I get Error: the requested amount of bytes to allocate is negative (-1435336832)rexil wrote:protosk8 wrote:cant get textures D:chrrox wrote:run the texture extractor on the ps3 file.
Search found 43 matches
- Sat Jul 23, 2011 12:28 am
- Forum: 3D/2D models
- Topic: No More Heroes: Heroes' Paradise
- Replies: 35
- Views: 11074
Re: No More Heroes: Heroes' Paradise
- Fri Jul 22, 2011 11:02 pm
- Forum: 3D/2D models
- Topic: No More Heroes: Heroes' Paradise
- Replies: 35
- Views: 11074
Re: No More Heroes: Heroes' Paradise
cant get textures D:
- Fri Jun 24, 2011 12:02 pm
- Forum: 3D/2D models
- Topic: (X360) Marvel Vs Capcom 3
- Replies: 96
- Views: 29734
Re: (X360) Marvel Vs Capcom 3
If you mean Extract the arc's from tha game then, First you need to have tha game, then use something like Xbox Backup Creator. You pick the iso or dvd and you'll see tha list of arc files. If you meant extract tha models and textures from tha arcs. You use tha .bms posted by chrrox. Way it works is...
- Thu Jun 23, 2011 8:11 pm
- Forum: 3D/2D models
- Topic: (X360) Marvel Vs Capcom 3
- Replies: 96
- Views: 29734
Re: (X360) Marvel Vs Capcom 3
for tha 360 you use tha bms chrrox wrotecoopmaster wrote:im lost, how do i extract the arcs?
for ps3 you can use noesis
- Wed Jun 22, 2011 9:59 am
- Forum: Graphic file formats
- Topic: NO MORE HEROES 2(WII) .rsl file format
- Replies: 4
- Views: 2573
Re: NO MORE HEROES 2(WII) .rsl file format
any updates on this :3?
- Mon May 30, 2011 5:27 pm
- Forum: Game Archive
- Topic: Bleach Shattered Blade
- Replies: 3
- Views: 1383
Re: Bleach Shattered Blade
n sorry for tha double post
Here's 3dripper
only prob with this one is no T pose ?
kinda hard to rig.
Here's 3dripper
only prob with this one is no T pose ?
kinda hard to rig.
- Mon May 30, 2011 4:39 pm
- Forum: Game Archive
- Topic: Bleach Shattered Blade
- Replies: 3
- Views: 1383
Re: Bleach Shattered Blade
If I remember well ,acually there are no converters for that game and probably nobody will work on it. The quality of these wii models is the same of wii Bleach versus crusade, which instead uses mdl0 format files. So you have 2 options: a) u can ripp the models from B. shatter blade using dolphin ...
- Sun May 29, 2011 11:14 am
- Forum: Game Archive
- Topic: Bleach Shattered Blade
- Replies: 3
- Views: 1383
Bleach Shattered Blade
The contents of this post was deleted because of possible forum rules violation.
- Wed May 25, 2011 10:03 am
- Forum: 3D/2D models
- Topic: (X360) Marvel Vs Capcom 3
- Replies: 96
- Views: 29734
- Sat May 21, 2011 5:30 am
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 32905
Re: 360 Super Street Fighter 4
ok, here is the ritual to get fully rigged ssfiv models. Ok, we need: emotosmd by magnum kensou's tool riggomatic by magnum (http://z6.invisionfree.com/Resident_Evil_4_PC/index.php?showtopic=11075&st=0) the latest sfiv assets viewer noesis Basically what we're gonna do is to convert a ssfiv emo obj...
- Sun May 15, 2011 3:23 pm
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 32905
Re: 360 Super Street Fighter 4
same as exporting them with textures :D?maniacoloco wrote:yes, there is, but it's a little long ritual xDprotosk8 wrote:is there a way to export tha models with bones ?
thanks :3
- Fri May 06, 2011 9:10 am
- Forum: Game Archive
- Topic: 360 Super Street Fighter 4
- Replies: 77
- Views: 32905
Re: 360 Super Street Fighter 4
is there a way to export tha models with bones ?
thanks :3
thanks :3
- Wed Apr 27, 2011 5:48 pm
- Forum: Game Archive
- Topic: MvC3 .ARC files.
- Replies: 153
- Views: 35586
Re: MvC3 .ARC files.
someday they'll figuer it out xD
- Wed Apr 20, 2011 6:23 pm
- Forum: Game Archive
- Topic: Resident Evil 0
- Replies: 0
- Views: 580
Resident Evil 0
'-' does anyone know howda extract or convert resident evil 0 models?
theyr arc files i think >.>;
theyr arc files i think >.>;
- Thu Apr 07, 2011 3:39 am
- Forum: 3D/2D models
- Topic: Wii Brmdl Model Format
- Replies: 79
- Views: 40508
Re: Wii Brmdl Model Format
does anyone know how to view darkside chronicle models on brawlbox 0.64 beta ? D: the models work in brawlbox 0.63 but ionno if it can export to dae thx Dunno but kentilan's viewer works great and also there is an actorx importer por 3dsmax. yea tried it yesterday but when i import to max tha bones...
