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Search found 848 matches

by mono24
Sat Jun 12, 2021 12:17 am
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 90352

Re: Final Fantasy 7 remake

LuzThePog wrote: Fri Jun 11, 2021 11:00 pm Hi!, I'm quite new here, So I was wondering where I could get the files for the game to export and view models? Would love any help! Thank you in advance if anyone is Kind enough to help!
If you just google the PKG you will get many links of any kind, really.
by mono24
Sat Jun 12, 2021 12:15 am
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 188
Views: 86213

Re: The Crew fat/dat archives

Hi can you please upload it again im a sound designer this would be very useful to me. Hope for a answer :) I would recommend to get them yourself, even if you do not own the game, there's the trial you can get from Steam, it holds all the assets, and unpack the audio assets only using Ekey's unpac...
by mono24
Mon Jun 07, 2021 11:37 pm
Forum: 3D/2D models
Topic: The Crew 1/2 map tool (Dunia engine)
Replies: 91
Views: 30605

Re: The Crew 1/2 map tool (Dunia engine)

No idea what im doing wrong as i see alot of mention of deleting lines in Hex until i find DDS but the problem is in alot of these files DDS is the first word in the hex Since your not giving much context to work on, then yes, your doing something wrong since i never, and still have no issues with ...
by mono24
Sun Jun 06, 2021 7:45 pm
Forum: 3D/2D models
Topic: The Crew 1/2 map tool (Dunia engine)
Replies: 91
Views: 30605

Re: The Crew 1/2 map tool (Dunia engine)

GuineaTigg wrote: Sun Jun 06, 2021 9:06 am Does anyone know how to convert the xbt files to a recognisable format? iv found a few diff tools with this format but they either dont work or crash
viewtopic.php?p=146821#p146821
by mono24
Sat Jun 05, 2021 8:57 pm
Forum: Audio file formats
Topic: Need for Speed 2015: need help extracting sound files
Replies: 17
Views: 10758

Re: Need for Speed 2015: need help extracting sound files

XxsimonexX wrote: Sat Jun 05, 2021 12:05 am...when i compile it displays me an error:...
What are you talking about, what compile what error, your using wrong python version, it clearly states you need 64-bit.
by mono24
Fri Jun 04, 2021 9:21 pm
Forum: Audio file formats
Topic: Need for Speed 2015: need help extracting sound files
Replies: 17
Views: 10758

Re: Need for Speed 2015: need help extracting sound files

XxsimonexX wrote: Thu Jun 03, 2021 9:29 pm Does it also extract localized voicelines from games like Need for Speed: Payback?...
It extracts every single audio/sound/voice/music what ever, in each individual assets as it was rendered originally by the developers, including all of the videos, from all supported games mentioned on the page.
by mono24
Wed Jun 02, 2021 1:54 am
Forum: Audio file formats
Topic: Need for Speed 2015: need help extracting sound files
Replies: 17
Views: 10758

Re: Need for Speed 2015: need help extracting sound files

I am also looking for a way to extract the files, most of those tools aren't working with NFS 2015 as far as I see, plus some download links are not even working... That's because all of it has become obsolete, what you need is: https://github.com/NicknineTheEagle/Frostbite-Scripts Then you you'll ...
by mono24
Mon May 24, 2021 10:35 pm
Forum: 3D/2D models
Topic: Need For Speed The Run bundles
Replies: 8
Views: 2481

Re: Need For Speed The Run bundles

...Only sounds and movies are supported, what good is the script if it doesn't work to reference the other assets? The script does what it does, if your that unhappy, why don't you update it to support the rest of the formats? So we all can benefit, you think no one has ever proposed that to the de...
by mono24
Wed May 19, 2021 3:43 am
Forum: Game Archive
Topic: Star Wars 2015 Cas file Problem
Replies: 1
Views: 1287

Re: Star Wars 2015 Cas file Problem

...I tried to extract one of the .cas files shown in the picture but failed. How should I know? I attach the extractor and a picture of the files. If you would have posted in the appropriate thread already, i would have noticed sooner, what you used is obsolete and at same time not good, there is a...
by mono24
Tue May 18, 2021 8:05 pm
Forum: Game Archive
Topic: Need for Speed Most Wanted 2012 (.BNDL)
Replies: 79
Views: 51485

Re: Need for Speed Most Wanted 2012 (.BNDL)

...is it possible to do the same with police chatters' voicelines? it's been years since im trying to get those! Ok, so, SPEECHEVENTSEQUENCES.SWC0 is where you'll get all cop speeches. When you look for the the header 4800000C of each SPS segment/part how ever you want to call it, you'll find how m...
by mono24
Sun May 09, 2021 3:19 am
Forum: 3D/2D models
Topic: The Crew 1/2 map tool (Dunia engine)
Replies: 91
Views: 30605

Re: The Crew 1/2 map tool (Dunia engine)

i tried to import the ascii files into blender, in which i had nothing show up, is this common, or is there something i need additional for blender, ... You need to edit the Draw Distance otherwise nothing will be visible since the assets have in-game coordinates so everything will be outside of th...
by mono24
Mon Apr 26, 2021 8:29 pm
Forum: Game Archive
Topic: Hunt Showdown Pak Extractor ?
Replies: 27
Views: 20821

Re: Hunt Showdown Pak Extractor ?

...I got the latest RSA key (version 1.1383). I just checked as well, was curious, the KEY hasn't been changed since beginning, still works, nothing new. I change the PakDecrypt this let me unpack the files (kind of). It doesn't just work that way, magically, the structure of the archive has been c...
by mono24
Thu Apr 01, 2021 7:54 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 90352

Re: Final Fantasy 7 remake

neusi wrote: Wed Mar 31, 2021 10:31 pm... can someone share the the link for right ascii plugin (noesis) if ask to much.
There isn't one, only Blender does it.
by mono24
Wed Mar 24, 2021 1:09 am
Forum: 3D/2D models
Topic: The Last of Us 2
Replies: 368
Views: 112348

Re: The Last of Us 2

does someone know how to get the xyz position Values of the objects? Or Where i beginn to search for ist, in the Ascii files or bin files or anything? By reversing the actual game binary data, because if the ASCII would have had those coordinates once you import the assets, they would have been pos...
by mono24
Wed Mar 17, 2021 1:35 am
Forum: 3D/2D models
Topic: NFS Payback
Replies: 93
Views: 37131

Re: NFS Payback

So I was trying to extract the texture with "Batch_Itexture_Converter_SWBF2" but I dont think it support DX12TEXTURE, what should I do? That tool does NOT extract anything, it merely converts between one format to another, and there is no such thing as " DX12TEXTURE ", currently...