READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

Search found 428 matches

by mono24
Mon Aug 19, 2019 3:20 am
Forum: 3D/2D models
Topic: Ascendant One Model Viewer
Replies: 31
Views: 2651

Re: Ascendant One Model Viewer

akderebur wrote:
Sat Apr 27, 2019 12:28 am
Not planning to support animations atm.
But will there ever be a chance to support animations in future, or not a chance at all?
The animations are simply flawlessly gorgeous, one of a kind.
by mono24
Mon Aug 19, 2019 1:00 am
Forum: 3D/2D models
Topic: NFS Payback
Replies: 87
Views: 12622

Re: NFS Payback

...you guys didn't post a fix for the textures, which I might have just gotten a solution... It is just a type error as it is found in many python scripts, all you had to do is rename/edit yourself the python script in any txt editor or inside the IDLE python window, from this: 0x6BDE20BA = Dx12Tex...
by mono24
Fri Aug 09, 2019 11:53 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 52077

Re: Bloodborne

DeathlikeSilence wrote:
Fri Aug 09, 2019 5:01 pm
Can someone please PM me the game files...
A simple Google search will give you tons of links to choose from to get the files, torrents included.
by mono24
Wed Aug 07, 2019 12:45 am
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 466
Views: 63050

Re: Frostbite model tools (Battlefield, Battlefront and others)

oddworld91 wrote:
Wed Aug 07, 2019 12:39 am
OMG thank you very much my friend :) you saved my life
Oh dear, I hope your safe and sound now, while playing your favorite sounds using Frosty ;)
And as you noticed, I assume, there is also a Discord server on that page if you inquire other questions, or end up having other issues.
by mono24
Tue Aug 06, 2019 11:58 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 466
Views: 63050

Re: Frostbite model tools (Battlefield, Battlefront and others)

UFBE no longer works for what you need, ever since the game was updated to use new format.
How about try: https://frostytoolsuitedev.gitlab.io/
by mono24
Tue Aug 06, 2019 11:42 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 466
Views: 63050

Re: Frostbite model tools (Battlefield, Battlefront and others)

Hey guys, sorry if this was already answered or not but i would love to know. Yes it has been answered in many ways shape and form, I will not do it again since it will be a waste of time, go back and read this thread and you'll find what you need, even on Battlefield V thread you'll find how to tu...
by mono24
Mon Aug 05, 2019 9:30 pm
Forum: 3D/2D models
Topic: School of Dragons: Light Fury
Replies: 7
Views: 533

Re: School of Dragons: Light Fury

Z0155 wrote:
Mon Aug 05, 2019 7:41 pm
I got to point 8, but when I open the prefabs folder, the models are pink. How could I fix that?
Just use AssetStudio for unity files and you'll be good to go, hassle free.
by mono24
Mon Jul 29, 2019 12:59 am
Forum: 3D/2D models
Topic: Toy Story 3 Game Models (Xbox 360)
Replies: 2
Views: 122

Re: Toy Story 3 Game Models (Xbox 360)

Why don't you try the PC version, as far as I know there is a python script for an old version of Blender here in the forum that works, or get the script add-on and try it in Blender on your extracted files.
Ah, here it is: viewtopic.php?p=101169#p101169
by mono24
Mon Jul 29, 2019 12:54 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 220
Views: 15301

Re: Mortal Kombat 11

Coverop wrote:
Sun Jul 28, 2019 11:10 am
Question.
Do we also get animations along with the models?
I wish. Sadly, nope.
by mono24
Sat Jul 27, 2019 2:06 am
Forum: Game Archive
Topic: Wolfenstein Youngblood
Replies: 1
Views: 324

Re: Wolfenstein Youngblood

OrangeC wrote:
Fri Jul 26, 2019 6:52 pm
Anyone can take a look and improve it somehow?
If Luigi is the creator of the script then maybe posting the error about it on ZENHAX might help.
by mono24
Thu Jul 25, 2019 11:19 pm
Forum: 3D/2D models
Topic: RPCS3 model opengl vulkan
Replies: 1
Views: 195

Re: RPCS3 model opengl vulkan

frasina92 wrote:
Thu Jul 25, 2019 4:12 am
who have a way ripper rpcs3 or opengl、vulkan
As RPCS3 devs stated, ripping will never be allowed so they wont get copyright infringements notices from game companies or to shut down the project, and I wouldn't blame them.
by mono24
Sun Jul 21, 2019 4:43 am
Forum: Audio file formats
Topic: PlayStation 3 - Time Crisis 4 - Audio Files (.adp)
Replies: 5
Views: 198

Re: PlayStation 3 - Time Crisis 4 - Audio Files (.adp)

billywws wrote:
Sun Jul 21, 2019 4:20 am
...unsupported or corrupted file...
Did you install the vgmstream audio plug-in?
by mono24
Sat Jul 20, 2019 11:13 pm
Forum: 3D/2D models
Topic: Spiderman PS4
Replies: 39
Views: 4024

Re: Spiderman PS4

Just wondering if anyone could shed some light on how/where I can pull or download art assets for this game for some personal animation work? Are there any tutorials for this stuff anywhere? I'm assuming I've got to rip my PS4 game disc to PC and then run some kind of extraction program somewhere? ...
by mono24
Fri Jul 19, 2019 6:23 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 220
Views: 15301

Re: Mortal Kombat 11

Yeah, that is what I mostly do too, but, the model at times come out with very screw weight. But, I couldn't import the XNALara format one, only SMD. It sure does mess them up, big time, its a lot of trial and error, how about try export to glTF Model from Noesis, allegedly its better than anything...
by mono24
Fri Jul 19, 2019 3:17 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 220
Views: 15301

Re: Mortal Kombat 11

Darkhowlings wrote:
Thu Jul 18, 2019 9:49 pm
When I import in Blender and export it as FBX, the model come out without weight attachment.
Try Noesis>FBX>3dsMax.
Darkhowlings wrote:
Thu Jul 18, 2019 9:49 pm
I'm an 3D Max user and not much Blender user
Join the club, you aren't the only one.