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by zaykho
Fri Apr 05, 2013 1:48 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773075

Re: Dead or Alive series formats and tools

tecmo360texturesExtractor.py (click to download) - texture extractor for doax2, doa4, doa5, ng3 minor update: - correctly exporting cube textures - fixed error in size calculation - added a left behind doa4 format 'TDP'(models of rooms and avatars(minichars) for doa4 online lobby) - added in beginn...
by zaykho
Sat Mar 16, 2013 7:59 pm
Forum: 3D/2D models
Topic: 葛城ミサト報道計画(Kasturagi Misato)
Replies: 51
Views: 15578

Re: 葛城ミサト報道計画(Kasturagi Misato)

fatduck, if it's pssg and you don't want to start from scratch you can use my Atelier Totori extractor source code as reference. I didn't notice this until now! Anyway, it wasn't a difficult format but deeply nested! so I am trying to use recursive functions to phase them all and get the data I wan...
by zaykho
Mon Mar 04, 2013 9:25 am
Forum: 3D/2D models
Topic: RenderWare SDK Installer Included on BR4 Disc!
Replies: 19
Views: 20326

Re: RenderWare SDK Installer Included on BR4 Disc!

*Bumping* for subscribe to my interest list :p
by zaykho
Fri Mar 01, 2013 4:32 pm
Forum: 3D/2D models
Topic: 葛城ミサト報道計画(Kasturagi Misato)
Replies: 51
Views: 15578

Re: 葛城ミサト報道計画(Kasturagi Misato)

Yes its Collada. I have downloaded and tested quickly on some Collada Viewers but none of them have been able to load any of the models. I will try tonight with 3ds or Maya. EDIT: Well maybe the problem come from the .PSSG texture included in this .dae format...... I think we will need to decrypt/ex...
by zaykho
Fri Mar 01, 2013 4:17 pm
Forum: 3D/2D models
Topic: 葛城ミサト報道計画(Kasturagi Misato)
Replies: 51
Views: 15578

Re: 葛城ミサト報道計画(Kasturagi Misato)

Mrtest wrote:Here is a simple file - http://yadi.sk/d/hRS9fNik2yy4F
.dae format, but similar changes.
Maestro, help. )
Didn't have tested yet (3ds max and maya is uninstalled right now), but .dae is not collada format ?

Have you tried to open in 3d modeling/converting software ?
by zaykho
Fri Mar 01, 2013 1:56 pm
Forum: 3D/2D models
Topic: 葛城ミサト報道計画(Kasturagi Misato)
Replies: 51
Views: 15578

Re: 葛城ミサト報道計画(Kasturagi Misato)

how much size is the whole game file ?

I can pick a look, but I can't guarantee that I will succeed to decrypt/reverse.
by zaykho
Wed Dec 26, 2012 6:36 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

lol my list of bug fixing is getting ever so large :P please tell me if theres anything else wrong anyway about the UVs, DOA5 uses 2D UVs and 4D UVs. I don't think I implemented the use of 4D UVs, so thats probably why UVs are not all there the goal is to be able to import and file and export it ba...
by zaykho
Fri Nov 23, 2012 3:03 pm
Forum: 3D/2D models
Topic: Metal Wolf Chaos
Replies: 1
Views: 1093

Re: Metal Wolf Chaos

try to look at the OTOGI thread, same studio/editor, and same extension files, maybe with some luck/tweak you will be able to get something works.

viewtopic.php?f=16&t=9519
by zaykho
Tue Nov 20, 2012 12:08 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Hi, guys. I have a several problem. I was looking for DOA5's demo, but i can't. already realese DOA5 original, demo was gone every forum. I want just hitomi's modeling, and i found this, Darko's link. http://www.mediafire.com/?ycmoi5tagpfvfdh I tried open this file with noesis. and using doa5_360.p...
by zaykho
Wed Oct 31, 2012 4:07 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

zaykho - Why I can't get DLC model using your tool? I copied all files in one folder and http://img72.imageshack.us/img72/6724/87882945.png Ofc I have also those files in desktop. I have only with DLC problem. Works good with normal game files. I have tested and it works, you need to put the folder...
by zaykho
Wed Oct 31, 2012 3:17 pm
Forum: 3D/2D models
Topic: MechAssault 2: Lone Wolf / .mgf format
Replies: 19
Views: 5142

Re: MechAssault 2: Lone Wolf / .mgf format

Roger that, PM away If there's something more optimal I should do let me know. Hopefully I can get some more study work done soon. So far I haven't gotten past opening it in the Hex Editor. XD Thanks, here the sample for those who want to help us. http://www.mediafire.com/?yath6tyzr6fphzo BTW @Prot...
by zaykho
Tue Oct 30, 2012 4:19 pm
Forum: 3D/2D models
Topic: MechAssault 2: Lone Wolf / .mgf format
Replies: 19
Views: 5142

Re: MechAssault 2: Lone Wolf / .mgf format

Well upload some sample here, maybe someone will help us to convert this format. Good idea. :) I did get ftp working last night, so I have the files. However, I don't want to get in trouble for posting code I shouldn't, so what would be the best way to go about sharing / 'cropping' an actual game f...
by zaykho
Tue Oct 30, 2012 12:35 am
Forum: 3D/2D models
Topic: MechAssault 2: Lone Wolf / .mgf format
Replies: 19
Views: 5142

Re: MechAssault 2: Lone Wolf / .mgf format

Well upload some sample here, maybe someone will help us to convert this format.
by zaykho
Mon Oct 29, 2012 11:04 pm
Forum: 3D/2D models
Topic: MechAssault 2: Lone Wolf / .mgf format
Replies: 19
Views: 5142

Re: MechAssault 2: Lone Wolf / .mgf format

I didn't worked yet on Mechassault 2, but I second your request too.

I love this game so much (Mad Cat and Nova Cat FTW ! 8D ).


Image
Image
by zaykho
Mon Oct 29, 2012 1:05 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

OK I understand why I didn't come across this bug, it's because when I'm logged into mediafire, this error does not show.

So I think this one will work.


DOA5 - Tool (v201).zip
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http://www.mediafire.com/?d4q1dn4z8e57lm7