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by zaramot
Wed Jun 19, 2019 5:14 pm
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 31
Views: 10399

Ring of Elysium maxscript

There's a mmo game Ring of Elysium, almost same thing as Moonlight Blade mmo, here's script for model import, no bones and weights just geometry and uv's. I think, there should be a separate, smaller file for bones/skeleton somewhere. Don't have the game and files, so can't check this xD Here it is,...
by zaramot
Tue Jun 18, 2019 10:39 pm
Forum: Graphic file formats
Topic: swizzled texture dds
Replies: 7
Views: 1985

Re: swizzled texture dds

Ты большой молодец, я бы точно не додумался бы сам! Я с 2д форматами чаще всего мучаюсь, особенно если что-то сильно замороченное.
Well done! Thanks for your time and efforts :)
by zaramot
Tue Jun 18, 2019 7:19 pm
Forum: Graphic file formats
Topic: swizzled texture dds
Replies: 7
Views: 1985

Re: swizzled texture dds

Yeah, looks like that! It's very sad, there's some index .dds files in same folder after extraction. Here's one of them, but seriously I have no idea how it might help lol
by zaramot
Tue Jun 18, 2019 5:41 pm
Forum: Graphic file formats
Topic: swizzled texture dds
Replies: 7
Views: 1985

Re: swizzled texture dds

Originally extracted, it's texture "atlas" used for character customization all other textures are okay (just ordinary .dds), so I'm almost sure extraction process was correct, game engine somehow making this texture correct lol On this textures should be a bunch of other smaller textures ...
by zaramot
Mon Jun 17, 2019 7:04 pm
Forum: Graphic file formats
Topic: swizzled texture dds
Replies: 7
Views: 1985

swizzled texture dds

Hello everyone! Could someone experienced with 2d image formats take a look at this texture sample? I'm kinda lost, tried some things but couldn't get it to look correct. Any help will be much appreciated. Thanks in advance! Here's sample texture: https://www.mediafire.com/file/3mi8ib8btmfjocy/atlas...
by zaramot
Sun Jun 09, 2019 6:54 pm
Forum: 3D/2D models
Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
Replies: 18
Views: 6475

Re: [HELP] Total War: Three Kingdoms .rigid_model_v2

The script works very fine. Is there any chance to export back .rigid_model_v2 format? It's possible, format isn't hard, but I'm not planning to do it (due to several reasons). I really want to make models import with bones and weights, it's also not hard, so I will do it when I will have free time...
by zaramot
Fri Jun 07, 2019 9:37 am
Forum: 3D/2D models
Topic: [HELP] Total War: Three Kingdoms .rigid_model_v2
Replies: 18
Views: 6475

Re: [HELP] Total War: Three Kingdoms .rigid_model_v2

No .anim sample, so no skin and bones. But here's the script

Image
by zaramot
Wed Apr 17, 2019 6:54 pm
Forum: 3D/2D models
Topic: Inquisitor: Martyr Noesis plugin Commission
Replies: 27
Views: 8669

Re: Inquisitor: Martyr Noesis plugin Commission

Wow! It's an awesome job you have done :) Thanks a lot fot Battlefleet Gothic 2 Armada files!
by zaramot
Fri Apr 12, 2019 12:54 pm
Forum: 3D/2D models
Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
Replies: 64
Views: 30478

Re: Middle-earth: Shadow of War maxscript (.skel .mesh)

It's model from dlc or from base game? Do you have a sample?
by zaramot
Sat Apr 06, 2019 1:31 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 145672

Re: [PC] Dark Souls III model import maxscript

You're using my script, right? Well, I can edit it, though guys here are saying, that bloodborne tool work fine for DS3 too, so you might want to check it out?
by zaramot
Fri Mar 29, 2019 5:45 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 482
Views: 205202

Re: Bloodborne

Ah, understand
by zaramot
Fri Mar 29, 2019 2:54 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 482
Views: 205202

Re: Bloodborne

Cool, no need to make/edit any script/plugin! But they all broken UVs. I believe parts for transparency textures, they all broken UV Parts without transparency are fine. Could you do something? Well, dropoff said it's already figured out in soul's discord. If there's need to fix something, I just n...
by zaramot
Fri Mar 29, 2019 12:25 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 482
Views: 205202

Re: Bloodborne

Cool, no need to make/edit any script/plugin!
by zaramot
Sat Mar 23, 2019 10:20 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 482
Views: 205202

Re: Bloodborne

Same format? I had plans about this game, didn't know it's "from software"
by zaramot
Sat Mar 09, 2019 4:10 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 160
Views: 67293

Re: Devil may cry 5 RE engine file list.

I have noesis plugin for .tex textures, it was made for RE2 remake, though of course it's working with DMC 5 too. I'll upload it here later, if no one update tools for Noesis or Blender by that time. I suggest you to check RE2 remake topic, guys there did a great job, so if they will be interested i...