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Search found 847 matches

by mono24
Sat Jan 13, 2018 7:51 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Hey guys, those of you that happen to know and came across this issue I'm having and know of an answer please help. Every time I try to use a python script and if a pair of .toc/.sb archives where .sb archive is 4GB+ in size no matter what it throws this error: Traceback (most recent call last): Fil...
by mono24
Thu Jan 11, 2018 1:46 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

yes its a hash of the actual name, but you wont find it is the EXE, because its not there. But if you take all string constants from the EXE, and calculate their hashes, some of them will be these numbers. The names are scattered across the data segment, so just hash them all and you'll find what y...
by mono24
Mon Jan 08, 2018 10:28 pm
Forum: 3D/2D models
Topic: NFS Payback
Replies: 93
Views: 36883

Re: NFS Payback

Did you perform that in 3DSmax just as to apply a smooth option? yes Interesting, I performed same thing, convert it in to poly, then apply the smooth option, the result does not change one bit, while your result is crisp, unless I am missing something And about the textures tools you provide they ...
by mono24
Mon Jan 08, 2018 6:38 pm
Forum: 3D/2D models
Topic: NFS Payback
Replies: 93
Views: 36883

Re: NFS Payback

1. the quality: I know why the model doesn't have a good quality, because when you export the model with a very small scale then when you try to import the models on any program you will find that the model mesh it's kinda messy and bubbly, so can you guys edit the mesh tool to generate the car wit...
by mono24
Mon Jan 08, 2018 5:37 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

I can't get the others because i dont have these games EXE's right now Now that was fast, thank you. If I may ask, how you got them from the exe? id like to try the other ones myself, if its not a secret or something as usual lol Lets say we take: 0x76742DC8:".DAI_resType76742DC8", Do I l...
by mono24
Mon Jan 08, 2018 5:24 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

If you have any updated resTypes or something is wrong, let me know. Sure: 0xf04f0c81:".Dx11ShaderProgramDatabase", 0x9C4FAA17:".HeightfieldDecal" 0x957C32B1:".AtlasTexture", 0xC6CD3286:".EnlightenStaticDatabase", 0xA23E75DB:".TerrainLayerCombinations&qu...
by mono24
Mon Jan 08, 2018 12:59 am
Forum: 3D/2D models
Topic: NFS Payback
Replies: 93
Views: 36883

Re: NFS Payback

enter wrote:EDIT: Nevermind bro i figured out, thank you so much for your help. ( the problem was the car needs skeleton and without it will never make the mesh file )
Glad it worked out, but what are you using for the mesh extraction? in your posted picture it sais "frostbite_faceposer".
by mono24
Sun Jan 07, 2018 7:10 am
Forum: 3D/2D models
Topic: NFS Payback
Replies: 93
Views: 36883

Re: NFS Payback

i can't find the SWBF2beta script in first post of this thread, i'm really new to this i hope you can help me, and i will promise not bothering you again because i know the beginner are pain in the ass. Do not worry, your not bothering me, I am as a beginner as you are, I simply had lots of trial a...
by mono24
Sun Jan 07, 2018 12:39 am
Forum: 3D/2D models
Topic: NFS Payback
Replies: 93
Views: 36883

Re: NFS Payback

so what i'm doing wrong can someone help please. First of all, the UFBE_0_2 does NOT support the game or any other games from frostbite list for that matter except SWBF 1 / 2 and Battlefield 1 , that is why you get errors, the extraction messes things up, also the tool only supports DATA folder of ...
by mono24
Wed Dec 27, 2017 5:58 am
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 188
Views: 85484

Re: The Crew fat/dat archives

So, anyone can help in ponting me in the righ tdirection as to how one performs a game dump, analyze the dump to extract the file names fully to update the list, anyone?
come on guys, a link, something, as to what needs to be done, anything, yes? no? maybe? possibly?
by mono24
Tue Dec 26, 2017 7:03 pm
Forum: Audio file formats
Topic: The Last of Us Remastered XVAG
Replies: 2
Views: 2079

Re: The Last of Us Remastered XVAG

Oh yeah, I messed with them too for a bit, nothing that is out there can convert them, vgmstream needs to be updated to support it as well. also, you'd be better off posting the samples in the official forum, here can take months before the dev can see it, just saying, doesn't hurt. https://www.hcs6...
by mono24
Sun Dec 24, 2017 11:51 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

by "the attached version on ealayer3" i meant the one just attached lol, yeah, I realized second time I read the text, I'm like silly me, duuuh, lol But so far testing it and it still converts, everything comes out right, including NFSPayback, which had same errors as SWBF2, so thank you ...
by mono24
Sun Dec 24, 2017 8:42 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Let's try to find whats wrong with your version. Where did you get the script and ealayer3 ? I'm using the script from the first post in this thread, and the attached version on ealayer3, which i compiled in 2015, probably for SWBF1, and its still working. Well, I am using same script as you, yet n...
by mono24
Thu Dec 21, 2017 10:40 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

what about other sounds? at least something works? Yes, I managed to get about half of the whole sounds exported, after fixing couple of keyerrors, so was about in total 30.2GB of wav's only, no mp3's what so ever came out, but that was because I let it run trough all the ebx's not just the sound f...
by mono24
Thu Dec 21, 2017 7:52 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 799
Views: 231151

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

are you sure you have ealayer3.exe ? Well, to be honest I tested it as well, exactly four times, and midway I too get same errors, and by the way daemon1, I have tried the original ealayer3 and two versions made by you, always same results no matter what, I even got two keyerrors codes but managed ...