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- Wed Jun 19, 2019 5:14 pm
- Forum: 3D/2D models
- Topic: Ring of Elysium maxscript
- Replies: 31
- Views: 10399
Ring of Elysium maxscript
There's a mmo game Ring of Elysium, almost same thing as Moonlight Blade mmo, here's script for model import, no bones and weights just geometry and uv's. I think, there should be a separate, smaller file for bones/skeleton somewhere. Don't have the game and files, so can't check this xD Here it is,...
- Tue Jun 18, 2019 10:39 pm
- Forum: Graphic file formats
- Topic: swizzled texture dds
- Replies: 7
- Views: 1985
Re: swizzled texture dds
Ты большой молодец, я бы точно не додумался бы сам! Я с 2д форматами чаще всего мучаюсь, особенно если что-то сильно замороченное.
Well done! Thanks for your time and efforts
Well done! Thanks for your time and efforts
- Tue Jun 18, 2019 7:19 pm
- Forum: Graphic file formats
- Topic: swizzled texture dds
- Replies: 7
- Views: 1985
Re: swizzled texture dds
Yeah, looks like that! It's very sad, there's some index .dds files in same folder after extraction. Here's one of them, but seriously I have no idea how it might help lol
- Tue Jun 18, 2019 5:41 pm
- Forum: Graphic file formats
- Topic: swizzled texture dds
- Replies: 7
- Views: 1985
Re: swizzled texture dds
Originally extracted, it's texture "atlas" used for character customization all other textures are okay (just ordinary .dds), so I'm almost sure extraction process was correct, game engine somehow making this texture correct lol On this textures should be a bunch of other smaller textures ...
- Mon Jun 17, 2019 7:04 pm
- Forum: Graphic file formats
- Topic: swizzled texture dds
- Replies: 7
- Views: 1985
swizzled texture dds
Hello everyone! Could someone experienced with 2d image formats take a look at this texture sample? I'm kinda lost, tried some things but couldn't get it to look correct. Any help will be much appreciated. Thanks in advance! Here's sample texture: https://www.mediafire.com/file/3mi8ib8btmfjocy/atlas...
- Sun Jun 09, 2019 6:54 pm
- Forum: 3D/2D models
- Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
- Replies: 18
- Views: 6475
Re: [HELP] Total War: Three Kingdoms .rigid_model_v2
The script works very fine. Is there any chance to export back .rigid_model_v2 format? It's possible, format isn't hard, but I'm not planning to do it (due to several reasons). I really want to make models import with bones and weights, it's also not hard, so I will do it when I will have free time...
- Fri Jun 07, 2019 9:37 am
- Forum: 3D/2D models
- Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
- Replies: 18
- Views: 6475
Re: [HELP] Total War: Three Kingdoms .rigid_model_v2
No .anim sample, so no skin and bones. But here's the script


- Wed Apr 17, 2019 6:54 pm
- Forum: 3D/2D models
- Topic: Inquisitor: Martyr Noesis plugin Commission
- Replies: 27
- Views: 8669
Re: Inquisitor: Martyr Noesis plugin Commission
Wow! It's an awesome job you have done
Thanks a lot fot Battlefleet Gothic 2 Armada files!
- Fri Apr 12, 2019 12:54 pm
- Forum: 3D/2D models
- Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
- Replies: 64
- Views: 30478
Re: Middle-earth: Shadow of War maxscript (.skel .mesh)
It's model from dlc or from base game? Do you have a sample?
- Sat Apr 06, 2019 1:31 am
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 365
- Views: 145672
Re: [PC] Dark Souls III model import maxscript
You're using my script, right? Well, I can edit it, though guys here are saying, that bloodborne tool work fine for DS3 too, so you might want to check it out?
- Fri Mar 29, 2019 5:45 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 205202
Re: Bloodborne
Ah, understand
- Fri Mar 29, 2019 2:54 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 205202
Re: Bloodborne
Cool, no need to make/edit any script/plugin! But they all broken UVs. I believe parts for transparency textures, they all broken UV Parts without transparency are fine. Could you do something? Well, dropoff said it's already figured out in soul's discord. If there's need to fix something, I just n...
- Fri Mar 29, 2019 12:25 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 205202
Re: Bloodborne
Cool, no need to make/edit any script/plugin!
- Sat Mar 23, 2019 10:20 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 205202
Re: Bloodborne
Same format? I had plans about this game, didn't know it's "from software"
- Sat Mar 09, 2019 4:10 pm
- Forum: Game Archive
- Topic: Devil may cry 5 RE engine file list.
- Replies: 160
- Views: 67293
Re: Devil may cry 5 RE engine file list.
I have noesis plugin for .tex textures, it was made for RE2 remake, though of course it's working with DMC 5 too. I'll upload it here later, if no one update tools for Noesis or Blender by that time. I suggest you to check RE2 remake topic, guys there did a great job, so if they will be interested i...
