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by HeliosAI
Sat Sep 21, 2013 2:48 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 248570

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

howfie wrote:
You're right, it is not hard work, but more or less tedious work. So tedious I kind of stopped working on Deus Ex: HR because of it. You will also have to reverse the scene file format to rebuild full stages/maps.
Is it possible to get a whole scenery working through these .scene files? o_O
by HeliosAI
Thu Aug 22, 2013 4:09 pm
Forum: Game Archive
Topic: [PS3] Dreamy Theater Extend
Replies: 22
Views: 8762

Re: [PS3] Dreamy Theater Extend

Thanks for the process on this =)
by HeliosAI
Thu Aug 22, 2013 4:09 pm
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 79197

Re: [X360] Star Ocean The Last Hope

Appreciate the progress on this =) The Noesis tools would make it a lot easier to extract xD
Textures are still ps3 version and models xbox?
by HeliosAI
Wed Aug 21, 2013 4:25 pm
Forum: Game Archive
Topic: [PS3] Dreamy Theater Extend
Replies: 22
Views: 8762

Re: [PS3] Dreamy Theater Extend

Sorry to bring this up again but has anyone news about this? This game has so many nice new costumes etc that the older DTs don't have =/ No files , no help (you can try upload small archive for check). At least I do not want to download full game :) I thought sharing these files here is not allowe...
by HeliosAI
Wed Aug 21, 2013 4:06 pm
Forum: Game Archive
Topic: [PS3] Dreamy Theater Extend
Replies: 22
Views: 8762

Re: [PS3] Dreamy Theater Extend

Sorry to bring this up again but has anyone news about this? This game has so many nice new costumes etc that the older DTs don't have =/
by HeliosAI
Wed Jun 12, 2013 12:37 pm
Forum: 3D/2D models
Topic: (PS3) Naughty Dog .pak Noesis Script
Replies: 20
Views: 13739

Re: (PS3) Naughty Dog .pak Noesis Script

Wow this is impressive *_*
Big thanks :D
by HeliosAI
Mon May 20, 2013 5:12 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 248570

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

Do these unpackers recognize the new DLC costumes? Someone on TRF revealed their MD5 hashes or sth.. dunno if itz useful.. i couldn't find them so far
MD5 hashes:

PACK4.000.tiger: ee1aa894727bc44d8c3a1dd539ad783f
PACK8.000.tiger: 0166352986292a3d92792fbe4922119e
by HeliosAI
Thu Apr 04, 2013 9:09 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 468
Views: 248570

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

mmm... I'm curious, has any one tried to capture the model with the tressfx on?? Is there a way to get hair mesh with that effect?? There is no "real" mesh for the TressFX hairs. Take a look at my screenshot . (Its just a fake visualisation, cuz there are no real polygons) This meshfile c...
by HeliosAI
Sat Mar 23, 2013 9:30 pm
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 203259

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

Ekey wrote:
o0Crofty0o wrote:Since it's possible to get all files with names now... does anyone still work on the model format? Maybe it's similar to the one from TR9 not sure
Names for what ? If you need unpack DRM's use DRMUnpacker from this pack.
Yeah i used that one but i meant the model files inside the .drm
by HeliosAI
Fri Mar 22, 2013 11:27 pm
Forum: Game Archive
Topic: BIGFILE.000 - Deus Ex Human Revolution Unpack
Replies: 532
Views: 203259

Re: BIGFILE.000 - Deus Ex Human Revolution Unpack

Since it's possible to get all files with names now... does anyone still work on the model format? Maybe it's similar to the one from TR9 not sure
by HeliosAI
Sun Jan 27, 2013 3:10 pm
Forum: Game Archive
Topic: Metal Gear Rising Revengeance *.cpk Archive
Replies: 3
Views: 2341

Re: Metal Gear Rising Revengeance *.cpk Archive

The bms for Bayonetta works with this^^

However Noesis cannot open any od the .dat files so i guess they changed the model format
by HeliosAI
Mon Dec 24, 2012 3:07 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228812

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

Thanks but wasn't there one that imports weights too?
by HeliosAI
Mon Dec 24, 2012 1:29 pm
Forum: 3D/2D models
Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
Replies: 482
Views: 228812

Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr

can anyone share the script that imports weighting on body's and some faces again? It got lost during the forum crash ><

Also is there any chance to update it to support more faces?
by HeliosAI
Wed Aug 22, 2012 4:45 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 585682

Re: Señor Casaroja's Noesis

Not sure if this is the right topic but well...it's about this program so Is there a way to export the environments from Final Fantasy 7: Crisis Core with their vertex colors? .fbx seems to export them but when i import it to 3ds max there are no vertex colors. I also tried .dae because i read it su...