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by SoftIce
Mon Mar 14, 2011 9:32 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 585604

Re: Señor Casaroja's Noesis

I'm most comfortable with the dds file format and max/maya, so for KH models, I usually grab the textures first with 3dripper and yaz0r's viewer, and use those and tell noesis to not export textures. And on another topic, I don't know if this would help anyone else, but I found a nifty little dae te...
by SoftIce
Mon Mar 14, 2011 9:24 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 1 Models
Replies: 119
Views: 51671

Re: Kingdom Hearts 1 Models

Well, Falo's dumper has become outdated. Yaz0r and kkdf2's dumpers work much better for KH2FM now, and Yaz0r's nametable is full of most of the files, except a few anbs in the eh and eh_l folders like Roxas's keys and Ansem's Guardian, and a few other files that are hard to snuff out. Use those fro...
by SoftIce
Mon Mar 14, 2011 9:15 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 2 Map files
Replies: 203
Views: 63837

Re: Kingdom Hearts 2 Map files

Also, N_ZZ160 can be viewed in 0.4, but not in 0.52 of yaz0r's model viewer. Will look into that. But I think I already know the issue. There is in fact two animation formats in KH2, the usual IK based animation system, and a secondary "raw" animation system. While the raw is probably sim...
by SoftIce
Sun Mar 13, 2011 1:24 am
Forum: 3D/2D models
Topic: Kingdom Hearts Birth By Sleep models
Replies: 528
Views: 159673

Re: [Request] Kingdom Hearts Birth By Sleep models

ultimaespio wrote:If you want to export your KH1/2 meshes, and you want them the same size as the BBS ones, export them with a 0.01 scale.
Thanks for the tip! Um, if I want the BBS ones to be the same size as the KH1/2 ones, would I export them with a scale of.. uh, 100? (haha I fail at math.)
by SoftIce
Sat Mar 12, 2011 6:44 am
Forum: 3D/2D models
Topic: Kingdom Hearts Birth By Sleep models
Replies: 528
Views: 159673

Re: [Request] Kingdom Hearts Birth By Sleep models

Ah! Thanks for the explanation. I was viewing kh2 models so that's why it never appeared. lol
by SoftIce
Sat Mar 12, 2011 1:25 am
Forum: 3D/2D models
Topic: Kingdom Hearts Birth By Sleep models
Replies: 528
Views: 159673

Re: [Request] Kingdom Hearts Birth By Sleep models

Darkfox wrote:I do wonder there as well, the export options suggest that Noesis supports PSK and PSA
That's odd, the PSA option doesn't show up for me. Is that a separate plugin that you downloaded?
by SoftIce
Sat Mar 12, 2011 1:25 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 585604

Re: Señor Casaroja's Noesis

Thank you very much to Mr Adults for sharing his program and to Revelation for the KH/KH2/BBS plugins!
by SoftIce
Fri Mar 11, 2011 12:07 am
Forum: 3D/2D models
Topic: Kingdom Hearts Birth By Sleep models
Replies: 528
Views: 159673

Re: [Request] Kingdom Hearts Birth By Sleep models

ultimaespio wrote:You've got your KH2 plugin now. You may stop asking :P

Animation plugins would be niiice :D
... *cries* I'm just so happy. lol
by SoftIce
Thu Mar 10, 2011 7:53 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 2 Map files
Replies: 203
Views: 63837

Re: Kingdom Hearts 2 Map files

Wow! Thanks so much Yaz0r! Version .52 still doesn't show the models for me, but I'm so happy that you're continuing with developing modelviewerwx! I tried version .51 that had added debug info, but I can't figure out how to access the debug options or dump the info. lol. Sorry about that. I'm going...
by SoftIce
Thu Mar 10, 2011 2:40 am
Forum: Graphic file formats
Topic: MDS file bones making the model unable too see
Replies: 3
Views: 1257

Re: MDS file bones making the model unable too see

Try this: When you export, type -scale 250 in the advanced options box. You might also want to try adding -smoothnorm 0.001 after that as well.
by SoftIce
Thu Mar 10, 2011 12:00 am
Forum: 3D/2D models
Topic: Kingdom Hearts 2 Map files
Replies: 203
Views: 63837

Re: Kingdom Hearts 2 Map files

yaz0r wrote:I will modify next build to have more debug information and try to see where the issue comes from.
Oh, thank you very much! That's very nice of you!
by SoftIce
Wed Mar 09, 2011 8:36 pm
Forum: 3D/2D models
Topic: Kingdom Hearts Birth By Sleep models
Replies: 528
Views: 159673

Re: [Request] Kingdom Hearts Birth By Sleep models

Devilot, have you tried using Yaz0r's older modelviewer release? The new releases don't work with my computer, but the older one does.
by SoftIce
Wed Mar 09, 2011 8:34 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 2 Map files
Replies: 203
Views: 63837

Re: Kingdom Hearts 2 Map files

Thanks for the new release Yaz0r! Merp. I have the same issue. My computer would be considered a fossil in computer years though, so I'm pretty sure it's the video card. My graphics card is an ati raedon 9500 pro (lol told you I'm running a fossil.) But, I'm going to stick Yaz0r's latest release, pl...
by SoftIce
Mon Feb 28, 2011 11:08 pm
Forum: 3D/2D models
Topic: Kingdom Hearts Birth By Sleep models
Replies: 528
Views: 159673

Re: [Request] Kingdom Hearts Birth By Sleep models

Thank you SoftIce for the links. Sure, no problem! After all you've contributed, I'm glad I was able to actually assist you even a tiny bit with something, even it was just finding links to save you the time. :) I don't know anything about programming, so I can't actually contribute anything of val...
by SoftIce
Sun Feb 27, 2011 7:05 am
Forum: 3D/2D models
Topic: Kingdom Hearts Birth By Sleep models
Replies: 528
Views: 159673

Re: [Request] Kingdom Hearts Birth By Sleep models

The textures are there, you just can't find them as easy. You're more likely to find them in the game than to map different textures onto models from another game. Besides, that entire place--both the small and large island--is already fully exportable to Blender via kkdf2's KH2map program. Really,...