Search found 605 matches
- Sat Nov 04, 2017 1:28 am
- Forum: 3D/2D models
- Topic: NFS Payback
- Replies: 93
- Views: 24485
NFS Payback
Greetings. Got it today pre-ordered and after more than 4h of extraction process, I got all extracted yaay Actual game files are: 21.8 GB (23,421,294,377 bytes) 21.8 GB (23,422,025,728 bytes) 351 Files, 35 Folders [/i] And after extraction: 34.2 GB (36,793,962,498 bytes) 35.0 GB (37,661,401,088 byte...
- Sat Apr 01, 2017 5:51 am
- Forum: 3D/2D models
- Topic: NFS 16
- Replies: 139
- Views: 35320
Re: NFS 16
What kind of progress are we talking here though?shawn0317 wrote:Has anyone made progress on this?
Everything can be extracted already.
- Wed Mar 22, 2017 5:57 am
- Forum: Video file formats
- Topic: How to create .PAM (1920x1080)
- Replies: 1
- Views: 3056
Re: How to create .PAM (1920x1080)
(PS3 PAMF Tools) but unfortunately this software can convert only small video of 320X176 Now, I don't know if its ok to post the link for the tutorial your looking at (due to leaked Sony PS3 SDK files), because I think its only one that mentions that size for icon in the menu, but...That's where yo...
- Mon Mar 13, 2017 8:14 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 183
- Views: 59025
Re: The Crew fat/dat archives
I am so ready and so willing to help, in making the new list, fully if possible. I just would like those with knowledge, to point me in the right direction as to how one can perform proper memory dump of the game and how do you view the list names and analyze the dump. For instance, if I dump the ga...
- Fri Mar 03, 2017 8:43 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 437096
Re: Spotlight: Señor Casaroja's Noesis
In the newly updated version, it seems we can gain access to the FFXV model files, but that means only those who have a mod PS4 with version for the firmware being 1.76, to be able to extract the game data, correct? Because even those of us with a new optical drive on a PC just inserting the game di...
- Thu Feb 09, 2017 5:50 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2053
- Views: 564192
Re: Forza Motorsport Resource Extraction (.carbin)
Hello guys.
Please forgive my ignorance, but although I am fully logged in, can not for the life of me see the attachments/links for the utility/plugin/soft, so I can try them too, can someone kindly point where there at please?
thank you
cheers
Please forgive my ignorance, but although I am fully logged in, can not for the life of me see the attachments/links for the utility/plugin/soft, so I can try them too, can someone kindly point where there at please?
thank you
cheers
- Sun Nov 06, 2016 12:20 am
- Forum: 3D/2D models
- Topic: NFS 16
- Replies: 139
- Views: 35320
Re: NFS 16
I just realized, you want for THE Run game NOT Rivals. Because NFS The Run does NOT work with those python scripts, they only work with the games based on cas.cat files, where they hold all the info to be extracted for both chunks and other data files. So what you need is Luigi's quickbms tool and t...
- Sat Nov 05, 2016 3:34 am
- Forum: 3D/2D models
- Topic: NFS 16
- Replies: 139
- Views: 35320
Re: NFS 16
Traceback (most recent call last): File "D:\Forza Horizon 3\BF4_Python_Scripts\Python_Scripts\dumper.py", line 282, in <module> cat=Cat(catName) File "D:\Forza Horizon 3\BF4_Python_Scripts\Python_Scripts\dumper.py", line 47, in __init__ cat2=open(catname,"rb") IOError: [Errno 2] No such file or dir...
- Mon Oct 03, 2016 7:48 pm
- Forum: 3D/2D models
- Topic: NFS 16
- Replies: 139
- Views: 35320
Re: NFS 16
As far as I know, PC.Justdragos wrote:Are those script i saw on this pages for the pc version or xbox version ?
- Sun Oct 02, 2016 3:10 am
- Forum: 3D/2D models
- Topic: NFS 16
- Replies: 139
- Views: 35320
Re: NFS 16
Everything works fine.kermanRB12 wrote:the link is down
- Tue Sep 27, 2016 10:45 pm
- Forum: Game Archive
- Topic: The Crew fat/dat archives
- Replies: 183
- Views: 59025
Re: The Crew fat/dat archives
Indeed, if wed know how to perform that "game memory" to extract full list and updated would be great, anyone knows how?Ekey wrote:You can get new names from game memory and add in FileNames.list
So many of us can help, just give us clue as to how to perform it, tools/utilities, etc etc etc
cheers
- Fri Sep 09, 2016 11:02 pm
- Forum: General game tools
- Topic: Ninja Ripper
- Replies: 718
- Views: 308758
Re: Ninja Ripper
Hey guys. Has any of you encountered any issues running last v1.2 NFS World offline version, because I have tried every possible combination, and the NFS World wont load Ninja Ripper, I tried putting the offline server executable or the NFSW_Launcher.exe, all with various possible combinations, and ...
- Thu Aug 18, 2016 12:18 am
- Forum: 3D/2D models
- Topic: Final Fantasy XIII-2 extraction
- Replies: 123
- Views: 50443
Re: Final Fantasy XIII-2 extraction
Reduced in size an updated.shakotay2 wrote:thanks for your efforts but I won't download about 100 MBs just to get some samples.
cheers
- Tue Aug 16, 2016 10:49 pm
- Forum: 3D/2D models
- Topic: Final Fantasy XIII-2 extraction
- Replies: 123
- Views: 50443
Re: Final Fantasy XIII-2 extraction
If you uploaded the trb in question I could have a look at. (I suppose Noesis doesn't support PC version and there's no simple solution then because there's no script or source, afaics.) Hey guys. Well, if you or those who didn't have PC samples, still like to take a look at all three games, you ca...
- Sun Aug 14, 2016 2:49 am
- Forum: Video file formats
- Topic: HOW TO CONVERT MP4 TO MKV?
- Replies: 4
- Views: 2990
Re: HOW TO CONVERT MP4 TO MKV?
I do NOT recommend for you to convert YouTube videos, since they're very lossy quality and converting them makes it worse. the simple solution would be for you to re-mux it in to a MKV container with the one and only MKVToolNix, which speeds up everything since it puts both video and audio in a new ...
