Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 847 matches
- Mon Jun 13, 2022 8:29 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 models tool
- Replies: 39
- Views: 6557
Re: The Crew 1/2 models tool
...Hmmmm for unknown reason the crewact_carmodels.exe auto-close after reading server_archetypes.entities.bin file, so I got no chance to select all console contents and save them as txt file... You can always direct the output from console to a TXT file, just add at the end of your cmd syntax the ...
- Sun Jun 12, 2022 2:49 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 models tool
- Replies: 39
- Views: 6557
- Sat Jun 11, 2022 6:13 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 models tool
- Replies: 39
- Views: 6557
- Thu Jun 09, 2022 9:56 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 map tool (Dunia engine)
- Replies: 91
- Views: 29584
Re: The Crew 1/2 map tool (Dunia engine)
do we have an idea of what the different areas/sectors are? Sure we do, it is even described in first post by the tool dev, the map gets built from bottom left corner, at Area 00-00, each Area has a 8x8=64 sectors, they all load vertically, one above the other, once you build first Area, then you'l...
- Sun Jun 05, 2022 4:57 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 295
- Views: 101736
Re: Kingdom Hearts 3 (PS4)
Is there a way to rip the 3d models of the KH3 world stages in their entirety? With all models already placed where they belong in the stage? If you would have read the thread, you'd see that the simple answer is YES, you can ;) lots of hard work, but doable. Since the tools for UE by daemon are re...
- Tue May 31, 2022 8:24 pm
- Forum: 3D/2D models
- Topic: Horizon Forbidden West [PS4/PS5]
- Replies: 169
- Views: 34490
Re: Horizon Forbidden West
You need to remove those links from your post, their legit Sony retail links straight from their servers, that's a big no no.
- Fri May 27, 2022 7:05 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 231151
Re: Frostbite model tools (Battlefield, Battlefront and others)
...Does that mean that something is indeed being dumped from DLCs? In a way, yes, the Update/Patch has the updated resources of the DLC, i cant fully confirm what exactly is going on since there was never a proper way to dump ALL assets, BUT, the DLC does have the remaining kits of the DLC of those...
- Thu May 26, 2022 9:26 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 231151
Re: Frostbite model tools (Battlefield, Battlefront and others)
Does PS3 need to have its chunks named differently or is the dumper not naming chunks properly? The actual DLCs are NOT supported for extraction by the python script developer, for neither X360 or PS3 that's why you get the chunk not found error because it can NOT gain access to something that is n...
- Wed May 18, 2022 7:39 pm
- Forum: 3D/2D models
- Topic: Gran Turismo Sport (GTS/GT7) model tools
- Replies: 97
- Views: 47780
Re: Gran Turismo Sport (GTS/GT7) model tools
So can we make requests of GT7 models here? No, this forum is for reverse engineering, technical stuff, NOT for models requests or any other game content requests/posts and as such, etc. A lot of users are under the impression that is allowed, well, it is NOT. Simply put this is not like a warez fo...
- Thu May 12, 2022 12:41 am
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 430
- Views: 149726
Re: Cethleann - The Koei Swiss Army Knife
...anyone know if it is possible that when loading a g1m noesis somehow recognizes its g1t textures... If all required assets are in the same folder, the textures will be loaded automatically. Also this is the wrong thread to ask the question that is specific to the plugin in question, go to: https...
- Thu Apr 28, 2022 9:34 pm
- Forum: 3D/2D models
- Topic: Horizon Forbidden West [PS4/PS5]
- Replies: 169
- Views: 34490
Re: Horizon Forbidden West
...can some one tell me this is big different between ps4 and ps5, such a textures size, polycount, like Aloy's hair on face in ps5 version?... PS5s currently can not be exploited publicly like the PS4, until hackers decide to release publicly a working PS5 exploit, there's no way to know beyond sp...
- Thu Apr 28, 2022 9:26 pm
- Forum: Audio file formats
- Topic: EA .mus Files
- Replies: 6
- Views: 3730
Re: EA .mus Files
...Why would you do this barbarism? If it's a .mus file in EA game that means it's actually a part of mpf/mus combo in which case you can just open .mpf with vgmstream and get all audio samples as subsongs... Well aware of that, been specifying that info in the forum before, BUT the samples i had w...
- Tue Apr 26, 2022 7:56 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 231151
Re: Frostbite model tools (Battlefield, Battlefront and others)
...Cars and Characters... Everything exports fine, the tool has no issues, also now that i know it is The Run, if i remember correctly it has no shadow meshes . ...Maybe it's the plugin?... Sounds like it while in most cases its a user error. I legit don't know what else to say. Every detail/step a...
- Mon Apr 25, 2022 11:59 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 231151
- Mon Apr 25, 2022 7:09 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 231151
