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Search found 847 matches
- Mon Jul 25, 2022 8:18 pm
- Forum: 3D/2D models
- Topic: Gran Turismo Sport (GTS/GT7) model tools
- Replies: 97
- Views: 47780
Re: Gran Turismo Sport (GTS/GT7) model tools
could you explain this more i cant seem to get it working First, fix the quote it is confusing a bit. What the dev means is that you drag/drop the "pack" asset on to the "GTS_pack.exe" tool to unpack it, example of a pack is "\crs\c024\pack", you will get a folder with...
- Fri Jul 22, 2022 11:58 pm
- Forum: 3D/2D models
- Topic: Gran Turismo Sport (GTS/GT7) model tools
- Replies: 97
- Views: 47780
Re: Gran Turismo Sport (GTS/GT7) model tools
...no matter what i put yes or no it stops for some reason?... No clue what that link was supposed to be, yet no picture is shown, anyway, if you type letter "y" and hit enter on keyboard the actual extraction of the assets will happen, do not actually write "yes", first thing t...
- Fri Jul 22, 2022 7:50 pm
- Forum: 3D/2D models
- Topic: Gran Turismo Sport (GTS/GT7) model tools
- Replies: 97
- Views: 47780
Re: Gran Turismo Sport (GTS/GT7) model tools
...Is there other tool except GTTOOLSSHARP? The code i am using in CMD is GTToolsSharp.exe gt7unpack -i gt.idx -o (output folder)? That is the right tool too use for extraction, and based on your example you forgot to specify the path for the .idx and you didn't leave "(output folder)" li...
- Mon Jul 18, 2022 7:48 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 295
- Views: 101736
Re: Kingdom Hearts 3 (PS4)
If you want proper help, you must provide exact steps of what you did and why you got that error, follow closely, carefully, don't rush, then you'll see where you missed a important step, or what ever is you did.
- Sun Jul 17, 2022 2:50 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 295
- Views: 101736
Re: Kingdom Hearts 3 (PS4)
do i need to install some plugin to import .ASCII to blender... Something like this should do, for statics i think is better because for skeletals i think it does not support proper bone rotations There are other ascii python scripts around here but cant remember what thread/post, you'll have to se...
- Fri Jul 15, 2022 11:41 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 295
- Views: 101736
Re: Kingdom Hearts 3 (PS4)
viewtopic.php?p=162503#p162503SweetLemondropTea wrote: ↑Fri Jul 15, 2022 6:46 am...how do I import that into a 3d program like blender?
viewtopic.php?p=163016#p163016
After following those steps, you will get *.ASCII files which you get to import in Blender.
- Wed Jul 13, 2022 8:29 pm
- Forum: Game Archive
- Topic: ACExplorer - An Assassin's Creed .forge extractor and framework
- Replies: 44
- Views: 28011
Re: ACExplorer - An Assassin's Creed .forge extractor and framework
umm: viewtopic.php?f=16&t=22864Yanting Yet wrote: ↑Wed Jul 13, 2022 6:25 am...it is indeed possible to successfully export the models and maps in the game and restore them in other 3D software. Finally...
On tool's discord you'll find a more recent version, more support and updates.
- Fri Jul 08, 2022 8:58 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 363
- Views: 162053
Re: Horizon Zero Dawn
Any idea, why the 6 tail bones (see attached picture) are not connected to animation bones and therefore not follow the animation. The tail sticks to the same position when horse is moving.Horse animation.jpg Those are physics bones if i remember correctly, only supported in-game during play, you m...
- Tue Jul 05, 2022 9:59 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 231151
Re: Frostbite model tools (Battlefield, Battlefront and others)
- Tue Jul 05, 2022 1:52 am
- Forum: 3D/2D models
- Topic: Anthem
- Replies: 7
- Views: 3063
Re: Anthem
anyone managed to rip the audio ?? Currently there's no tool/script that can convert the audios of the game via the EBX binary assets that are linked to the actual audio chunk data, it can only be dumped/extracted. I mean, if you know the header of the audio you can look through the chunks data and...
- Tue Jul 05, 2022 1:47 am
- Forum: 3D/2D models
- Topic: Spiderman PS4
- Replies: 205
- Views: 60959
Re: Spiderman PS4
...I know you say that the files are distributed between people exclusively, would it be possible for me to get my hands on them from someone? I would like to try this tool out to get some specific models but as of now it does not seem possible for me. That was a very long time ago when files where...
- Fri Jun 24, 2022 8:43 pm
- Forum: 3D/2D models
- Topic: The Order 1886
- Replies: 54
- Views: 15625
Re: The Order 1886
...If you will provide a syntax example, I can try command line... Assuming you did ALL required steps in initial post by daemon, where the tool and files are, at the top in the address bar of the windows explorer, (not where the search bar is on the right) type "cmd" and hit enter on the...
- Wed Jun 22, 2022 5:13 pm
- Forum: 3D/2D models
- Topic: The Crew 1/2 map tool (Dunia engine)
- Replies: 91
- Views: 29584
Re: The Crew 1/2 map tool (Dunia engine)
There is no need for you to quote the whole post, learn to edit it to a minimum. By chance, how do I get the textures to load... You cant, textures aren't loaded automatically, it must be done manually, i know, it sucks. ...is there any way of importing multiple ascii files that doesn't crash blend...
- Sat Jun 18, 2022 12:05 am
- Forum: 3D/2D models
- Topic: The Crew 1/2 models tool
- Replies: 39
- Views: 6557
Re: The Crew 1/2 models tool
Looks like no log is being created. I've cleared the logs in event viewer then ran the app again and nothing was added. It only captures the log when the cmd crashes. At the end of your cmd syntax add another line and type: pause then run the process again and post a screenshot with that error that...
- Fri Jun 17, 2022 11:59 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 231151
Re: Frostbite model tools (Battlefield, Battlefront and others)
...I extracted the ebx file from BF2042, but I don't know how to import the texture file from the .ebx file... You cant that way, you need the WHOLE game dumped in order to convert the textures, not just the EBXs. ...I tried Frostbite-Scripts... Those scripts do NOT work with this game, you need th...
