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by zaramot
Sun Sep 16, 2018 1:55 pm
Forum: 3D/2D models
Topic: TwelveSky 2 Model
Replies: 13
Views: 833

Re: TwelveSky 2 Model

Script
by zaramot
Thu Sep 13, 2018 12:32 pm
Forum: 3D/2D models
Topic: Moonlight Blade MMO model import maxscript
Replies: 64
Views: 45663

Re: Moonlight Blade MMO model import maxscript

Will Zaramot finish script? or we have to gather money and pay him for motivation? Guys, best thing in maxscript - is that it's totally open sourced, anyone could see what I did there and alter it in any way. The reason I'm not "finishing" it. Is because I'm not huge fan of oriental games and this ...
by zaramot
Fri Sep 07, 2018 9:58 pm
Forum: 3D/2D models
Topic: TwelveSky 2 Model
Replies: 13
Views: 833

Re: TwelveSky 2 Model

You need just this one model or maxscript to import any 3d from this game? I can send you the model, my script which I made for this game today is very raw, I will need more models and time to make it work for all them.
by zaramot
Fri Sep 07, 2018 9:29 pm
Forum: 3D/2D models
Topic: TwelveSky 2 Model
Replies: 13
Views: 833

Re: TwelveSky 2 Model

Maxscript, I used maxscript and 3ds max
by zaramot
Fri Sep 07, 2018 3:10 pm
Forum: 3D/2D models
Topic: TwelveSky 2 Model
Replies: 13
Views: 833

Re: TwelveSky 2 Model

Lol, no - don't upload everything here, I guess. But you will need skeleton, if you want model to be rigged. Well, ready for animation (with bones and weights), otherwise with those files, which you uploaded - you will get a static one xD Weights are inside .dat files, but skeleton noooo
by zaramot
Fri Sep 07, 2018 2:26 pm
Forum: 3D/2D models
Topic: TwelveSky 2 Model
Replies: 13
Views: 833

Re: TwelveSky 2 Model

Omg, how I wish, that every 3d format was like this xD Tip for you, you should look for a skeleton file, it's a separate one, since there are no bones inside those samples

Image
by zaramot
Tue Sep 04, 2018 2:10 pm
Forum: 3D/2D models
Topic: Armored Core 4 .000 files
Replies: 17
Views: 1279

Re: Armored Core 4 .000 files

Portugalotaku, check your PM.
by zaramot
Fri Aug 31, 2018 9:25 pm
Forum: 3D/2D models
Topic: Armored Core 4 .000 files
Replies: 17
Views: 1279

Re: Armored Core 4 .000 files

.mlb aren't models for sure, some info - materials, some other stuff
by zaramot
Thu Aug 30, 2018 10:40 pm
Forum: 3D/2D models
Topic: Armored Core 4 .000 files
Replies: 17
Views: 1279

Re: Armored Core 4 .000 files

Good, less work to do, also there's two model types .mdl and .smd. They are similar, though .smd look like a collision mesh? No uv's, weights just raw geometry and more low-poly EDIT: And I will need much more .mdl/.smd samples if I'm going to finish this script. You can skip the .tpf files, just mo...
by zaramot
Thu Aug 30, 2018 5:57 pm
Forum: 3D/2D models
Topic: Armored Core 4 .000 files
Replies: 17
Views: 1279

Re: Armored Core 4 .000 files

Hmm, I was wondering which game this format reminds me off, it's some sort of proto version of FromSoftware demon souls/dark souls engine, ninja blade too, I worked on newer Armored Core game, this format is different. https://s8.hostingkartinok.com/uploads/images/2018/08/85653ac002f8f1a5e49970aaeeb...
by zaramot
Thu Aug 30, 2018 12:36 am
Forum: 3D/2D models
Topic: Armored Core 4 .000 files
Replies: 17
Views: 1279

Re: Armored Core 4 .000 files

Some model samples maybe? I looked and made script for one Armored Core game long ago, don't remember which one.
by zaramot
Sun Jul 01, 2018 12:39 pm
Forum: 3D/2D models
Topic: SWTOR Ripping Help?
Replies: 11
Views: 1033

Re: SWTOR Ripping Help?

Yes, they are there .gr2 files separated by body types bms, bmn, bfs, bfn and so on. I have no idea how you can't find them, with Jedipedia help you should be able to find everything you might need (and with some searching among files xD)
by zaramot
Sun Jul 01, 2018 12:21 pm
Forum: 3D/2D models
Topic: SWTOR Ripping Help?
Replies: 11
Views: 1033

Re: SWTOR Ripping Help?

No lol you need EasyMyp program, then extract archives and import models in 3ds max or using Noesis export to any 3d format and use Blender, Maya ect.
by zaramot
Sun Jul 01, 2018 11:02 am
Forum: 3D/2D models
Topic: SWTOR Ripping Help?
Replies: 11
Views: 1033

Re: SWTOR Ripping Help?

No, everything is okay. I ripped a lot of models from SWTOR, I'm a constant player there, actually:) You can check a vid of armor from the game https://www.youtube.com/watch?v=dYnvdfvwNa8 And I made a LOT of them, just no making videos of them:) My point is, you can get everything with no problems a...
by zaramot
Sun Jul 01, 2018 1:18 am
Forum: 3D/2D models
Topic: SWTOR Ripping Help?
Replies: 11
Views: 1033

Re: SWTOR Ripping Help?

I made a maxscript for this game long ago, and there are other tools here on xentax, you should do some searching.