Search found 465 matches
- Fri Oct 07, 2011 4:49 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564200
Re: Forza Motorsport Resource Extraction (.carbin)
The contents of this post was deleted because of possible forum rules violation.
- Fri Oct 07, 2011 5:37 am
- Forum: Game Archive
- Topic: RAGE .RESOURCES files
- Replies: 59
- Views: 25924
Re: RAGE .RESOURCES files
The contents of this post was deleted because of possible forum rules violation.
- Tue Apr 12, 2011 8:19 pm
- Forum: Game Archive
- Topic: -NFS:Shift 2 Unleashed-
- Replies: 54
- Views: 17223
Re: -NFS:Shift 2 Unleashed-
Did you evaluate a few times before you ran the script?
Open the script listener (F11) and show us what errors you get.
Open the script listener (F11) and show us what errors you get.
- Mon Apr 11, 2011 6:48 pm
- Forum: Video file formats
- Topic: extracting the audio of PS3 *.usm videos - NEED HELP!
- Replies: 35
- Views: 23937
Re: extracting the audio of PS3 *.usm videos - NEED HELP!
Thanks for your help, I'll try it.
- Mon Apr 11, 2011 9:16 am
- Forum: Video file formats
- Topic: extracting the audio of PS3 *.usm videos - NEED HELP!
- Replies: 35
- Views: 23937
Re: extracting the audio of PS3 *.usm videos - NEED HELP!
Most cinematic files: GameResolution_st.usm, fb1.usm, fb2.usm ( download ), fb3.usm, fb4.usm They contain several audio streams in adx format with speech in different languages (but identical size), and one larger audio stream which won't play and I presume contains background music/soundfx. This on...
- Sun Apr 10, 2011 11:25 am
- Forum: Video file formats
- Topic: extracting the audio of PS3 *.usm videos - NEED HELP!
- Replies: 35
- Views: 23937
Re: extracting the audio of PS3 *.usm videos - NEED HELP!
After a quick talk with hcs, he recommended that I try VGMToolbox by snakemeat. This worked well with most Crysis 2 videos but some audio streams, I think background music, wouldn't play in winamp. I don't know if this has something to do with the tool or the winamp plugin. http://thumbnails18.image...
- Mon Mar 28, 2011 9:04 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171542
Re: Test Drive Unlimited 2 [2011/BNK]
The problem is this explanation will also get buried in useless posts. The OP should edit his first post with full instructions.
- Mon Mar 28, 2011 6:45 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171542
Re: Test Drive Unlimited 2 [2011/BNK]
@mordax There are 2 (two) scripts in this thread that unpack .big archives. One that results in .bin files, and one that tries to determine the actual file type (.wav, .bnk...) USE THE FIRST ONE, it's attached in both my archive and the one from vagos. If you still have 2200 files left it's because ...
- Sun Mar 27, 2011 5:57 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171542
Re: Test Drive Unlimited 2 [2011/BNK]
Here's an even faster way to unpack the game. Just extract this archive to your game folder and run the cmd, which will automatically do the following: - extracts all .big archives, including updates, regardless of their name (RU, EU...) - renames all resulting .bin files and moves each one in its c...
- Fri Mar 25, 2011 9:19 am
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171542
Re: Test Drive Unlimited 2 [2011/BNK]
Stop running your mouth like that... Everything was explained on the 3rd page . ok, here is my script to extract all contents from big+ map . save script to bms file, open it with quickbms, select .map file when asked the input file to extract. I know it's difficult to go through a 27-page thread, b...
- Wed Mar 23, 2011 9:58 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171542
Re: Test Drive Unlimited 2 [2011/BNK]
That's not a girl and that trainer doesn't exist/work, it's all a scam
Hope you're not spamming...
Hope you're not spamming...
- Wed Mar 23, 2011 9:19 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171542
Re: Test Drive Unlimited 2 [2011/BNK]
Insert it in a batch file and place it in your game dir along with filelist.log and all remaining bin files. You don't have to extract all files all over again. If you don't sort this out, the game might crash when it tries to load those missing files... Nice render, too bad the wheels in TDU2 are c...
- Wed Mar 23, 2011 12:52 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171542
Re: Test Drive Unlimited 2 [2011/BNK]
@Knyazev check your PM
@toolieo that's my list, it was posted here a while ago. Someone just took it and reposted it.
Anyway, I'm attaching it again, including all IDs for unreleased cars.
@toolieo that's my list, it was posted here a while ago. Someone just took it and reposted it.
Anyway, I'm attaching it again, including all IDs for unreleased cars.
- Wed Mar 23, 2011 12:54 am
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171542
Re: Test Drive Unlimited 2 [2011/BNK]
Sorry to hear that qwerty... maybe if we manage to find all filenames you will resume researching?
Either way, thank you very much for everything you've done!
@Knyazev Old news
Either way, thank you very much for everything you've done!
@Knyazev Old news
- Tue Mar 22, 2011 9:59 pm
- Forum: Game Archive
- Topic: Test Drive Unlimited 2 [2011/BNK]
- Replies: 632
- Views: 171542
Re: Test Drive Unlimited 2 [2011/BNK]
@SoniKalien Try using qwerty's cmd script to rename the files.
qwerty wrote:for /F "tokens=1*" %%A in (filelist.log) do if exist %%A.bin (md "%%~pB" & move %%A.bin %%B)
