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by mono24
Fri Mar 18, 2016 10:30 pm
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 25669

Re: NFS 16

I have also tried and successfully extracted the whole game with one of the BF4 python scripts, yet textures do not get recognized, and extension is unknown, instead of I assume .itexture? also meshes not sure if fully there, although all chunk files get nicely extracted. all textures looks like thi...
by mono24
Sun Aug 16, 2015 8:02 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 129191

Re: FF 13 3D models ripping possible ...

I know how to change the animation so it will work on the high poly models if anyone wants to do the grunt work and take all the credit and glory. Can that be achieved only by those who know how to code? or a simple user like me can do it? id sure like to try if its not complicated. If so, will it ...
by mono24
Fri Feb 06, 2015 11:44 pm
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 299
Views: 149358

Re: Game import MAXScripts

Does the SMS Importer v3.0 properly rename every single file the way it does with the geometry?
when trying to render in max it sais textures missing do to wrong names.
Capture.PNG
by mono24
Sun Feb 01, 2015 6:11 am
Forum: 3D/2D models
Topic: Game import MAXScripts & tools
Replies: 299
Views: 149358

Re: Game import MAXScripts

Thank you for your amazing work Chipicao. :D not sure why but I simply can not make the following to work :o :( .. http://www.mediafire.com/download/i41xinqq4a4vn3y/SMS_Importer_3.1c.zip .. not on max2012 not even on max2014 not sure why, any suggestions please 8D ? UPDATE It worked only if I opened...
by mono24
Fri Jan 24, 2014 8:37 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 129191

Re: FF 13 3D models ripping possible ...

If you press the button that looks like rewind ( << ), then you can slow down the animations to view them better. But as of what I've seen, neither S1.white.x360.bin nor s2.white.x360.bin look like they show the transformation. I'm looking at just FFXIII though... I did that too with the slider for...
by mono24
Fri Jan 24, 2014 7:42 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 129191

Re: FF 13 3D models ripping possible ...

then that's probably because the high poly models have a different skeletal rig, which means that there is nothing wrong with the animations or models, they were just never meant to be used together in that way. There may be a set of animation data for the high poly models but the ones that extract...
by mono24
Fri Jan 24, 2014 6:50 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 129191

Re: FF 13 3D models ripping possible ...

flarespire wrote:I suggest you go and download a new version of Noesis, as im using the PS3 files and 99% of the animations play flawlessly.
I do have the latest one, noesisv40955
And they are mostly screwed up, while loading the high poly models that is.
by mono24
Fri Jan 24, 2014 6:31 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 129191

Re: FF 13 3D models ripping possible ...

Cool, I'll have to give it a try, so far PS3 animations seem to be mostly screwed compared to my friends XBOX version (I had to borough his disc, I couldn't resist now that animations are available, to compare both versions, PS3 has a lot of mess, not all can be read easily like the XBOX ), and if I...
by mono24
Fri Jan 24, 2014 3:26 am
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 129191

Re: FF 13 3D models ripping possible ...

There is no need to rename anything, no file, leave all just as is. Inside the PS3 BDGame disc the files in the dev_bdvd\PS3_GAME\USRDIR\white_data\Sys or Sys2 folders are. filelist_scru.ps3.bin filelistu.ps3.bin white_imgu.ps3.bin white_scru.ps3.sdat I extracted them using FTP from the BDGame, usin...
by mono24
Thu Jan 23, 2014 8:53 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 129191

Re: FF 13 3D models ripping possible ...

He means download the latest version of Noesis and try again, it works. Well, I obviously am doing something wrong, since it doe not do anything for my PS3 files version, if you could kindly explain in few steps what needs to be done would be awesome, thank you. I mean how to extract the assets wit...
by mono24
Thu Jan 23, 2014 7:49 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 129191

Re: FF 13 3D models ripping possible ...

I believe if you grab the latest version of noesis your problems should be resolved... I'm not sure what is your trying to say. Apparently it supports only the Xbox 360 version of the game, even if I rename the files to have the x360 still nothing to even look at the .bin contents. although I've re...
by mono24
Thu Jan 23, 2014 6:11 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 129191

Re: FF 13 3D models ripping possible ...

Hi all, sorry to jump in with this out of the blue, but if anyone knows the answer id be really grateful. I have the PS3 version of the game, and there is a quickbms script for it for the PS3, I tried that two years ago, and I never got any success in extracting anything from it, so I gave up, now t...
by mono24
Mon Mar 18, 2013 6:40 am
Forum: Audio file formats
Topic: God of war 4
Replies: 3
Views: 1221

Re: God of war 4

Indeed the .xvag audio files are problematic, if use vgmstream/test they get converted easily but they seemed to have made the audios unplayable to fully understand whats what.
Anyone found a solution to properly extract the .xvag sounds to .wav with out the distortions?
by mono24
Wed Jan 30, 2013 10:37 pm
Forum: Game Archive
Topic: Need for Speed Most Wanted 2012 (.BNDL)
Replies: 59
Views: 25604

Re: Need for Speed Most Wanted 2012 (.BNDL)

how ridiculous is this, you actually hgave to pay for zmodeler? and it wont work with out a license, not even a trial license, what a waste of time, something that should be free its with money, WOW. and the activation process? WOW, so tedious not even the most expensive professional softwares out t...