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by zaramot
Wed Jan 08, 2020 4:44 pm
Forum: Game Archive
Topic: [Request] For Honor client
Replies: 9
Views: 711

Re: [Request] For Honor client

I think, now thanks to friend I have client from oct 05 2017, which was almost 49gb in size. This is very good, it's has 16 heroes! And a lot of stuff like ornaments and different title updates, so more content :) Something perfect would be to obtain client, first release of beta Marching Fire, it w...
by zaramot
Tue Jan 07, 2020 1:29 pm
Forum: Game Archive
Topic: [Request] For Honor client
Replies: 9
Views: 711

Re: [Request] For Honor client

Thanks for the tip! :) Much appreciated (this will be useful info for many other games too), this DB has client which would be perfect for me, though for some reason it's not downloading xD I guess, they deleted this depot (developers) already, so if anyone has For Honor - Open Test: Marching Fire (...
by zaramot
Tue Jan 07, 2020 12:09 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 99
Views: 26082

Re: Warframe Online MaxScript

Ah, so intelGPA working too, well guys it's great. Of course textures from rippers coming okay, textures from archives made by DE aren't like that xD Even mip order there is different, from lowest to biggest.
by zaramot
Tue Jan 07, 2020 12:15 am
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 99
Views: 26082

Re: Warframe Online MaxScript

Well, it's good news if you did use it! Because, I've had a ton of complains in PM about it's not working anymore xD It might change the approach a bit! If you will confirm it's working, I'll try it myself and then if it's indeed working, then script have much more point. Of course it's not like a g...
by zaramot
Mon Jan 06, 2020 11:55 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 99
Views: 26082

Re: Warframe Online MaxScript

Yeah, I was really thinking to make script work fine xD One good person helped me with testing, but main trouble (I guess, I bored everyone with this old song lol) it's textures, I figured out (more or less) how to get them, all except normal maps! They're coming out messed up so far (maybe some old...
by zaramot
Mon Jan 06, 2020 11:34 pm
Forum: Game Archive
Topic: [Request] For Honor client
Replies: 9
Views: 711

[Request] For Honor client

Hey guys! Sooo, long story short I made tools for For Honor game models/textures. Actually, ported some into Fallout 76 already. https://www.youtube.com/watch?v=LH42ts88Uvc https://www.youtube.com/watch?v=TVPItmrTXsU https://www.youtube.com/watch?v=qBUFBB_L6Is&t= They only problem, recent - latest c...
by zaramot
Mon Jan 06, 2020 1:22 pm
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 25
Views: 2501

Re: Ring of Elysium maxscript

I will think about it, right now I'm quite busy. I have plans for models/games which I really want myself (like for honor) and I promised some good ppl to do few request (which I already failed to deliver, and so ashamed about it - for someone like for a year omg). So, I have no idea when I will do ...
by zaramot
Sat Jan 04, 2020 4:29 pm
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 25
Views: 2501

Re: Ring of Elysium maxscript

Yup, it's most-likely skeleton file! With that one and model file it's possible to import rigged models.
by zaramot
Tue Nov 19, 2019 12:51 am
Forum: 3D/2D models
Topic: Kingdom Under Fire 2
Replies: 59
Views: 18412

Re: Kingdom Under Fire 2

Should work! Though, I extracted animations from KUF since 2014 or late 2013 lol Last time I did it, it was in 2017, I guess there was no such great tool from PredatorCZ back then! As I said earlier this game took a long road aha ha ha
by zaramot
Mon Nov 18, 2019 11:13 pm
Forum: 3D/2D models
Topic: Kingdom Under Fire 2
Replies: 59
Views: 18412

Re: Kingdom Under Fire 2

Cool thing, that it's possible not just get skinned models from KUF but also animations too xD
https://www.youtube.com/watch?v=n3s1EYRsHns
by zaramot
Mon Nov 18, 2019 2:21 pm
Forum: 3D/2D models
Topic: Kingdom Under Fire 2
Replies: 59
Views: 18412

Re: Kingdom Under Fire 2

It's not really "broken", just some additional procedure should be done. I can't believe those guys haven't changed 3d format since.. well lol since 2011? OMG, this game is a total scam, it has great 3d assets as for my taste, but it failed miserably in Philippines, Malaysia, China, Korea and even i...
by zaramot
Sun Oct 27, 2019 7:54 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 99
Views: 26082

Re: Warframe Online MaxScript

It's okay, English isn't my native language too. I assume you're Russian-speaking person (judging by your nickname), if it's true you could use it in conversation with me, if you will have any difficulties explaining something xD
by zaramot
Sun Oct 27, 2019 4:33 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 99
Views: 26082

Re: Warframe Online MaxScript

For now I focused on updating characters and enemies, flora-fauna xD They are all in "characters" folder. I will think about supporting anything else, like weapons and ships, props or levels. First for me at least are skinned models of characters.
by zaramot
Sat Oct 26, 2019 4:02 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 99
Views: 26082

Re: Warframe Online MaxScript

Hey! Guys, test this script with warfarme models. It will import only geometry for now (I disabled skin for faster testing), and provide all not working ones. In that way progress will be faster, I'm sure because I got bored testing them lol And switched to Fallout 76 script
by zaramot
Sun Oct 20, 2019 1:13 pm
Forum: 3D/2D models
Topic: Warframe Online MaxScript
Replies: 99
Views: 26082

Re: Warframe Online MaxScript

Actually, you could help me out, I could send you script for testing. Just for geometry+uv's in order to test not working models faster. If geometry import is working, everything else will too and after fixing all broken ones, I'll just enable skin and done xD What do you think?!