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Search found 8 matches

by Giganova
Sun Feb 06, 2011 2:23 pm
Forum: Graphic file formats
Topic: MDS file bones making the model unable too see
Replies: 3
Views: 1299

Re: MDS file bones making the model unable too see

jaden wrote:try using mesh 2 rdm instead of noesis
cause sometime if we use noesis to convert model the skeleton look screwed up
Thanks for the help. but i didn't convert these myself.

I got these from Model Resource and Zerox ripped them.
He/She doesnt know how to shrink the bones either.
by Giganova
Sat Feb 05, 2011 12:04 am
Forum: Graphic file formats
Topic: MDS file bones making the model unable too see
Replies: 3
Views: 1299

MDS file bones making the model unable too see

http://i56.tinypic.com/wl62o7.png You may think, whats this? Well, weird or not, this is a model from donald duck (KHBBS) and those big things are bones. Animating it is made impossible. the bones cross eatchother you can't even see what bone is what http://i54.tinypic.com/swznut.png Does sombody h...
by Giganova
Sun Jan 02, 2011 3:00 pm
Forum: 3D/2D models
Topic: [Request] 3D models from KH1, KH2 and BBS
Replies: 6
Views: 2292

Re: [Request] 3D models from KH1, KH2 and BBS

I found a site where you can download BBS models. in the rar files: 708_p11ex00_00.png (Texture) 708out.obj (The model itself) 708out.smd (some wierd blocky thingy) I import them in 3DS max. It gives me these errors: matlib not found ''C:/User/XXXX/Desktop/KHModels/VentusArmored/rdmexport.mtl Materi...
by Giganova
Sun Jan 02, 2011 11:55 am
Forum: 3D/2D models
Topic: [Request] 3D models from KH1, KH2 and BBS
Replies: 6
Views: 2292

Re: [Request] 3D models from KH1, KH2 and BBS

Mirrorman95 wrote:They are the actual models, just with bone implants.
You cannot download them, they are just JPEG images.

EDIT: nvm, you had to register to download.
by Giganova
Sat Jan 01, 2011 10:46 pm
Forum: 3D/2D models
Topic: ModelViewerWX 0.3 and 3D ripper DX
Replies: 4
Views: 2459

Re: ModelViewerWX 0.3 and 3D ripper DX

You will probably find its the same quality, just the amount of smoothing has been turned down ( it looks like its in FLAT SHADED mode). DXripper always seems to drop the smoothing angle to a really low number, you will need to increase that. If i remember correctly, DXripper sets it at around 35°,...
by Giganova
Sat Jan 01, 2011 8:57 pm
Forum: 3D/2D models
Topic: ModelViewerWX 0.3 and 3D ripper DX
Replies: 4
Views: 2459

ModelViewerWX 0.3 and 3D ripper DX

So i found a way too Dump KH2 files with ModelViewer and 3D ripper DX.

Problem is, when i import them into 3DS max, the quality of the model (not texture) is realy low and not smoot at all.

Image

Can sombody help me?
by Giganova
Sat Jan 01, 2011 1:29 pm
Forum: 3D/2D models
Topic: [Request] 3D models from KH1, KH2 and BBS
Replies: 6
Views: 2292

Re: [Request] 3D models from KH1, KH2 and BBS

Mirrorman95 wrote:A good place to find keyblades is at http://wc3r.forumcircle.com/viewforum.php?f=63 .
Thank you, but i was looking for keyblades not made by people but from the real game itself.

Still, i appreciate your help.
by Giganova
Fri Dec 31, 2010 1:31 pm
Forum: 3D/2D models
Topic: [Request] 3D models from KH1, KH2 and BBS
Replies: 6
Views: 2292

[Request] 3D models from KH1, KH2 and BBS

Hello Everybody. I'm new here

And i was wondering, if sombody had Models of the Keyblades from KH1, KH2 and/or Birth By Sleep.

I don't Understand that Dumping that good, so i was wanna ask sombody if he/she has models of the actual Keyblades from the Kingdom Hearts Games.

Thank you

[GN]