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by mono24
Mon Mar 13, 2017 8:14 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 175
Views: 46228

Re: The Crew fat/dat archives

I am so ready and so willing to help, in making the new list, fully if possible. I just would like those with knowledge, to point me in the right direction as to how one can perform proper memory dump of the game and how do you view the list names and analyze the dump. For instance, if I dump the ga...
by mono24
Fri Mar 03, 2017 8:43 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1822
Views: 346951

Re: Spotlight: Señor Casaroja's Noesis

In the newly updated version, it seems we can gain access to the FFXV model files, but that means only those who have a mod PS4 with version for the firmware being 1.76, to be able to extract the game data, correct? Because even those of us with a new optical drive on a PC just inserting the game di...
by mono24
Thu Feb 09, 2017 5:50 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 451068

Re: Forza Motorsport Resource Extraction (.carbin)

Hello guys.
Please forgive my ignorance, but although I am fully logged in, can not for the life of me see the attachments/links for the utility/plugin/soft, so I can try them too, can someone kindly point where there at please?
thank you
cheers
by mono24
Sun Nov 06, 2016 12:20 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 27978

Re: NFS 16

I just realized, you want for THE Run game NOT Rivals. Because NFS The Run does NOT work with those python scripts, they only work with the games based on cas.cat files, where they hold all the info to be extracted for both chunks and other data files. So what you need is Luigi's quickbms tool and t...
by mono24
Sat Nov 05, 2016 3:34 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 27978

Re: NFS 16

Traceback (most recent call last): File "D:\Forza Horizon 3\BF4_Python_Scripts\Python_Scripts\dumper.py", line 282, in <module> cat=Cat(catName) File "D:\Forza Horizon 3\BF4_Python_Scripts\Python_Scripts\dumper.py", line 47, in __init__ cat2=open(catname,"rb") IOError: [Errno 2] No such file or dir...
by mono24
Mon Oct 03, 2016 7:48 pm
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 27978

Re: NFS 16

Justdragos wrote:Are those script i saw on this pages for the pc version or xbox version ?
As far as I know, PC.
by mono24
Sun Oct 02, 2016 3:10 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 27978

Re: NFS 16

kermanRB12 wrote:the link is down
Everything works fine.
by mono24
Tue Sep 27, 2016 10:45 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 175
Views: 46228

Re: The Crew fat/dat archives

Ekey wrote:You can get new names from game memory and add in FileNames.list
Indeed, if wed know how to perform that "game memory" to extract full list and updated would be great, anyone knows how?
So many of us can help, just give us clue as to how to perform it, tools/utilities, etc etc etc

cheers
by mono24
Fri Sep 09, 2016 11:02 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 695
Views: 249175

Re: Ninja Ripper

Hey guys. Has any of you encountered any issues running last v1.2 NFS World offline version, because I have tried every possible combination, and the NFS World wont load Ninja Ripper, I tried putting the offline server executable or the NFSW_Launcher.exe, all with various possible combinations, and ...
by mono24
Thu Aug 18, 2016 12:18 am
Forum: 3D/2D models
Topic: Final Fantasy XIII-2 extraction
Replies: 123
Views: 43175

Re: Final Fantasy XIII-2 extraction

shakotay2 wrote:thanks for your efforts but I won't download about 100 MBs just to get some samples.
Reduced in size an updated.

cheers
by mono24
Tue Aug 16, 2016 10:49 pm
Forum: 3D/2D models
Topic: Final Fantasy XIII-2 extraction
Replies: 123
Views: 43175

Re: Final Fantasy XIII-2 extraction

If you uploaded the trb in question I could have a look at. (I suppose Noesis doesn't support PC version and there's no simple solution then because there's no script or source, afaics.) Hey guys. Well, if you or those who didn't have PC samples, still like to take a look at all three games, you ca...
by mono24
Sun Aug 14, 2016 2:49 am
Forum: Video file formats
Topic: HOW TO CONVERT MP4 TO MKV?
Replies: 4
Views: 2558

Re: HOW TO CONVERT MP4 TO MKV?

I do NOT recommend for you to convert YouTube videos, since they're very lossy quality and converting them makes it worse. the simple solution would be for you to re-mux it in to a MKV container with the one and only MKVToolNix, which speeds up everything since it puts both video and audio in a new ...
by mono24
Sat Jun 04, 2016 2:32 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 27978

Re: NFS 16

no have end? I have no clue as to what is your showing regarding those chunks, or asking, you'll have to do better than that and explain your issue. And also, again, just by looking at your image I can see the extraction is incomplete, or maybe you do NOT have the legit fully updated game, because ...
by mono24
Fri Jun 03, 2016 12:51 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 27978

Re: NFS 16

JONATHANTKB wrote:sorry but need one tutorial :(
Here's first mistake I've noticed straight from the image you posted.
Make the change and let me know how it works.
errors.jpg
by mono24
Wed Jun 01, 2016 1:10 am
Forum: 3D/2D models
Topic: NFS 16
Replies: 139
Views: 27978

Re: NFS 16

Wobble wrote:Updated version with both programs included:
nfs_converter_v102.zip
Hi Wobble,
...is there a chance you could update the tex conversion tool, to look in subfolders as well, and not to manually keep selecting each texture location for every car? :D

cheers