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by zaykho
Mon Jun 24, 2013 1:10 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773075

Re: Dead or Alive series formats and tools

Updated the Mediafire Folders with the latest Blender Importer. By the same time, I'm back on the DOAX HTML5, I'm importing now everything on html (every 3d objects) and making a html version of the original DOA menu.... I hope somebody will be able to export all animations of the DOAX game (the xb...
by zaykho
Wed Jun 12, 2013 12:37 pm
Forum: 3D/2D models
Topic: 葛城ミサト報道計画(Kasturagi Misato)
Replies: 51
Views: 15578

Re: 葛城ミサト報道計画(Kasturagi Misato)

You're right Chrrox. I know... and this game has just one model, but from the pictures seems that most of the work has been done... maybe someone could give a hand Just one model but with several outfits, DLC it seems: http://evazone.org/AME/Doc/MisatoNewsReport/162F56A02.jpg http://evazone.org/AME...
by zaykho
Wed Jun 05, 2013 3:55 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773075

Re: Dead or Alive series formats and tools

Ok ! done. :p
by zaykho
Wed Jun 05, 2013 2:38 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773075

Re: Dead or Alive series formats and tools

zaykho oh, in contrary - i'd suggest you to wait like a week before updating your files, coz i could release withing an hour "a fix, that will fix my fix, that where fixing something itself", and without that fix you could end up with a corrupted script in your directory :) Ok ! I will wa...
by zaykho
Mon Jun 03, 2013 10:46 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773075

Re: Dead or Alive series formats and tools

PS: Can I upload them to my Mediafire Folder ? If yes, I will stack them in .zip file with credits to you. also credits to xentax forum's users - found useful info in here. and please don't let them outdate. Done. :) For the updating part, I can't ensure that I will be able to update everyday. This...
by zaykho
Fri May 31, 2013 5:00 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773075

Re: Dead or Alive series formats and tools

plugins for importing doa4, doa5/ng3 to blender "dead or alive 5"/"ninja gaiden 3" blender importer (fix: handle the texture index -1) "dead or alive 4" blender importer (new) "dead or alive ultimate"/"dead or live online"/"dead or alive extrem...
by zaykho
Wed May 29, 2013 2:50 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

But yeah, do you have any clues to the problems that I ran into?
No sorry, I have stopped to work into my html5 DOA (temporarily), so I didn't go further yet.

Darko can help you. :]
by zaykho
Wed May 29, 2013 12:57 pm
Forum: 3D/2D models
Topic: PSP Bakemonogatari noesis script
Replies: 16
Views: 6688

Re: PSP Bakemonogatari noesis script

Thank you again !

Image
by zaykho
Wed May 29, 2013 12:54 pm
Forum: 3D/2D models
Topic: PSP Imageepoch mdl noesis script
Replies: 36
Views: 14379

Re: PSP Imageepoch mdl noesis script

Nice and thanks chrrox !


Image
Keeping the good work since 1901 ! :p
by zaykho
Wed May 29, 2013 12:42 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

With zaykho's NG3 simple unpacker and Noesis script. Wait, wait, wait, it's not my "NG3 simple unpacker and Noesis script" , I just make a folder where everybody can download everything easily about DOA. Nothing else ! I'm not the owner of those scripts, the only thing who was made by me ...
by zaykho
Tue May 21, 2013 1:42 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

aagems wrote:Nice Boobs and Nice picture :D My head spinning everytime seeing those boobs :D
8)

the picture come from a devianart user:

http://x2gon.deviantart.com/gallery/25894032
by zaykho
Sun May 19, 2013 11:21 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 773075

Re: Dead or Alive series formats and tools

Can anybody help me?i had a problem with doa paradise animation. I try follow fatduck animation fix video tutorial,but im still failed getting proper hand position like i saw in fatduck video. I try rename "lfore_twist" to "lshld_twist" and click copy animation button and select...
by zaykho
Fri May 10, 2013 10:27 am
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

I'm just leaving this here: https://www.youtube.com/watch?v=hJg34xkx7GI So the guy requesting PS3 crap just wait for the 360 release It's almost possible that the format is the same as DOA5 and RE, and It'll contain all the DLC crap from DOA5 plus. I don't understand this kind of practices when the...
by zaykho
Thu May 09, 2013 1:23 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

I'm using tmc parser script from mariokart64n but it seems can only load one object at a time,when i open another part,the previous object that i open is disappear.So,how can i assemble those body part in one piece using tmc parser in one scene?or is it not possible for now?if its possible,can you ...
by zaykho
Tue May 07, 2013 7:52 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228799

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Can anyone reupload simple_doa5_unpacker.zip in page 28 to another file hosting?my ISP having a problem downloading from rghost.net. And for latest dlc (hottie swimsuit+zack island),i always had an error when opening it in noesis.Anyone got the same problem? i'm unpacking it using doa 5 tool from z...