zip opens ISO's
Of more general interest is http://en.wikipedia.org/wiki/Comparison ... _archivers. It doesn't explicitly note which archivers are open source, though (unfortunately).
- Sun Jan 22, 2012 10:18 pm
- Forum: Holy Cow!
- Topic: The 2012 elections and Me Spamming My Party
- Replies: 3
- Views: 2529
Re: The 2012 elections and Me Spamming My Party
I was ready to reply with "lolwut" or "cool story bro" or something, but decided to give him the benefit of the doubt. Don't ask me why, I must be feeling unusually charitable today. =D
- Thu Jan 19, 2012 10:07 pm
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 117943
Re: 3D model reversing compilation
Actually, pages that are just named after extensions are meant to be disambiguation pages for all formats known to use that extension, e.g. PAK . Generally speaking, a page dedicated to a single format should never be named with just the extension. I really didn't word my previous comment as well as...
- Thu Jan 19, 2012 9:55 pm
- Forum: Troubleshooting
- Topic: trojan horse
- Replies: 1
- Views: 1093
Re: trojan horse
No, but his sig makes him look like a spammer. I say nuke the thread, and nuke his account.
- Thu Jan 19, 2012 1:36 am
- Forum: Holy Cow!
- Topic: Your opinion on the ethics of reverse engineering
- Replies: 14
- Views: 6191
Re: Your opinion on the ethics of reverse engineering
As far as I'm concerned, if you're not charging money for your work (asking for donations vis-a-vis XeNTaX is fine IMHO), and you're not doing it for crackers and the like, it's fine - but you also need to respect the devs' requests; if they ask that you refrain from or stop reverse-engineering a ga...
- Thu Jan 19, 2012 1:02 am
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 117943
Re: 3D model reversing compilation
I like grouping it by game title and following the subpage structure for article names. ie: MyGame/Archive MyGame/Model MyGame/Sound MyGame/Image Of course a single game could have multiple archive formats, or multiple model formats, etc but that could be handled as well. This makes it easier to li...
