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by Kamillho
Thu Apr 05, 2012 2:11 pm
Forum: 3D/2D models
Topic: Resident Evil Operation Racoon City
Replies: 105
Views: 21720

Re: Resident Evil Operation Racoon City

I am going to wait for the pc release to do any more on this format. Here is the 2 py scripts you need for the models with uv's. the first script lets you import the .edgemodel the 2nd script is basically the same script mr adults did except its a little easier to edit and has all the options liste...
by Kamillho
Tue Mar 27, 2012 2:56 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 31
Views: 14913

Re: Xbox 360 XPR2 (noesis plugin)

greywaste wrote:
Kamillho wrote: fmt = noesis.NOESISTEX_DXT5
Here's some info about .dds compression types
Play around with the value I left alone in your quote.
Thanks!
It works on some textures!
by Kamillho
Tue Mar 27, 2012 1:06 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 31
Views: 14913

Re: Xbox 360 XPR2 (noesis plugin)

I used def hackLoadRGBA(data, texList): w = 256/512/1024/2048 h = 256/512/1024/2048 fmt = noesis.NOESISTEX_DXT5 data = rapi.imageUntile360DXT(rapi.swapEndianArray(data, 2), w, h, 8 if fmt == noesis.NOESISTEX_DXT1 else 16) texList.append(NoeTexture("hacktex", w, h, data, fmt)) return 1 And always dif...
by Kamillho
Mon Mar 26, 2012 3:22 pm
Forum: Graphic file formats
Topic: Xbox 360 XPR2 (noesis plugin)
Replies: 31
Views: 14913

Re: Xbox 360 XPR2 (noesis plugin)

MrAdults wrote:Like I said in the ORC thread the old ssg script could produce corrupt data. Go get the new script and reextract with that.
But it doesn't work with new script also
Image
by Kamillho
Sun Mar 25, 2012 4:43 pm
Forum: 3D/2D models
Topic: Resident Evil Operation Racoon City
Replies: 105
Views: 21720

Re: Resident Evil Operation Racoon City

chrrox wrote:There seems to be a small bug in the noesis extractor near the end of the chunk data.
but i have an extractor ready when its fixed.
Wow! Awesome! Good luck :D
by Kamillho
Thu Mar 22, 2012 9:59 pm
Forum: 3D/2D models
Topic: Resident Evil Operation Racoon City
Replies: 105
Views: 21720

Re: Resident Evil Operation Racoon City

I think so. And what about X360 version? Someone works on script? I know nothing about it so I can only upload files from disc.
by Kamillho
Thu Mar 22, 2012 9:31 pm
Forum: 3D/2D models
Topic: Resident Evil Operation Racoon City
Replies: 105
Views: 21720

Re: Resident Evil Operation Racoon City

Is it possible to make this script working on X360 version if someone makes it on PS3 version? If model format is the same?
by Kamillho
Thu Mar 22, 2012 4:35 pm
Forum: 3D/2D models
Topic: Resident Evil Operation Racoon City
Replies: 105
Views: 21720

Resident Evil Operation Racoon City

Somebody works on RE ORC script?
Here's Nemesis model:
http://www.sendspace.com/file/cedkqd
by Kamillho
Thu Mar 22, 2012 12:14 pm
Forum: Game Archive
Topic: Resident Evil Operation Racoon City repacker
Replies: 40
Views: 9863

Re: Resident Evil Operation Racoon City repacker

Somebody works on RE ORC script?
Here's Nemesis model:
http://www.sendspace.com/file/cedkqd
by Kamillho
Thu Nov 24, 2011 9:46 pm
Forum: Compressed files and methods
Topic: Tekken 6
Replies: 105
Views: 46861

Re: Tekken 6

Is there anybody so nice who can tell me step by step how to extract models from Tekken 6 into Noesis? I saw that tutorial on forum...
by Kamillho
Sun Nov 20, 2011 8:59 pm
Forum: Game Archive
Topic: Spiderman web of shadows
Replies: 1
Views: 470

Re: Spiderman web of shadows

Anybody?
by Kamillho
Sun Nov 13, 2011 8:05 pm
Forum: Game Archive
Topic: Spiderman web of shadows
Replies: 1
Views: 470

Spiderman web of shadows

The contents of this post was deleted because of possible forum rules violation.
by Kamillho
Mon Sep 12, 2011 9:58 pm
Forum: Game Archive
Topic: Dead Island .pak
Replies: 72
Views: 18012

Re: Dead Island .pak

I need any good way to extract models from this game and import them into Blender or 3DS Max. When I take this file data00 on to DeadIslandBIN it makes only a notepad file...
by Kamillho
Fri Sep 09, 2011 8:14 am
Forum: Game Archive
Topic: Dead Island .pak
Replies: 72
Views: 18012

Re: Dead Island .pak

A slightly less terrible solution instead of hacking the DLL: X:\dead island\DI>"Y:\Gibbed.DeadIsland.FixZip.exe" -v -o DataEn.pak.orig DataEn.zip DataEn.pak target hash is 9BAF71AA actual hash is 13E3327B base hash is BBE82F6D generated 57154 bytes of magic success! final hash of 9BAF71AA size: 74...
by Kamillho
Wed Aug 10, 2011 8:45 pm
Forum: 3D/2D models
Topic: Dead Rising 2 (PC)
Replies: 7
Views: 3936

Re: Dead Rising 2 (PC)

Anyway finally I have Rebecca model :D
I want her, Stacey and Twins :D