Search found 7 matches

by Ghost1705
Tue Aug 18, 2015 6:34 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2010
Views: 753430

Re: Dead or Alive series formats and tools

These Phyton Scripts makes me confusing.How i can use this in generell? Lets say i would extract an Mesh in Noesis without Wight and Bones. I would modified this Mesh and bring it back to the TMC. What have i to do with your Tools? I miss an UI. I known these things work without an UI, but dont unde...
by Ghost1705
Sun Aug 16, 2015 10:58 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2010
Views: 753430

Re: Dead or Alive series formats and tools

Finally there is an PC Version of the TMC Importer for Blender. Support Bones

https://www.mediafire.com/folder/9zi2gt8dyllaj/doa5mod
by Ghost1705
Thu Aug 13, 2015 5:01 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2010
Views: 753430

Re: Dead or Alive series formats and tools

Finally i got my first modified Mesh working ingame. Just some changes on Hitomi.

Its way easier to transfer the Wights in Blender. Here you can see how to do:

http://www.freestepdodge.com/threads/pc ... 65/page-46
by Ghost1705
Fri Jul 31, 2015 12:28 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2010
Views: 753430

Re: Dead or Alive series formats and tools

Is there a Way for your Coders, to convert the Data of the Python Script to an Max Script? I mean the TmcMesh import/export Script. That would Things make much easier for me.
by Ghost1705
Wed Jul 29, 2015 8:57 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2010
Views: 753430

Re: Dead or Alive series formats and tools

I loaded the latest Version of Blender. Think its Version 2.75. Works great. I dont have expierience with Blender, so i tried export to different Format like obj or fbx to use in 3dsmax. But this gives me Problems with the Scale Format of the Mesh. Then i export the TMCMesh directly from Noesis as ...
by Ghost1705
Tue Jul 28, 2015 11:48 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2010
Views: 753430

Re: Dead or Alive series formats and tools

I loaded the latest Version of Blender. Think its Version 2.75. Works great. I dont have expierience with Blender, so i tried export to different Format like obj or fbx to use in 3dsmax. But this gives me Problems with the Scale Format of the Mesh. Then i export the TMCMesh directly from Noesis as o...
by Ghost1705
Tue Oct 08, 2013 4:08 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2010
Views: 753430

Re: Dead or Alive series formats and tools

Hey chrrox.

I tried the Scripts on the DoAU DLC1. All works fine. Just 1 TMC File gives me Trouble:

2R863@1S100@6L1M1I]]K1935AD2F1PQ551A8O{C98191F

BTW: Thanks for the great Tools @ all :)