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by mono24
Mon Jan 09, 2023 10:21 pm
Forum: 3D/2D models
Topic: Ridge Racer 6 .DAT file
Replies: 9
Views: 1177

Re: Ridge Racer 6 .DAT file

shakotay2 wrote: Mon Jan 09, 2023 9:58 pm...Well, I thought it was an unpacker for .dat files only. (Since I don't have any .dat files, only MDL files, I could never check it, though.)
Ah, ok, it is only an unpacker, and I wasn't sure what type of assets you had ;)
I guess only thing missing is the MDL conversion support.
by mono24
Mon Jan 09, 2023 9:48 pm
Forum: 3D/2D models
Topic: Injustice 2 (PC)
Replies: 134
Views: 51571

Re: Injustice 2 (PC)

DR43 wrote: Mon Jan 09, 2023 2:34 pm...do u know if there's a way to import lot of mesh.ascii files at once to blender?...
The only way is if the author of the original python script adds support in the python code, other wise your stuck importing one at a time.
by mono24
Mon Jan 09, 2023 9:45 pm
Forum: 3D/2D models
Topic: Ridge Racer 6 .DAT file
Replies: 9
Views: 1177

Re: Ridge Racer 6 .DAT file

shakotay2 wrote: Mon Jan 09, 2023 8:25 pm...Maybe I miscalculated addresses of submeshes?...
Hey shakotay2, i hope you didn't spent too much of your time on this as its already reversed entirely i believe by the following dev.
https://github.com/Nenkai/RRUnpacker
by mono24
Mon Jan 09, 2023 9:40 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 164
Views: 25196

Re: Horizon Forbidden West

...i think i missed some important step... First step is learning how to post properly, stop spamming, learn to edit your last post if you need to add something, don't write a new post each time if your the last one that wrote in the thread, and no need for you to quote the whole post either, keep ...
by mono24
Mon Jan 09, 2023 9:35 pm
Forum: 3D/2D models
Topic: Ridge Racer 7 [Car & Track samples included]
Replies: 53
Views: 7944

Re: Ridge Racer 7 [Car & Track samples included]

...Does anyone know what caused this? Read closely what the tool supports, game version, region, etc, then see if you indeed used correct syntax, if you did everything correct, then I'd suggest to create a new issue so the dev can be aware of it, where you explain your full steps on how you get the...
by mono24
Sun Jan 08, 2023 4:19 pm
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 164
Views: 25196

Re: Horizon Forbidden West

... 4. Blender and noesisv import ascii file(Block). install blender addon XNALaraMesh and noesisv python script fmt_xna_ascii, in this step,i blocked. i don't konw how to install or place to where the py_xna_lib.(ps:i read mono24 reply, but still Confused in py_xna_lib ),now i can't import mesh to...
by mono24
Sun Jan 08, 2023 3:53 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 787
Views: 210765

Re: Frostbite model tools (Battlefield, Battlefront and others)

i am not fully understanding all of this, I have the toc_heat application and dragging and dropping the toc files into said app. Yet the command pops up for a split sec and disappears. its not dumping anything i put into it. Am i missing a step or unbound just doesnt work for toc_heat. only issue i...
by mono24
Sun Jan 08, 2023 3:47 am
Forum: 3D/2D models
Topic: Dying Light 1/2
Replies: 45
Views: 10565

Re: Dying Light 1/2 -- import into blender

xyzaf wrote: Fri Jan 06, 2023 2:04 am How can i import the extracted .smd/.ascii files into blender?
All tools by daemon1 use same ASCII format, the following link should help you get started.
viewtopic.php?p=187182#p187182
by mono24
Mon Jan 02, 2023 3:43 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 787
Views: 210765

Re: Frostbite model tools (Battlefield, Battlefront and others)

g0rd0nfr33man wrote: Mon Jan 02, 2023 12:59 am...How do you rip models from Battlefield 2042? I was hoping someone could shed some light on the subject.
What is wrong with the tools to extract and then convert, where its already explained? On the following link:
viewtopic.php?p=181685#p181685
by mono24
Sun Jan 01, 2023 5:09 pm
Forum: 3D/2D models
Topic: ACViewer: Assassin's Creed games viewer
Replies: 70
Views: 19801

Re: ACViewer: Assassin's Creed games viewer

ElHabto wrote: Sun Jan 01, 2023 12:46 pmI placed the exe in the Unity files, opened it and nothing happened. Am I doing it right?
Yeah, your using the old version, join discord to use latest build and its updates.
by mono24
Wed Dec 28, 2022 4:15 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 787
Views: 210765

Re: Frostbite model tools (Battlefield, Battlefront and others)

...did Battlefield 5 ever have a tool for extracting full bodied game models (other than id-daemon's head deformation fixer)? https://forum.xentax.com/viewtopic.php?p=147355#p147355 Tool for face fixes has never been releases, it is private, only SMD one frame animation fixes are included in the li...
by mono24
Thu Dec 22, 2022 10:00 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 787
Views: 210765

Re: Frostbite model tools (Battlefield, Battlefront and others)

...I tried with XnaLara importer for 3ds Max but smooth looking weird... Stay away from that importer and 3dsMax when comes about the converted assets to ASCII, you need Blender : https://forum.xentax.com/viewtopic.php?p=187182#p187182 And also, that BF2042 tool does NOT support normals for the new...
by mono24
Sat Dec 10, 2022 9:11 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 787
Views: 210765

Re: Frostbite model tools (Battlefield, Battlefront and others)

...Am I not understanding something or is this just a limitation of the software?... In order to gain access to ALL assets you might think your looking for, you must dump entire game, as some assets are scattered, some in levels, etc. Somewhere somehow you messed up your extraction process, pay clo...
by mono24
Tue Dec 06, 2022 12:56 am
Forum: Game Archive
Topic: ACExplorer - An Assassin's Creed .forge extractor and framework
Replies: 44
Views: 26010

Re: ACExplorer - An Assassin's Creed .forge extractor and framework

So I have been trying to extract models from AC games for a long time and I found this amazing tool, however, I have a few questions, firstly, does this work for any AC game or only AC Unity, and secondly, after trying to export a model my antivirus (norton) would shut down AC explorer, any idea on...
by mono24
Sat Dec 03, 2022 3:07 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 787
Views: 210765

Re: Frostbite model tools (Battlefield, Battlefront and others)

Hey uh, pardon my stupidity, but where should I put the files? in BF2042's folder? what and where should change the paths? And like, can you give me a more detailed guide on doing this? cause I'm pretty much a beginner now heh heh :scaredy: It does not matter where you keep the files needed for tha...